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Ena: Dream BBQ

Ena: Dream BBQ Game Cover
99%Game Brain Score
story, graphics
grinding, stability
99% User Score Based on 21,388 reviews

Platforms

LinuxPCMac OSSteam DeckWindows
Ena: Dream BBQ Game Cover

About

Ena: Dream BBQ is a single player action game with a comedy theme. It was developed by ENA Team and was released on March 26, 2025. It received overwhelmingly positive reviews from players.

Ena: Dream BBQ is an interactive adventure where you play as ENA, exploring strange worlds and completing side gigs. Encounter quirky characters, uncover hidden secrets, and use unusual tools to solve puzzles. Dive into a surreal journey filled with oddities and unexpected challenges.

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99%
Audience ScoreBased on 21,388 reviews
story356 positive mentions
grinding32 negative mentions

  • The graphics are stunning and surreal, blending various art styles that create an immersive and dreamlike experience.
  • The soundtrack is captivating and enhances the atmosphere, with many players expressing a desire to revisit it outside of gameplay.
  • The character designs and voice acting are highly praised, contributing to a whimsical and engaging world that encourages exploration.
  • The gameplay is often seen as simplistic and repetitive, lacking depth and variety, which may disappoint players looking for a traditional gaming challenge.
  • The story is confusing and fragmented, with many players feeling it lacks coherence and direction, making it difficult to engage with the narrative.
  • Some players experience performance issues, particularly during cutscenes, which detracts from the overall enjoyment of the game.
  • story
    1,059 mentions Positive Neutral Negative

    The story of "Ena: Dream BBQ" is described as a surreal and whimsical journey filled with bizarre characters and abstract narratives that often defy conventional understanding. Players appreciate the unique art style and humor, though many find the plot confusing and fragmented, requiring exploration and engagement to piece together its meaning. Overall, the game is seen as a captivating experience that blends visual storytelling with quirky dialogue, leaving players eager for future chapters to further unravel the narrative.

    • “Really taps into the whole dreamcore/weirdcore aesthetic, and had an engaging story as you explore its inexplicable world.”
    • “The mixture of 2D and 3D elements is very pleasing, the animation is wonderful, and the voice acting is diverse in languages and full of emotion. The storyline was great, I personally really enjoyed the themes!”
    • “The story is vague enough to make sense, but leaves a lot of things up for speculation.”
    • “The story is confusing to me, but I do think it is building up to something good and is already showing interesting potential themes in an avant-garde sort of way revolving around systems at hand in the universe and ena BBQ from hit game ena: dream BBQ's condition!”
    • “The problem I have with the whole ena series is that there's no real plot or mystery or any sort of actual intrigue because the whole thing is preoccupied with just being as weird as possible without really being a directed experience.”
    • “The story is almost nonexistent, as the characters' words don't make any sense most of the time and often feel like random stuff said for the sake of being quirky, which becomes very annoying after a while since 90% of the characters are like that.”
  • graphics
    1,045 mentions Positive Neutral Negative

    The graphics of "Ena: Dream BBQ" have received widespread acclaim for their stunning and surreal aesthetic, blending various art styles reminiscent of retro video games and early internet culture. Players appreciate the vibrant visuals, unique character designs, and smooth animations that create an immersive experience, often likening it to a dreamlike journey filled with whimsical and bizarre elements. The game's artistic direction, combined with its engaging soundtrack and voice acting, enhances the overall charm, making it a standout title in terms of visual creativity.

