- May 18, 2020
- Crickkin
Dungeon Solver
Platforms
About
"Dungeon Solver" is a first-person puzzle game that challenges players to navigate through progressively difficult dungeons. With a variety of rooms and obstacles to overcome, players must use their problem-solving skills to unlock doors, move objects, and escape each level. The game features simple controls and a minimalist art style, making it accessible to players of all ages and skill levels.


- The game features interesting mechanics and level design that can provide a challenge for puzzle enthusiasts.
- The graphics are described as beautiful and minimalist, contributing to an engaging visual experience.
- The game offers a variety of heroes with different movement patterns, adding depth to the puzzle-solving experience.
- The gameplay is extremely slow and tedious, requiring constant clicking for each move and lacking basic quality of life features like an undo button.
- Combat is frustrating and often relies on waiting for AI enemies to make predictable moves, leading to a lack of strategic depth.
- Many players find the game unplayable due to its clunky controls and the excessive time spent waiting for enemy turns and animations.
gameplay
10 mentions Positive Neutral NegativeThe gameplay of Dungeon Solver is characterized by inventive mechanics and engaging level design, though it suffers from a lack of quality-of-life features, such as a consistent skip turn button and insufficient feedback on actions. While the game offers a variety of mechanics that encourage strategic thinking, the cumbersome turn system can significantly extend playtime, detracting from the overall experience. Despite these drawbacks, the unique challenges and visual appeal make it a worthwhile option for players looking to support indie developers.
“Dungeon Solver is a cheap puzzle game with interesting mechanics and levels.”
“Despite all this, I think the inventive mechanics and level design make it worth a try if you've got some spare change in your Steam wallet and want to show some love to small devs.”
“This game features nice graphics, distinct mechanics with each hero piece, and challenging levels to test your brain.”
“The complete lack of QoL features such as a consistent skip turn button or a redo option makes the difficulty more about sitting and waiting to move your character a single tile, rather than any challenge of the actual gameplay.”
“A few mechanics are added as you progress, but they are few and far between, with only two mobile enemies (knights and orcs) and two non-mobile enemies (mushrooms and ballistas).”
“One game mechanic, having to press skip on every single turn, makes a 2-hour game into a 16-hour game.”