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Edge of Twilight: Return to Glory

Edge of Twilight: Return to Glory is a janky and odd little game, but its creativity and heart carries it far enough to merit a cautious recommendation.
Edge of Twilight: Return to Glory Game Cover
36%Game Brain Score
story, gameplay
graphics, music
31% User Score Based on 45 reviews
Critic Score 70%Based on 1 reviews

Platforms

Playstation 3Xbox 360PCXboxWindowsPlayStation
Edge of Twilight: Return to Glory Game Cover

About

Edge of Twilight: Return to Glory is a single player role playing game with a fantasy theme. It was developed by FUZZYEYES and was released on September 28, 2016. It received mostly positive reviews from critics and negative reviews from players.

Edge of Twilight: Return to Glory is a 3rd person action adventure game presenting a unique post-apocalyptic, Steampunk fantasy world that has been split into separate realms of Day and Night.

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31%
Audience ScoreBased on 45 reviews
story11 positive mentions
graphics4 negative mentions

  • The game has a unique and immersive steampunk world with a richly detailed setting and deep lore, including an in-game library that enhances the story.
  • The soundtrack, composed by Mick Gordon, is highly praised and fits the game's atmosphere perfectly.
  • The combat with the Day Lex character is enjoyable, featuring brutal and satisfying melee attacks and finishing moves.
  • The game suffers from numerous bugs, glitches, and technical issues, including frequent crashes and poor performance, making it often unplayable or frustrating.
  • Camera controls and fixed camera angles are widely criticized as awkward, disorienting, and detrimental to both combat and exploration.
  • The game feels incomplete and unpolished, with clunky combat mechanics especially in Night mode, limited interactivity, dated graphics and animations, and a problematic save/checkpoint system.
  • story
    21 mentions Positive Neutral Negative

    The story of the game is set in a rich steampunk world with an engaging, intriguing plot centered around a complex protagonist and mysterious characters, though it is only partially released. While some players find the narrative immersive and worth exploring, others criticize its awkward introduction and feel it lacks polish or cohesion, making it difficult to fully invest in the unfolding tale. Overall, the story holds potential but is hindered by incomplete development and a jarring delivery.

    • “The steampunk/dieselpunk world looks amazing for a game that would have been released 8-10 years ago, the character models are nicely done, the story is good and the overall premise is great.”
    • “The plot is quite engaging, populated by a variety of characters, none of whom you know if you can trust, as well as strange animals and monsters that you will need to overcome.”
    • “I loved the visceral day lex combat, I was immersed in the setting, I was enchanted by the music, I am intrigued by the story and, as far as technical problems go, the developers are patching it up quite fast.”
    • “Clunky combat, awkward design, and a story that feels like it was stitched together at 3 am.”
    • “I skipped most of the storyline because it seems like it's half an hour to get into the game (the developer forces you to go through the whole set of credits before starting, which should be a red flag).”
    • “The way you are introduced to the story is bad, as well: you are thrown into it, but since it lacks proper dynamic (which should be present in such cases), it makes you feel bored, instead of excited.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay features an interesting day-night mechanic and melee combat inspired by classic titles, but is heavily marred by bugs, glitches, and excessive cutscenes that disrupt the experience. While the concept and world design show promise, the overall mechanics feel unfinished and frustrating, detracting significantly from player enjoyment.

    • “The gameplay revolves around traversing the world either in day form, doing hack and slash combat, or (at certain portals) going into night, where time stands still, and Lex is able to run, jump and clamber.”
    • “It coagulates echoes of Beyond Good and Evil, the Prince of Persia 2003 reboots, and Legacy of Kain Soul Reaver in its mechanics.”
    • “The switching between realms to progress is an interesting mechanic that is used quite well in this game.”
    • “Doesn't matter to me as I didn't even get that far due to disappointment with gameplay.”
    • “The game is full of glitches and bugs that severely hinder gameplay to the point of making it broken.”
    • “Yeah, almost forgot to mention that the largest part of your 'gameplay' is cut scenes.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics are generally considered outdated and low quality, resembling older-generation games with issues like missing shadows and unwanted filters. While some users appreciate the steampunk aesthetic and occasional striking scenes, the overall visual experience is marred by glitches, low frame rates, and a lack of polish.

