Dungeon Solver
- May 18, 2020
- Crickkin
"Dungeon Solver" is a first-person puzzle game that challenges players to navigate through progressively difficult dungeons. With a variety of rooms and obstacles to overcome, players must use their problem-solving skills to unlock doors, move objects, and escape each level. The game features simple controls and a minimalist art style, making it accessible to players of all ages and skill levels.
Reviews
- The game features interesting mechanics and level design that can provide a challenge for puzzle enthusiasts.
- The graphics are described as beautiful and minimalist, contributing to an engaging visual experience.
- The game offers a variety of heroes with different movement patterns, adding depth to the puzzle-solving experience.
- The gameplay is extremely slow and tedious, requiring constant clicking for each move and lacking basic quality of life features like an undo button.
- Combat is frustrating and often relies on waiting for AI enemies to make predictable moves, leading to a lack of strategic depth.
- Many players find the game unplayable due to its clunky controls and the excessive time spent waiting for enemy turns and animations.
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The gameplay of Dungeon Solver is characterized by inventive mechanics and engaging level design, though it suffers from a lack of quality-of-life features, such as a consistent skip turn button and insufficient feedback on actions. While the game offers a variety of mechanics that encourage strategic thinking, the cumbersome turn system can significantly extend playtime, detracting from the overall experience. Despite these drawbacks, the unique challenges and visual appeal make it a worthwhile option for players looking to support indie developers.
“Dungeon Solver is a cheap puzzle game with interesting mechanics and levels.”
“Despite all this, I think the inventive mechanics and level design make it worth a try if you've got some spare change in your Steam wallet and want to show some love to small devs.”
“This game features nice graphics, distinct mechanics with each hero piece, and challenging levels to test your brain.”
“The complete lack of QoL features such as a consistent skip turn button or a redo option makes the difficulty more about sitting and waiting to move your character a single tile, rather than any challenge of the actual gameplay.”
“A few mechanics are added as you progress, but they are few and far between, with only two mobile enemies (knights and orcs) and two non-mobile enemies (mushrooms and ballistas).”
“One game mechanic, having to press skip on every single turn, makes a 2-hour game into a 16-hour game.”
- music6 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The music in the game receives mixed reviews; while some players find it relaxing and well-suited to the game's atmosphere, others find it repetitive and annoying. Overall, the soundtrack is noted for its pleasantness and minimalist presentation, contributing positively to the game's setting, despite some players feeling it doesn't enhance the overall enjoyment.
“Very relaxing to hear the music of this game, it fits perfectly!”
“The puzzles are well made and the music is very relaxing.”
“The game has a soundtrack and a very pleasant setting.”
“The music also got on my nerves pretty fast, although maybe that's just me.”
- graphics5 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The graphics of the game are widely praised for their beauty and clean art style, with many reviewers noting the gorgeous character designs and well-thought-out visuals that enhance the gameplay experience. The visuals are considered a standout feature, contributing positively to the game's overall appeal and level design.
“The graphics are beautiful, and the art of each character is gorgeous.”
“Beautiful graphics, nice difficulty progression, and well-thought-out level design.”
“It has an awesome and clean art style that makes it straightforward when you start doing all the puzzles.”
“I have played games that came out of the 7-day roguelike challenge that outclass this game in every single category, including visuals.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized for being poorly designed and visually unappealing, leading to a tedious and frustrating experience that detracts from overall enjoyment.
“Poorly designed, visually drab, tedious to play, and deeply frustrating.”
“The whole game is too tedious for me to enjoy.”
“This becomes extremely tedious as you move through the game.”