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Edge of Twilight: Return to Glory

29%Game Brain Score
story, gameplay
graphics, music
30% User Score Based on 46 reviews

Platforms

PCPCWindowsWindowsPlayStationPlayStationPlaystation 3Playstation 3XboxXboxXbox 360Xbox 360

About

"Edge of Twilight: Return to Glory" is a 3rd person action adventure game set in a post-apocalyptic, steampunk world divided into realms of Day and Night. Players control Lex, a halfbreed outcast with the ability to venture through both realms, who becomes embroiled in a complex storyline as the last hope for a world on the brink of darkness. With unique abilities and a sprawling world to explore, players must make difficult choices as they navigate the blurred line between good and evil.

Edge of Twilight: Return to Glory screenshot
Edge of Twilight: Return to Glory screenshot
Edge of Twilight: Return to Glory screenshot
Edge of Twilight: Return to Glory screenshot
Edge of Twilight: Return to Glory screenshot
Edge of Twilight: Return to Glory screenshot
Edge of Twilight: Return to Glory screenshot
Edge of Twilight: Return to Glory screenshot
Edge of Twilight: Return to Glory screenshot
Edge of Twilight: Return to Glory screenshot
Edge of Twilight: Return to Glory screenshot
+3

30%
Audience ScoreBased on 46 reviews
story11 positive mentions
graphics4 negative mentions

  • The steampunk setting and world design are visually appealing and immersive, showcasing a unique aesthetic.
  • The combat mechanics, particularly with the character Lex, offer enjoyable hack-and-slash gameplay with satisfying finishing moves.
  • The game has an intriguing story and lore that could develop into something great if the issues are addressed.
  • The game is plagued by numerous bugs and glitches, making it largely unplayable and frustrating for players.
  • Camera controls are fixed and often problematic, leading to awkward navigation and combat experiences.
  • The game feels incomplete and is marketed as only the first chapter, with many players feeling misled about its content and quality.
  • story
    22 mentions Positive Neutral Negative

    The story of "Edge of Twilight" presents an intriguing premise set in a visually appealing steampunk/dieselpunk world, but its execution leaves much to be desired. While the initial chapter introduces an engaging plot and a variety of characters, many players find the pacing slow and the introduction poorly structured, leading to a lack of excitement. Additionally, the game's status as a proof-of-concept demo raises concerns about the continuation of the story, leaving players uncertain about the future of the narrative.

    • “The steampunk/dieselpunk world looks amazing for a game that would have been released 8-10 years ago, the character models are nicely done, the story is good and the overall premise is great.”
    • “Moving on, the story is quite interesting, as it should be since the game bases a lot of its appeal on it.”
    • “The plot is quite engaging, populated by a variety of characters, none of whom you know if you can trust, as well as strange animals and monsters that you will need to overcome.”
    • “I skipped most of the storyline because it seems like it's half an hour to get into the game (the developer forces you to go through the whole set of credits before starting, which should be a red flag).”
    • “The way you are introduced to the story is bad; you are thrown into it, but since it lacks proper dynamics (which should be present in such cases), it makes you feel bored instead of excited.”
    • “A bit of lore, an average story.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay of "Edge of Twilight" features intriguing mechanics, such as switching between day and night for exploration and combat, reminiscent of classic titles like "Soul Reaver." However, the experience is marred by numerous bugs and glitches, leading to a frustrating and unfinished feel, with cutscenes dominating the gameplay. While melee combat is noted as a strong point, overall, the gameplay fails to deliver a satisfying experience.

    • “The gameplay revolves around traversing the world either in day form, doing hack and slash combat, or (at certain portals) going into night, where time stands still, and Lex is able to run, jump, and clamber.”
    • “The switching between realms to progress is an interesting mechanic that is used quite well in this game.”
    • “It coagulates echoes of Beyond Good and Evil, the Prince of Persia 2003 reboots, and Legacy of Kain: Soul Reaver in its mechanics.”
    • “Doesn't matter to me as I didn't even get that far due to disappointment with gameplay.”
    • “What sucks is the gameplay.”
    • “The game is full of glitches and bugs that severely hinder gameplay to the point of making it broken.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the high-quality textures and the successful capture of a steampunk aesthetic, while many criticize the outdated visuals, lack of shadows, and numerous graphical glitches. Players note that the overall presentation feels reminiscent of older consoles, detracting from the experience despite some moments of beauty. Overall, the graphics are seen as a significant drawback that needs improvement to meet modern standards.

