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Equinox: Homecoming Game Cover

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Equinox: Homecoming is a multiplayer open world role playing game with horror and mystery themes. It was developed by Blue Scarab Entertainment and was released on March 5, 2026. It received mostly positive reviews from players.

Team up with old and new friendsInvestigate Alderwood Island’s secrets together! Meet new friends out on the trails, group up to explore Ride Islands for a change of pace, or compete together in group races. Explore the island and all it has to offer in galloping getaways and discover why this land has always been a special place for horses. Uncover an occult mysteryAs Alex Evans, your homecomi…

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77%
Audience ScoreBased on 657 reviews
story191 positive mentions
stability59 negative mentions

  • Beautiful, well-designed open world with atmospheric environments and detailed landscapes, providing a cozy yet mysterious vibe.
  • Engaging and mature storyline with a dark, occult murder mystery theme, distinct from typical horse games aimed at children.
  • Realistic horse models and smooth, carefully crafted riding animations, offering satisfying and immersive horse-riding experience.
  • Game is in early access with many incomplete features, placeholder cutscenes, numerous bugs, and stability issues causing crashes and lag.
  • Limited horse customization options with few breeds and coats available; horses lack personality and lifelike idle behaviors.
  • Navigation and gameplay frustrations from restricted jumping, frequent horse getting stuck on terrain, slow travel due to limited fast travel points, and repetitive fetch quest gameplay.
  • story
    773 mentions Positive Neutral Negative

    The story is a dark, mature, and intriguing murder mystery that captivates many players, offering a refreshing departure from typical horse game narratives. However, it is still incomplete, with limited main content (around 10-15 hours) and many cutscenes unfinished or placeholder, which breaks immersion for some. While side quests and world exploration add relaxing variety, the pacing and repetitive fetch missions sometimes detract from the narrative experience.

    • “The story is wonderfully designed and feels like playing a game inside a TV show based on slice of life and suspenseful horror.”
    • “The story is gripping and perfect for us that enjoy mystery without horror.”
    • “The main storyline is unique, mature and genuinely interesting.”
    • “There are maybe around 10-15 hours of main story quests at the moment, and the cliffhanger wasn't done well so it really breaks immersion.”
    • “The game went from early access to a full release and yet has less content than early access, with the main storyline not even finished and less than 5 hours worth of main story where it ends at chapter 3 and promises more to come; making it feel more like an early access version than a fully released game.”
    • “Narrative: story quests have not had their scripting finished- most that are delivering the spooky plot points have no animation or sound, just a splash screen with text.”
  • graphics
    231 mentions Positive Neutral Negative

    The game's graphics receive widespread praise for their beauty, realistic horse models, detailed open world, and atmospheric visuals, often described as stunning and among the best in the genre. However, many users note significant optimization issues, graphical bugs, and performance problems, especially on lower-end PCs, leading to crashes, lag, and visual glitches that detract from the experience. While the visuals and art style show great potential, ongoing improvements in performance and graphical polish are needed for a consistently smooth and immersive experience.

    • “The graphics are stunning—easily some of the most beautiful visuals I've seen in a horse game.”
    • “The graphics are beautiful and the world map is super detailed and fun to explore.”
    • “The graphics are amazing and the storyline is 11/10; this is an excellent example of what early access should be like.”
    • “Starting from the horse controls all the way to the overall graphics — it’s nowhere near the level it should be.”
    • “The low-medium graphic settings are practically unplayable (e.g., barely rendered faces, horse coat markings like the roan & tobiano not being able to display in game, literal polygon shading, etc).”
    • “It's basically star stable for adults with worse graphics.”
  • gameplay
    125 mentions Positive Neutral Negative

    Gameplay in the game is characterized by a relaxing, horse-riding-focused experience with beautiful visuals and an engaging story, though it often suffers from repetitiveness, technical bugs, and limited meaningful content. While some players appreciate the smooth mechanics and the calming exploration, others find quests grindy and the mechanics, such as jumping and movement, clunky or outdated. The developers are actively improving the gameplay, but currently, it offers a modest and somewhat unfinished experience typical of early access titles.

    • “Beautiful game that expertly blends the evocative vibes of Life is Strange with the engaging horse gameplay of Star Stable Online.”
    • “After about 6 hours of gameplay, I can honestly say I've fallen in love with this game The atmosphere is absolutely beautiful, the world feels calm, magical, and perfect for relaxing.”
    • “Between the continued improvements to gameplay, the constant communication the devs have to and with the players, and the community within Equinox, it's well worth the experience if you've been begging for a beautiful open-world horse game again.”
    • “The gameplay is mind-numbingly repetitive and straight up boring.”
    • “It sends you across the map over and over again with no easily accessible fast-travel options; which makes for an extremely boring gameplay loop.”
    • “The purpose of these quests is to gain reputation so you can purchase cosmetics, but it takes a great deal of time to increase reputation which leads to this gameplay loop being incredibly grindy, at times annoying because of the inability to make your horse jump small objects, and the ability to get lost easily as the indicators on the minimap can be hard to see.”
  • stability
    60 mentions Positive Neutral Negative

    The game’s stability is notably affected by numerous bugs, glitches, crashes, and performance issues typical of early access titles, including quest-breaking bugs, visual glitches, and freezing during gameplay. However, the development team is responsive and actively addressing these problems, providing patches and updates. While the game runs smoothly for some players with adjusted settings, its current state demands patience and tolerance for frequent technical disruptions.