    • “The art style is completely off the walls in every good way, the dialogue is perfectly deranged, and the voice acting and animations are superb.”
    • “Incredibly beautiful, very aesthetically dense and carries the magical current of a lot of the art that I really enjoy.”
    • “The visuals are stunning, the soundtrack is standout, I'm really surprised at how much inter-lingual voice work there is, and the fact that this is just free for everyone to play is nothing short of a saintly miracle.”
    • “There is no real cohesion to the art style or characterizations.”
    • “It's as if the creators threw every aesthetic idea they had into a blender, resulting in a visual cacophony that feels less like deliberate artistic choice and more like a desperate attempt to be different for difference's sake.”
    • “The art style, while initially striking, quickly devolves into a jumbled, tiresome mess.”
  • music
    678 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its stunning quality and ability to enhance the overall atmosphere. The soundtrack is described as a captivating blend of whimsical and surreal elements, perfectly complementing the game's unique art style and character designs. Players frequently express their desire to revisit the soundtrack outside of gameplay, highlighting its memorable and engaging nature.

    • “The music further complements the art style and gameplay, and I find myself going back to the soundtrack every so often because it is just that good.”
    • “The soundtrack is a character in itself—a glorious, shifting soundscape that morphs from melancholic piano melodies to chaotic, upbeat synth-pop anthems without warning.”
    • “The music is beautiful, and the voice acting is amazing too.”
    • “The music was really non-engaging and a let down, especially since they used 'anemoia' in the trailer (which is amazing).”
    • “For example putting different music to very specific areas that don't necessarily need it.”
    • “The visuals and music carried the game, but it could feel too simplistic at times in terms of mechanics and actual exploration.”
  • gameplay
    608 mentions Positive Neutral Negative

    The gameplay of "Ena: Dream BBQ" is characterized as simple and primarily focused on exploration, with many players describing it as a walking simulator that emphasizes interaction with quirky NPCs and puzzle-solving. While some appreciate the unique art style and humor, others find the gameplay lacking in depth and variety, often feeling repetitive or confusing. Overall, the game is seen more as an artistic experience rather than a traditional gaming challenge, appealing to those who enjoy surreal narratives and whimsical environments.

    • “The gameplay, while at first glance may seem repetitive, fully makes up for and in fact overdelivers on further actions, choices, and scenes that reveal characters, achievements, and dialogue.”
    • “The gameplay is simple, but the narrative and art make it so there's always something unbelievably weird and cool to see or interact with at every minute.”
    • “The gameplay consists of walking around, interacting with NPCs, and completing tasks (or jobs) for them, sometimes accompanied by quick mini-games and puzzles.”
    • “But there's just not much actual gameplay.”
    • “The gameplay is admittedly kind of weak, mostly just exploring, talking to everyone and interacting with everything until you find something new, and the puzzles are either very simple (which you solve immediately) or complete moon logic (which you solve accidentally).”
    • “There's not much gameplay to do, it's more a cinematic experience, but besides this, it was absolute cinema.”
  • humor
    557 mentions Positive Neutral Negative

    The humor in "Ena: Dream BBQ" is widely praised for its absurdity and surrealism, often eliciting genuine laughter through quirky character interactions and bizarre dialogue. Players appreciate the blend of whimsical and dark humor, with many noting that the game's randomness contributes to its charm, making it feel like a delightful fever dream. While some found the humor hit-or-miss, the overall consensus is that it effectively captures the essence of the original Ena web series, providing a unique and entertaining experience.

    • “The writing is so charming and funny, and the characters are pretty cool too.”
    • “It's a very funny, wacky, beautiful world to explore out there (and currently completely free).”
    • “The characters are hilarious and the voice actors did amazing jobs all around, the animation is beautiful and the environments are bizarre in the best way.”
    • “The art is good, the writing is horrible, not funny at all and the characters are trash.”
    • “Again, I loved what I have played but the dialogue can be painful at times, and I am assuming it is supposed to be funny (?) which it rarely is.”
    • “I love the environment and visual style, however the dialogue is extremely unfunny and tries too hard.”
  • character development
    209 mentions Positive Neutral Negative

    Character development in the game is highly praised for its unique and imaginative character designs, which contribute to a surreal and whimsical atmosphere. Reviewers highlight the exceptional voice acting and engaging dialogue that enhance the overall experience, making each character memorable and distinct. The blend of absurdism and creativity in character design not only captivates players but also fosters a rich, immersive world that encourages exploration and interaction.

