Pickup and throw the furniture or grenades.
Unique weapons like the Porcupine Shotgun.
Secondary items such as shields and shoulder cannons.
Backpack items. Power-ups when you need them.
A shop and vending machines.
Unique enemies. Fight a nest of bone spiders, a walking cactus and more.
A newly generated level every run.
There heaps of weapons waiting to be found. Take out sentry bots with…
Dynamic and challenging gameplay with a variety of weapons and characters, providing high replay value.
Procedurally generated levels ensure fresh experiences with each run, enhancing the game's longevity.
Fluid and responsive combat, complemented by nice graphics and catchy music, making it fun to play.
The game suffers from balance issues with guns and items, leading to unbalanced runs and frustrating gameplay.
Several bugs and crashes have been reported, affecting stability and overall experience.
Lack of quality of life features and missing cooperative play options detract from the game's potential.
gameplay
10 mentions Positive Neutral Negative
40%
50%
10%
The gameplay is characterized by its fast-paced action that demands quick reflexes to navigate through challenges, making it enjoyable despite its simplicity compared to similar titles. While the game features a short loop, it maintains a high level of fun, appealing to players looking for an engaging experience.
“Gameplay is fast-paced, requiring quick reflexes to dodge incoming fire.”
“Though the gameplay is fast-moving, the short game loop and high enjoyment level make it engaging.”
“The fast-paced gameplay is fun, though it may not be as complex as some similar games.”
“Gameplay is fast-paced, requiring quick reflexes and fast wrist movements to dodge incoming fire.”
music
10 mentions Positive Neutral Negative
60%
30%
10%
The music in the game is praised for its dynamic quality and catchy tunes, effectively complementing the overall style and feel of the game. While some users note that the music can be repetitive, it is generally well-received alongside the crisp graphics and engaging sound effects, enhancing the overall gaming experience.
“Great music and sound effects.”
“Well made and coded game, the graphics are crisp and polished, and the music fits this style of game perfectly.”
“Overall the level design is nicely done, the combat is a ton of fun, and the music is very catchy.”
“The art matches the game's feel, and the music, while repetitive, sounds good.”
stability
4 mentions Positive Neutral Negative
100%
The stability of the game is mixed, with some users reporting no bugs or glitches, while others describe it as incomplete and buggy. Overall, experiences vary significantly among players.
“Incomplete buggy game”
“Incomplete buggy game”
graphics
4 mentions Positive Neutral Negative
50%
50%
The graphics are consistently praised for being crisp and polished, contributing to the overall quality of the well-made and coded game. Additionally, the visual style is complemented by fitting music, enhancing the gaming experience.
“Well made and coded game and the graphics are crisp and polished and the music fits this style of game perfectly.”
replayability
4 mentions Positive Neutral Negative
50%
50%
The game boasts high replayability due to its extensive use of RNG and procedural generation, impacting nearly every aspect, including level layouts, weapons, loot, enemy spawns, and boss fights. This variability ensures that each playthrough offers a unique experience, encouraging players to return for more.
“Replay value is outstanding!”
“The game embraces RNG and procedural generation, affecting almost every component from level layout, weapons, dropped loot, traders, enemies, their spawns, and even which boss fights.”
“Replay value - embraces RNG/procedural generation to affect almost every component from level layout, weapons, dropped loot, traders, enemies, their spawns, and even which boss fights.”
“Replay value - embraces RNG/procedural generation to affect almost every component from level layout, weapons, dropped loot, traders, enemies, their spawns, and even which boss fights.”