    • “The game still feels very buggy and crashes a lot.”
    • “Honestly, I've played a lot of really bad early access games but this one truly takes the cake, from the buggy cutscenes and mechanics, having to fully restart the game just to have things function, to majority of the actual cutscenes glitching out and displaying nothing at all.”
    • “A lot of people who have left positive reviews only really say it's a pretty game, horses are nice, and it's early access, but it's not even half functional; expect to restart your game every 20-30 minutes due to crashes that freeze you in place.”
  • optimization
    58 mentions Positive Neutral Negative

    Optimization for the game is currently inconsistent, with many users reporting poor performance, stuttering, and frame drops even on mid-to-high-end PCs, while some experience smooth gameplay on more powerful hardware. Although recognized as an early access title with potential, the game significantly needs better optimization, including improved graphics scaling and performance fixes, to provide a stable, polished experience across a wider range of systems. Recent updates have helped improve performance somewhat, but optimization remains a major concern for many players.

    • “- Seems well optimized - I set everything on Epic and performance was great with no issues.”
    • “I've been running Equinox on an MSI Cyborg and haven't encountered any lag issues, so it's fair to say a mid-level or better gaming laptop or PC can run this game with decent performance.”
    • “I'm running an i9 11th gen and RTX 4080 Super on ultra settings with a 120 fps cap, and I've had zero performance issues.”
    • “Bad optimization, bought it recently and I feel I wasted my money even with a good PC. Disappointing. It's a good game but you all need to pay attention to optimization. I want my money back!!”
    • “Also, it is poorly optimized. Can't run this crap unless you have a high-end PC. Thanks for telling me you don't want a lot of players on your game. Fix the optimization and maybe it would be worth it, but even at that I'm pretty damn disappointed for $25 you get 3 colors. Don't care about the graphics or storyline when it's solely supposed to be about horses and you have only 3 colors. Wow, thanks. Now I want a refund.”
    • “It simply lacks optimization, severely. Besides the buggy textures and models which I could understand due to the early access situation, the performance being so poor is a big concern which makes me not recommend it.”
  • music
    44 mentions Positive Neutral Negative

    The music in the game is widely praised for its immersive, atmospheric quality that enhances the dark fantasy vibe and beautiful environments, often described as calming, unique, and fitting the world perfectly. However, some players find the soundtrack repetitive, mismatched with certain scenes, or lacking variety, expressing a desire for more ambient tracks and customizable options. Overall, the soundtrack significantly contributes to the game's mood and player engagement, despite a few critiques on consistency and breadth.

    • “The addition of a dark fantasy element lends a captivating mystery to the experience, further enhanced by a unique soundtrack that deepens player empathy with the character, creating a truly immersive feeling of being inside the game.”
    • “Animation smoothness and naturalism, sound design (not only music, which is absolutely perfect, but also ambient sounds filled with details only a very sentimental or observant person can notice - which I personally can - and that's why I respect this game's sound team enormously), the visuals (forest layouts, sun shining through the leaves, all the colours, water, and so much more!!), promising main quest, races that allow both strategic thinking & competition with other players and calm amazing riding experience with jumping!”
    • “The game has a wonderfully dark story in comparison to other horse games, the scenery is stunning and the finished cutscenes are very well made, the characters have a lot of expressions and most of the dialogue feels natural, the soundtrack is absolutely amazing as well.”
    • “The characters themselves feel a bit flat, both visually and personality-wise, and the music doesn’t always match the atmosphere, which makes the experience feel disconnected at times.”
    • “The worst thing about the game is the music, by far.”
    • “The regular background music is just one annoying loop of mysterious sounds that do not fit 99% of what’s happening in the game at all.”
  • grinding
    42 mentions Positive Neutral Negative

    Grinding in the game is a significant and often tedious aspect, involving repetitive tasks like farming items, reputation, and gear upgrades with no guaranteed rewards, leading to player fatigue. While some enjoy the exploration and occasional satisfying progression, many find the heavy reliance on grind-heavy fetch quests, slow travel, and monotonous repetitive actions detracts from the overall experience. The grind is especially pronounced post-story, with cosmetic and progression systems heavily gated behind lengthy, repetitive tasks that can feel unbalanced and demotivating.

    • “There's little to do aside from grinding for items that respawn every 20 hours in real time to upgrade your gear without any guarantee of getting the stats you want.”
    • “You could end up grinding for days, only to get the wrong stats on your gear.”
    • “The purpose of these quests is to gain reputation so you can purchase cosmetics, but it takes a great deal of time to increase reputation which leads to this gameplay loop being incredibly grindy, at times annoying because of the inability to make your horse jump small objects, and the ability to get lost easily as the indicators on the minimap can be hard to see.”
  • atmosphere
    28 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its cozy, mysterious, and immersive qualities, featuring beautiful, serene environments and a haunting yet comforting vibe. However, some users note occasional dissonance caused by flat character development, inconsistent music, and multiplayer elements that clash with the overall mood. Despite these issues, the atmosphere remains a strong draw, with the world and story effectively captivating players.

