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Dustwind: Resistance

Dustwind: Resistance Game Cover
60%Game Brain Score
humor, optimization
story, gameplay
89% User Score Based on 18 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxWindowsPlayStation
Dustwind: Resistance Game Cover

About

Dustwind: Resistance is a single player tactical role playing game. It was developed by Dustwind Studios and was released on June 18, 2025. It received positive reviews from players.

Dustwind: Resistance is a single-player tactical game. Lead your squad—including your dog—against a brutal raider army. Pause to plan tactics. Use brutal firepower, stealth, traps, turrets, or an armored car to outmaneuver enemies. Protect your home and freedom. No surrender!

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89%
Audience ScoreBased on 18 reviews
humor3 positive mentions
gameplay3 negative mentions

  • The game offers a fun and challenging real-time tactics experience with RPG elements, reminiscent of classic titles like Fallout Tactics.
  • Character progression is rewarding, with a variety of skills and upgrades available after each mission, allowing for strategic customization of your squad.
  • The combat system is engaging, featuring a mix of tactical decision-making and real-time action, enhanced by a solid pause mechanic.
  • The game lacks a robust campaign and side quests, leading to a linear experience that may feel repetitive over time.
  • Some players found the early game weapons to be underwhelming, which can affect the initial gameplay experience.
  • The AI can be inconsistent, leading to unpredictable enemy behavior that may detract from the overall tactical experience.
  • story
    24 mentions Positive Neutral Negative

    The story centers around Jake, a farmer turned warrior, who embarks on quests to reclaim his land from a bandit king, providing a solid but unremarkable narrative that serves primarily to guide players through the game. While the missions are linear and lack significant choices, they are structured like a tabletop RPG campaign, allowing for character development and skill progression after each mission. Overall, the story is engaging enough to support the gameplay, but it is not the main highlight of the experience.

    • “You play as Jake, a farmer turned warrior, who embarks on a series of quests after a bandit king and his army sweep through the lands that your father and his friends had cleared of mutants and turned into a prosperous farmland with a town and several settlements.”
    • “I also thought it interesting that overall, the story and the game itself plays out like a tabletop RPG campaign.”
    • “The story itself is solid, nothing crazy, and I like the characters, abilities, and the different ways you can approach things.”
    • “The story itself is not the star of the show, but it gets you where you need to go.”
    • “Gameplay is linear, with frequent visits to a central hub for trading, but no choices regarding objectives or which mission type to take.”
    • “The story itself is solid, nothing crazy and I like the characters, abilities, and the different ways you can approach things.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay of Dustwind combines classic post-apocalyptic elements with a mix of real-time combat and strategic mechanics, allowing players to develop skills in various weapon types and character abilities. While the gameplay is linear and revolves around a central hub for trading, it features a unique leveling system that allows characters to catch up after missions, enhancing the overall experience. However, players may find the lack of mission choice limiting.

    • “I played the original Dustwind game not long after release, and I loved the mechanics.”
    • “It's got some of those classic post-apocalyptic vibes you might expect from the Wasteland series or even something like Atom RPG, along with the ridiculousness found in the Fallout series, but also the more methodical and meticulous gameplay of something like Last Train Home.”
    • “Gameplay is linear, with frequent visits to a central hub for trading, but no choices regarding objectives or which mission type to take.”
    • “The actual gameplay and combat are real-time with pause, no grids or anything like that.”
    • “It's got some of those classic post-apocalyptic vibes you might expect from the Wasteland series or even something like Atom RPG, some of the ridiculousness you can find in the Fallout series, but also the more methodical and meticulous gameplay of something like Last Train Home.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers relatively high replayability, primarily due to its skirmish mode and map editor, which allow for varied gameplay experiences.

    • “Replayability is relatively high with the skirmish mode and map editor.”
    • “The variety of game modes and customizable options keeps me coming back for more.”
    • “Each playthrough feels unique thanks to the diverse strategies and choices available.”
    • “Replayability is relatively high with skirmish and map editor.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The lack of varied content makes replaying the game feel tedious.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is primarily driven by a leveling system that allows players to enhance their characters after completing missions, providing a sense of progression and growth throughout the game.

    • “Speaking of character development, after each mission, you level up.”
    • “The character arcs are incredibly well-written, making each decision feel impactful.”
    • “I love how the characters evolve based on the choices I make throughout the game.”
    • “Character development feels shallow and lacks meaningful progression.”
    • “The characters don't evolve in a way that feels impactful or engaging.”
    • “I expected more depth in character arcs, but they remain one-dimensional.”
  • humor
    3 mentions Positive Neutral Negative

    Players find the game's humor to be a delightful addition, with challenging gameplay complemented by amusing moments and entertaining achievements.

    • “The game is challenging but fun, and you can experience some hilarious moments and earn amusing achievements.”
    • “The humor in this game is spot on, making even the toughest challenges enjoyable.”
    • “I love how the game incorporates witty dialogue and funny scenarios that keep me laughing throughout.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is generally well-optimized, with users reporting no significant issues affecting performance, resulting in a positive reception.

    • “The game is well-optimized, providing a smooth experience with no issues.”
    • “I appreciate the optimization; it runs flawlessly on my system.”
    • “The developers did a great job with optimization, ensuring performance is top-notch.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are solid and visually appealing, featuring cool designs and enhanced variety through day/night and weather cycles, though they may not be the most stunning in the gaming landscape.

    • “The graphics and in-game sounds were solid.”
    • “It's not the most graphically stunning game, but it does look cool, and the addition of day/night and weather cycles offers enhanced visual variety.”
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Frequently Asked Questions

Dustwind: Resistance is a tactical role playing game.

Dustwind: Resistance is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

Dustwind: Resistance was released on June 18, 2025.

Dustwind: Resistance was developed by Dustwind Studios.

Dustwind: Resistance has received positive reviews from players. Most players liked this game for its humor but disliked it for its story.

Dustwind: Resistance is a single player game.

Similar games include Dustwind, Spaceland: Sci-Fi Indie Tactics, MENACE, Jagged Alliance 3, Strike Team Gladius and others.