    • “The character designs are some of the wildest and most creative I’ve ever seen, and that chaotic energy is exactly what makes it so captivating.”
    • “The character designs, the voice acting, the music??”
    • “Everything about this game is so infectious; its character designs are so interesting, and the characters themselves are as well, great voice acting work, excellent music and animation, it's just so enticing and fun to play and explore.”
    • “Offputting character design and dialogue, especially for the protagonist.”
    • “I'm not interested in the lore or character development if there is any.”
    • “They weren't particularly funny, unless the randomness of their existence is enough to make you laugh; there's no story or characters to them, and the only appeal for me was the character designs and video game styles.”
  • atmosphere
    149 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its surreal and dreamlike quality, combining vibrant visuals, high-quality audio design, and unique character interactions that create an immersive experience. Reviewers highlight the effective use of music and sound to enhance the game's eerie yet charming ambiance, making it feel both captivating and otherworldly. Overall, the game's atmosphere is described as a mesmerizing blend of quirky, unsettling, and nostalgic elements that resonate deeply with players.

    • “The atmosphere, characters, environment, everything feels so surreal and it's something you have to experience yourself.”
    • “The atmosphere this creates is thick enough to swim through; it's a palpable feeling of nostalgic yearning and otherworldly mystery that is Joel G's signature touch.”
    • “The visuals and sound design work together to craft a dreamlike atmosphere that constantly shifts between unsettling and oddly comforting.”
    • “The game's unusual visual style featuring shifting colors, abstract shapes, and distorted environments creates a hypnotic, almost unsettling atmosphere.”
  • replayability
    78 mentions Positive Neutral Negative

    The game boasts high replayability, with numerous branching paths, hidden secrets, and achievements that encourage players to explore multiple playthroughs. Despite being only the first chapter, players find the experience rich with content and surprises, making it engaging enough to revisit. While some critiques mention limited backtracking and a linear story, the overall consensus highlights the game's ability to keep players coming back for more.

    • “Although only a slice of the full experience, the mix of media animation styles and throwbacks to lost PC-98 art styles, as well as anything that the computer would run when they had CRTs, mixed with the multi-language voice acting cast and some of the clever hidden puzzles, makes this Chapter 1 highly replayable!”
    • “With loads of replayability, you'll be coming back again and again to see what new responses you get from characters, what you can interact with; you can't get enough!”
    • “Dream BBQ throws that linear design out the window, instead providing the player with an 'all roads lead to Rome' quest design that makes the game very replayable, making you want to search for the other paths and secrets hidden in the game.”
    • “The only 'downside' is its little replayability.”
    • “This game's two fatal flaws are that they decided to release the game in short chapters, cruelly leaving you hungry for more, and the fact this game has zero replay value.”
    • “Only complaint is the lack of replayability beyond achievements and easter eggs, but that's no problem if you don't mind going through the game a few times to find everything.”
  • emotional
    71 mentions Positive Neutral Negative

    The emotional aspect of the game has elicited a wide range of responses, from profound confusion and existential reflection to heartfelt joy and nostalgia. Many players report feeling deeply moved, with some describing experiences that evoke tears and intense emotional connections to the characters and world. However, there are also critiques regarding the lack of emotional coherence, leaving some players feeling disengaged or overwhelmed by the surreal and chaotic nature of the game.

    • “The worldbuilding makes me want to cry, how do you even think of this?”
    • “This game has made me feel something that nothing else ever has.”
    • “It's breathtakingly, heartbreakingly beautiful and made me laugh out loud; I don't know how many times.”
  • grinding
    46 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and time-consuming, with many players feeling that it requires an excessive amount of effort, often likening it to needing a "second life" to complete. Achievements, in particular, are noted as frustratingly convoluted and often missable, leading to repetitive gameplay and the necessity of restarting the game to pursue them. While some players appreciate the exploration and secrets within the game, the overall sentiment leans towards grinding being a significant drawback.

