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Era of Miracles Game Cover

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Era of Miracles is a single player role playing game. It was developed by Argentum Gaming and was released on October 2, 2019. It received mostly positive reviews from players.

You are a traveler who went in search of adventure.What awaits you?

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78%
Audience ScoreBased on 46 reviews
story10 positive mentions
monetization3 negative mentions

  • Era of Miracles offers a sizable open world with diverse, unique locations and varied biomes that create an immersive exploration experience.
  • The game emphasizes player choice and narrative agency, allowing quests to be resolved via multiple approaches such as diplomacy, stealth, or direct combat, enhancing replayability.
  • Its pixel art style and dynamic day-night cycle, along with atmospheric music, effectively evoke a classic RPG feel and a living, reactive world.
  • The English translation is frequently poor and incomplete, with untranslated text and confusing dialogue that hamper player understanding and immersion.
  • Gameplay suffers from technical issues including buggy combat mechanics, unreliable hitboxes, and occasional performance problems.
  • Quest tracking and interface design are rough and unclear, compounded by lack of helpful map markers and tutorial shortcomings, leading to frustrating gameplay experiences.
  • story
    36 mentions Positive Neutral Negative

    The story of "Era of Miracles" is praised for its nonlinear, branching quests and world that reacts to player choices, enhancing replayability and immersion in a richly detailed pixel-art world. However, the narrative experience is hindered by incomplete translation, confusing quest instructions, and occasional poor localization, which can obscure the storyline and quest objectives. Fans of exploration and choice-driven storytelling will find it rewarding, despite its flaws in clarity and polish.

    • “Minor choices can have ripple effects later in the story, creating a sense that the world remembers your behavior.”
    • “Era of miracles immerses you in a vibrant, dynamic RPG world where your choices shape a nonlinear story.”
    • “In particular, the non-linearity of quests pleases me most: I always have choices in where to go and how to get there and the characters respond to my actions.”
    • “Around a quarter of the story isn’t even translated, and what is translated feels like it was run through a bad version of Google Translate — making quest instructions confusing or completely unreadable.”
    • “Random Cyrillic phrases pop up all over, and the lack of map markers makes it easy to forget where any quest came from.”
    • “Quests and quest screens have incomplete information, which makes progression frustrating.”
  • graphics
    20 mentions Positive Neutral Negative

    Era of Miracles features charming retro 16-bit pixel art that prioritizes nostalgic appeal and cohesive aesthetics over graphical complexity, delivering vibrant environments and attractive character designs. While the visuals effectively immerse players in the game world, some animations and environments can feel modest or sparse, and technical limitations like lack of full HD support and graphics options may detract from the experience on modern PCs. Overall, the graphics enhance the game's nostalgic RPG atmosphere but fall short of modern graphical standards.

    • “Pixel art visuals evoke classic 16-bit-era RPGs, with colorful environments and recognizable sprite work that prioritize charm over graphical complexity.”
    • “The graphics are vibrant, and the character designs are appealing, adding to the overall charm.”
    • “The first thing that struck me about Era of Miracles was its immersive and visually stunning graphics.”
    • “As with all RPG Maker games, the poor quality engine performs badly in fullscreen and lacks full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “Top view, not fancy graphics, everything would be fine, but it falls short in visual appeal.”
    • “Though animations can appear modest and some environments feel sparse, the aesthetic consistency maintains a cohesive retro identity.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay is generally praised for its responsive controls, variety of mechanics, and engaging blend of classic RPG elements with modern twists, offering meaningful freedom and an immersive world. While some find the gameplay addictive and well-balanced between challenge and comfort, others note occasional repetitiveness and mechanical shortcomings. However, mixed opinions exist, with some criticizing low-quality visuals and gameplay.

    • “The blend of classic RPG elements with modern gameplay mechanics makes it appealing to both newcomers and veterans of the genre.”
    • “Movement feels responsive, and while the mechanics are not deeply complex, they provide enough variety to support different playstyles.”
    • “The game strives to offer meaningful freedom within its handcrafted world, and for many players, that ambition outweighs occasional mechanical shortcomings.”
    • “Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy-and-pasted 2D retro pixel art, looks awful, and has even worse gameplay.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its unique, immersive locations enhanced by dynamic day-night cycles and subtle, exploration-focused sound design. Players appreciate the distinctive ambiance and history of each area, though some critique elements like the black circle effect as detracting from the overall experience.

    • “Sound design complements the visual style with atmospheric music that underscores exploration rather than dominating it.”
    • “From the moment the game started, I was blown away by the various locations and their unique atmospheres.”
    • “This black circle that reduces the view is very out of place. I understand that it was made for the atmosphere, but no.”
    • “The first thing I noticed is the atmosphere.”
    • “Dynamic day–night shift adds realism — streets empty at night with shops closing creating a special atmosphere.”
  • music
    3 mentions Positive Neutral Negative

    The game's music effectively enhances the atmosphere with a dynamic soundtrack that adapts to different regions and exploration moments, blending adventurous and ambient tones. However, some users feel the music could use improvement, suggesting it is less polished compared to other aspects like graphics.

    • “Sound design complements the visual style with atmospheric music that underscores exploration rather than dominating it.”
    • “The soundtrack supports the tone of each region, shifting between adventurous melodies and subdued ambient pieces depending on context.”
    • “What can be said about the game is quite easy, pixel graphics are cool for the first time, but the music needs improvement and the developers should work on it.”
  • monetization
    3 mentions Positive Neutral Negative

    Monetization in the game is seen as focused and purposeful by some, but others criticize related practices by certain publishers like Seaborgium entertainment for unethical cash grabs, fake reviews, and asset flips, suggesting deceptive monetization strategies in the market.

    • “Seaborgium Entertainment/Khukhrovr have shown a repeated pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab.”
    • “They're all written in either Russian or broken English, appear almost exactly at the same time shortly after the game launched on Steam, and the accounts are consistently used to write fake reviews for asset flips and other cash grab scams.”
  • optimization
    2 mentions Positive Neutral Negative

    The game offers character progression with incremental improvements but emphasizes exploration and decision-making over detailed build optimization. Overall, performance runs smoothly without significant issues.

    • “Performance has been mostly fine.”
    • “Character progression allows for incremental improvement through equipment and skill growth, though the focus remains more on exploration and decision-making than on intricate build optimization.”
  • stability
    2 mentions Positive Neutral Negative

    The game exhibits significant stability issues, with frequent bugs affecting buildings and dialogues, leading to a frustrating experience.

    • “Buggy buildings and dialogues.”
    • “Very buggy.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers strong replayability by encouraging players to explore alternate approaches, leading to different story outcomes and faction alignments. This variety ensures multiple unique playthroughs.

    • “This structure fosters replayability, as alternate approaches can reveal different story outcomes or faction alignments.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is enhanced by vibrant graphics and appealing character designs, which contribute significantly to the game's overall charm.

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Frequently Asked Questions

Era of Miracles is a role playing game.

Era of Miracles is available on PC and Windows.

Era of Miracles was released on October 2, 2019.

Era of Miracles was developed by Argentum Gaming.

Era of Miracles has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its atmosphere.

Era of Miracles is a single player game.

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