    • “After about 6 hours of gameplay, I can honestly say I’ve fallen in love with this game. The atmosphere is absolutely beautiful; the world feels calm, magical, and perfect for relaxing.”
    • “The world is gorgeous, the atmosphere is haunting in the best way, and the story pulls you in immediately.”
    • “The horses are detailed and lifelike, and the environments are rich with atmosphere—sunsets over meadows, stunning moon and starry sky at night that adds to the serenity.”
    • “The characters themselves feel a bit flat, both visually and personality-wise, and the music doesn’t always match the atmosphere, which makes the experience feel disconnected at times.”
    • “With that, the atmosphere quickly soured.”
    • “The game feels like it could work well as a single-player or co-op experience, but right now it seems like it’s trying too hard to be similar to Star Stable Online with clubs and a multiplayer focus, which doesn’t quite fit the atmosphere.”
  • monetization
    17 mentions Positive Neutral Negative

    Monetization in the game is widely criticized as overly focused on microtransactions and cash grabs, with expensive in-game purchases and additional DLCs that feel exploitative. Although some players appreciate the core gameplay and story, many fear increasing pressure from investors to implement more aggressive monetization strategies like microtransactions and loot boxes, detracting from the overall experience.

    • “In-game purchases feel expensive, although the game doesn’t feel as aggressive about getting money from players as Star Stable.”
    • “In-app purchases (meaning you can buy things after buying the game, i.e. DLCs).”
    • “Sure, you can earn the money in-game, but they added microtransactions to get the other horses faster.”
    • “I spent hours researching after I mistakenly purchased it because I was fooled by the positive reviews and exceptional marketing strategies. I'm not sorry, those reviews are sad and biased and the advertisements are deceptive.”
    • “No one was insulting, people are frustrated with their priorities regarding implementing more "cash grab" horse packs before fixing the ones that already exist.”
    • “After putting an amount of hours into the game in early access doing my weeklies waiting for what's to come, I today see this game is just going to be a big cash grab.”
  • emotional
    8 mentions Positive Neutral Negative

    The emotional aspect of the game evokes a mix of heartfelt connection and missed potential; while it aims to explore deep bonds and deliver emotional depth, some players find the storytelling flat or inconsistent. However, moments of genuine emotional engagement and a calming, beautiful atmosphere still resonate with many, making it a meaningful experience for those seeking emotional narrative in a horse-riding adventure.

    • “The devs have talked about wanting players to descend both physically and emotionally into what lies beneath the surface.”
    • “It's for anyone who has ever wanted a game that takes the emotional bond between a person and their horse seriously as a narrative element.”
    • “If you're looking for a calming, heartfelt game with plenty of depth and beauty, this horse riding adventure is a must-play.”
    • “The mix of all these things is a result of messy and boring storywriting.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is often lighthearted and entertaining, particularly through player interactions and social dynamics. While some challenges arise, such as slow responses or bugs, these moments tend to be more amusing than frustrating, adding to the overall fun experience.

    • “I'm having fun, the other players are nice and welcoming, and the bugs I've personally experienced are more funny than game-breaking.”
    • “It's funny, especially when making friends and going on adventures together.”
    • “Very funny for people watching though.”
  • character development
    5 mentions Positive Neutral Negative

    Character development is praised for being well-crafted and engaging, contributing significantly to the compelling story and relationships. Recent updates have expanded character customization options, enhancing player freedom and immersion. Overall, the progression of characters is a strong and appreciated aspect of the game.

    • “The graphics are amazing, the story is edge of your seat worthy, the character development is well done, and the fact that it ends on a cliffhanger is so good!”
    • “Character designer is very limited for no good reason.”
    • “Updated character designer with way more freedom.”
    • “There's juicy story content, something to do every day in the meantime, a drive to collect everything you see (to grind for the best gear of course), tons more NPCs, finished buildings, character development and relationships... not to mention all the very rapidly fixed bugs.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers high replayability, with substantial content and engaging weekly quests that encourage players to invest significant playtime, even in its early access stage.

    • “High replayability.”
    • “So far, this game has quite a bit of content considering its early access status. I have already spent many hours playing and really enjoy the replayability and the weekly quests it offers.”
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6h Median play time
16h Average play time
2-12h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

Equinox: Homecoming is a open world role playing game with horror and mystery themes.

Equinox: Homecoming is available on PC and Windows.

On average players spend around 16 hours playing Equinox: Homecoming.

Equinox: Homecoming was released on March 5, 2026.

Equinox: Homecoming was developed by Blue Scarab Entertainment.

Equinox: Homecoming has received mostly positive reviews from players. Most players liked Equinox: Homecoming for its story but disliked it for its stability.

Equinox: Homecoming is a multiplayer game with local co-op support.

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