    • “It's a great game with darn good graphics and a somewhat engaging story.”
    • “The graphics are high poly and high quality textures.”
    • “In terms of graphics, the game seems to be using an older engine similar to PlayStation 2 games; however, they did manage to capture the steampunk feeling quite well.”
    • “The graphics are high poly and high quality textures (good) but there's a filter you can't remove, and a terrible lack of shadows making the game look like Doom with the gamma turned up in every room (very bad).”
    • “The graphical artifacts are like a GameCube game upscaled through an emulator.”
    • “First of all, the graphics and animations look quite outdated.”
  • music
    10 mentions Positive Neutral Negative

    The music, composed by Mick Gordon, is widely praised for its quality and immersive atmosphere, significantly enhancing the game's setting and combat experience. However, some users note issues such as missing sound effects and lack of music in certain areas, though ongoing patches aim to address these technical problems. Overall, the soundtrack is considered a strong positive aspect of the game.

    • “Mick Gordon, the composer of Doom and Command & Conquer, did the soundtrack, and it's quite good. The sights and ideas in what's here are not bad.”
    • “I loved the visceral day lex combat, I was immersed in the setting, I was enchanted by the music, I am intrigued by the story and, as far as technical problems go, the developers are patching it up quite fast.”
    • “I love the music and the art design.”
    • “No music; some missing sound effects; surrounding NPCs produce no sound whatsoever.”
    • “Another was when I opened the game, and it just showed me a black screen while I could still hear the music playing behind it.”
    • “No music real map or guidance in town, can't interact with NPCs, controller usage doesn't change onscreen keyboard prompts, wonky camera ... just nope.”
  • stability
    9 mentions Positive Neutral Negative

    The game suffers from severe stability issues, including frequent freezes, numerous bugs, and glitches that significantly hinder gameplay. Many players feel it is an unfinished, buggy, and poorly optimized experience, comparable to an early alpha build.

    • “Buggy to the point of being broken, unfinished, and abandoned.”
    • “The game itself freezes frequently and the code is visible on the screen throughout the section I played.”
    • “This game has a lot of serious issues; it feels like an early alpha build, it's just that buggy.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in the game is described as somewhat tedious and monotonous, particularly during boss fights that require repetitive hit-and-run tactics, resulting in a less engaging experience.

    • “The one boss I fought was boring and tedious like a Souls boss, where you can only get in a few hits, then have to move away to avoid an attack.”
    • “It's not the most tedious thing in the world, but it's pretty boring.”
  • optimization
    1 mentions Positive Neutral Negative

    Optimization is poor, resulting in very low and choppy performance that feels like a slideshow.

  • atmosphere
    1 mentions Positive Neutral Negative

    The game’s atmosphere excels in creating an immersive steampunk world, highlighted by detailed cityscapes, mechanical architecture, and distinctive character attire, making exploration deeply engaging and captivating.

    • “From the steam-powered large city gates, trains, and houses, to the weird mechanical apparel and attire that its citizens wear, the city is a prime example of steampunk done right, conveying a strangely alluring, immersive atmosphere that invites you to explore every nook and cranny.”
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Frequently Asked Questions

Edge of Twilight: Return to Glory is a role playing game with fantasy theme.

Edge of Twilight: Return to Glory is available on PC, Windows, PlayStation 3, Xbox 360 and others.

Edge of Twilight: Return to Glory was released on September 28, 2016.

Edge of Twilight: Return to Glory was developed by FUZZYEYES.

Edge of Twilight: Return to Glory has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Edge of Twilight: Return to Glory for its story but disliked it for its graphics.

Edge of Twilight: Return to Glory is a single player game.

Similar games include P.A.M.E.L.A, Garshasp: The Monster Slayer, Darkout, The Lost Mythologies, The Memory of Eldurim and others.