    • “You'll need a second life for grinding.”
    • “The only negative I can think of is that the achievements are tedious to get.”
    • “More importantly, several achievements are extremely tedious for no worthwhile reason.”
    • “When some of the achievements are missable, it becomes very tedious to have to start the entire game again just for another chance.”
  • optimization
    33 mentions Positive Neutral Negative

    Overall, the game is praised for its strong optimization, allowing it to run smoothly on low-end PCs while delivering stunning visuals and exceptional voice acting. However, some users have reported occasional performance issues, particularly during animated dialogue sequences, suggesting that further improvements could enhance the experience. Despite these minor setbacks, the game's accessibility and artistic presentation make it a compelling choice for a wide audience.

    • “I love that with the way the game was built, it is accessible to most anyone to play due to the fact that it is well optimized and far less demanding of PC performance for those who may not have access to high-end builds, but still looks gorgeous.”
    • “Very well optimized and free.”
    • “Good optimization for low-end PCs, beautiful animations, dreamy vibes, voice acting, and basically the entire game.”
    • “Fixing performance issues would also help smooth the experience.”
    • “Just needs a cull mode for better performance; saw that the game has none through NVIDIA Nsight. Overall, great game.”
    • “I really hope that the performance issues get fixed because I love Joel G's work, but unfortunately, as of now, I cannot recommend the game with other people also noticing computer issues as well.”
  • stability
    10 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with some players experiencing significant issues such as freezing during cutscenes and dialogue, which detracts from the overall experience. Others report smooth performance with minimal bugs, particularly on Linux, though some visual glitches and frame drops occur in specific scenarios. Overall, while many enjoy the game, stability concerns remain a notable point of frustration for some users.

    • “With such a small team, it's surprising how the game has been entirely bug-free.”
    • “The stability of the game is impressive; I haven't encountered any crashes or major issues.”
    • “I appreciate how smooth the gameplay is, with no lag or glitches to disrupt my experience.”
    • “The problem seems to come from the cutscenes, which is a shame because I personally think the cutscenes were the main highlight of the game. Interacting with the side characters is not fun whatsoever when the cutscene completely freezes. The audio still runs, so you can hear the dialogue, but because most of the characters in this game speak in different languages and the subtitles lag due to the cutscene, this game loses a lot of its charm for me and it can also make it a lot more difficult to follow (especially with side quests).”
    • “But as of right now, it is extremely buggy!”
    • “I tried turning it to a lower resolution, which helped, but it still freezes up.”
  • monetization
    5 mentions Positive Neutral Negative

    The game's monetization model is praised for being non-intrusive, as it is free to play with no ads and only one DLC available, allowing players to enjoy high-quality content without constant interruptions. Reviewers express hope that the game receives adequate monetization to support its development, given its impressive graphics and engaging storyline. Overall, the approach to monetization is seen as a positive aspect that enhances the gaming experience.

    • “It's free, no ads, only one DLC, and amazing graphics and storyline.”
    • “I hope the game gets adequate monetization.”
    • “Gorgeously animated and hot topic t-shirt ready mascots selling me my own nostalgic yearning for a time when technology was new and exciting, rather than algorithmically optimized slop to get me to watch ads.”
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11h Median play time
17h Average play time
5-23h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

Ena: Dream BBQ is a action game with comedy theme.

Ena: Dream BBQ is available on PC, Mac OS, Steam Deck, Windows and others.

On average players spend around 17 hours playing Ena: Dream BBQ.

Ena: Dream BBQ was released on March 26, 2025.

Ena: Dream BBQ was developed by ENA Team.

Ena: Dream BBQ has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Ena: Dream BBQ is a single player game.

Similar games include Hylics, The New Flesh, Jazzpunk, Zort, Sally Face and others.