East Trade Tycoon Game Cover
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"East Trade Tycoon is a business simulation game set in ancient China, where you start as a poverty-stricken individual and aim to become the wealthiest merchant. Engage in commodity trading, city investments, and managing family affairs to expand your business and achieve regional monopoly. With 80 cities based on real geography and names, experience the Sims life, mature family members, and build a lasting business empire."

Reviews

77%
Audience ScoreBased on 35 reviews
gameplay4 positive mentions
replayability1 negative mentions
  • The game is fun, addictive, and offers a relaxing experience with a charming aesthetic.
  • It features a variety of mechanics including trading, family management, and employee handling, making it engaging and strategic.
  • The developer is active and has recently released a significant update that adds more content and improves the game.
  • The game has a steep learning curve and can be overly complicated, making it difficult for some players to manage effectively.
  • There are issues with translation and UI elements, including text cut-offs and untranslated sections, which can hinder the experience.
  • The gameplay loop can become repetitive, especially after reaching higher merchant tiers, leading to a lack of long-term replayability.
  • gameplay8 mentions

    The gameplay is generally well-received for its mechanical functions and enjoyable family mechanics, making it easy to learn and play. However, the repetitive gameplay loop has drawn criticism, with players hoping for more diverse mechanics and progression elements in future updates. While the art style is appreciated, there is a consensus that the game needs to evolve beyond its current stagnation to maintain long-term engagement.

    • “What really impressed me was how the mechanical functions work, making it easier for us to learn, play, and enjoy the game.”
    • “The art style is cute, the gameplay loop is really fun, and I really like the family mechanics!”
    • “Most mechanics are well thought out and balanced, and all of them are necessary to grow.”
    • “The gameplay loop is repetitive and doesn't change up.”
    • “Though the announced version 2.0 is a step in the right direction for the overall game and lays a solid foundation for future updates, I don't see any relevant changes to improve the stagnant gameplay loop yet.”
    • “Progression should unlock more gameplay mechanics, possibly some politics when you get higher in the ranking or making trade deals or something similar.”
  • graphics2 mentions

    The graphics are praised for their charming aesthetic and cute art style, contributing positively to the overall gameplay experience.

    • “Good little game with a great aesthetic sense.”
    • “The art style is cute, the gameplay loop is really fun, and I really like the family mechanics!”
  • replayability1 mentions

    The game currently lacks replayability due to limited endgame content, leaving players with little incentive to revisit it after completing the main objectives.

    • “Not very replayable at the moment as there's not much to do at the end of the game.”
  • monetization1 mentions

    The monetization model is considered affordable compared to purchasing an ad-free experience on mobile, and players appreciate the long-term engagement it offers. However, there are requests for additional features, such as filtering options for selling goods and managing city permits.

    • “Cheaper than purchasing the no ads on mobile. I hope there's an update for a filter on the list when looking for the village/town/etc. to sell our goods, and a filter for which city we have the permit to buy. It's a good game for long-term play.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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