    • “It's a great game with darn good graphics and a somewhat engaging story.”
    • “It falls in the category of what is known as 'steampunk,' a science fantasy setting, featuring technology and aesthetics that are heavily influenced by 19th century industrial steam-powered machines.”
    • “In terms of graphics, the game seems to be using an older engine similar to PlayStation 2 games; however, they did manage to capture the steampunk feeling quite well.”
    • “The graphical artifacts are like a GameCube game upscaled through an emulator.”
    • “First of all, the graphics and animations look quite outdated.”
    • “Now, I am not one to actually pay much attention to that, preferring solid gameplay over fancy visuals, but they still leave a bad taste in your mouth, especially if you imagine how amazingly beautiful the setting and characters would look in modern graphics.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game, composed by Mick Gordon, is widely praised for its quality and immersive qualities, enhancing the overall experience. While some players noted technical issues such as missing sound effects and a lack of interaction with NPCs, the soundtrack remains a standout feature that captivates and enriches the game's atmosphere. Overall, the music is considered one of the major strengths of the game.

    • “Mick Gordon, the composer of Doom and Command & Conquer, did the soundtrack, and it's quite good. The sights and ideas in what's here are not bad.”
    • “I love the music and the art design.”
    • “One of the major pros of the game is the music.”
    • “No music; some missing sound effects; surrounding NPCs produce no sound whatsoever.”
    • “Another was when I opened the game, and it just showed me a black screen while I could still hear the music behind it.”
    • “No music, real map or guidance in town; can't interact with NPCs, controller usage doesn't change on-screen keyboard prompts, wonky camera... just nope.”
  • stability
    9 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of severe glitches, bugs, and freezing issues that significantly hinder gameplay. Many players describe it as feeling unfinished and akin to an early alpha build, leading to frustration and a lack of enjoyment. Overall, the technical problems detract from the game's potential, making it difficult for players to progress or fully engage with the content.

    • “While this game has some interesting lore, ideas, and gameplay mechanics, it is an unfinished and buggy piece.”
    • “Buggy to the point of being broken, unfinished, and abandoned.”
    • “This game has a lot of serious issues, it feels like an early alpha build, it's just that buggy.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, likening it to the experience of fighting Souls-like bosses where the combat involves limited engagement and frequent retreating, leading to a lack of excitement.

    • “The one boss I fought was boring and tedious, like a Souls boss, where you can only get in a few hits, then have to move away to avoid an attack.”
    • “It's not the most tedious thing in the world, but it's pretty boring.”
  • optimization
    1 mentions Positive Neutral Negative

    Users report significant performance issues, describing the game's optimization as poor, with gameplay often reduced to a "slideshow" experience.

    • “The performance was like a slideshow.”
    • “The game struggles to maintain a stable frame rate, making it nearly unplayable.”
    • “Optimization issues lead to frequent crashes and long loading times.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is richly immersive, showcasing a well-crafted steampunk city filled with intricate details like steam-powered gates, trains, and unique mechanical attire. This captivating environment invites players to explore its many hidden corners, enhancing the overall experience.

    • “From the steam-powered, large city gates, trains, and houses, to the weird mechanical apparel and attire that its citizens wear, the city is a prime example of steampunk done right, conveying a strangely alluring and immersive atmosphere that invites you to explore every nook and cranny.”
    • “The atmosphere feels lifeless and uninspired, lacking any real sense of immersion or engagement.”
    • “Despite the intriguing setting, the overall ambiance is flat and fails to evoke any emotional response.”
    • “The world feels empty and disconnected, making it hard to get lost in the experience.”

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