Dungeon Slasher : Roguelike
"Dungeon Slasher: Roguelike" is a mobile Role Playing Game with side-scrolling action and roguelike elements. It boasts good game mechanics, but can be very grinding and may feature annoying ads. The game invites you to enjoy a side-scrolling action roguelike experience on your mobile device.
Reviews
- The game features unique characters with interesting level-up milestones and a variety of skills and artifacts, enhancing gameplay depth.
- The fast-paced gameplay is engaging and offers a solid challenge, making it enjoyable for fans of rogue-like games.
- The developers are responsive to feedback and consistently update the game, showing a commitment to improving the player experience.
- The game suffers from performance issues, including frequent crashes and lag, which can hinder gameplay.
- Many players find the difficulty, particularly with bosses like Greed, to be excessively high, leading to frustration.
- There are significant translation errors and unclear mechanics that can confuse players, detracting from the overall experience.
- gameplay10 mentions
- 70 % positive mentions
- 20 % neutral mentions
- 10 % negative mentions
The gameplay is generally praised for its fast-paced and engaging mechanics, with players appreciating the fun and accessible dungeon-running experience. While some note a challenging difficulty spike and occasional lag issues, the overall design, including interesting upgrades and replayability, contributes to a solid and enjoyable experience.
“Not much else to complain since the fast-paced gameplay more than makes up for it.”
“Overall, I enjoyed the game; the mechanics are fun and nothing is too complicated.”
“Gameplay is super tight, the upgrades are interesting, and so are the bosses and the enemies.”
“So far I'm liking the gameplay, just reached chapter 2 and the difficulty spike feels a bit too high.”
- monetization10 mentions
- 10 % positive mentions
- 0 % neutral mentions
- 90 % negative mentions
The monetization aspect of the game is mixed, with some players appreciating the minimal ads and lack of paywalls, while others criticize the frequency of forced ads and the high cost of in-app purchases. While some users have successfully removed ads and made progress, the overall sentiment leans towards frustration with the aggressive monetization strategies employed by the developers.
“I wish there weren't so many in-app purchases, but these developers deserve all the money they can get because they are going places.”
“Too many ads -- 30 seconds after every game.”
“Forced ads after each stage is a huge negative.”
“Buying all these things with real money... no, these weapons and characters are not worth 7-20 bucks each. (concept = 10/10) (implementation = greedy developer) (plays forced ads after every run)”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players consistently find the grinding aspect of the game to be excessive, with many expressing frustration over the lengthy time required to unlock new characters, skills, and weapons. While the game offers diverse and enjoyable characters, the repetitive nature of levels and limited enemy variety contribute to a sense of tedium, making the grind feel more like a chore than a rewarding experience. Overall, the grind is seen as a significant drawback, especially for a free-to-play title, leading to mixed feelings about the game's long-term enjoyment.
“The only problem is the progression is kind of too grindy.”
“It's a bit too grindy when it comes to unlocking new characters and their respective weapons, but that's the price to pay for a free game, I suppose.”
“Single player game acts like it's an MMO; the grind is worse than many MMOs. Being free to play doesn't warrant this much grinding to get to a point where I might finally find some enjoyment in this game.”
- story4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
Reviewers express a desire for a more engaging narrative to accompany the gameplay, as the current experience feels overly focused on grinding and random monster encounters. The slow progression in unlocking new characters and skills, coupled with lackluster rewards for quests, detracts from the overall enjoyment of the story aspect.
“How about adding a nice story behind the game instead of just hacking monsters randomly?”
“There is some form of story narrative behind the action.”
“The game could benefit from a more developed storyline to enhance the overall experience.”
“The story lacks depth and feels more like a backdrop to the gameplay rather than a compelling narrative.”
“Unlocking new characters and skills takes an excessive amount of time, making the overall experience feel grindy.”
“Progressing through missions and achievements feels tedious, as it requires an unreasonable amount of time to unlock anything meaningful.”
- optimization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The optimization of the game is inconsistent, with some users experiencing significant performance issues, while others report minimal load times and smooth gameplay. Overall, there are calls for serious improvements in optimization and localization to enhance the gaming experience.
“No performance issues, and load times are minimal, which is really icing on the delicious cupcake that is this game!”
“Fun game, but it has really bad performance issues.”
“This game needs some serious optimization and localization before it's worth playing, in my opinion.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are praised for their appealing art style, contributing to an enjoyable gameplay experience that is easy to grasp. Overall, the visuals enhance the game's replayability, typical of rogue-lite titles.
“The gameplay is great, and I admire the art style.”
“Nice graphics, easy to pick up and understand gameplay, and good replayability like with most roguelites.”
- music1 mentions
- 0 % positive mentions
- -100 % neutral mentions
- 200 % negative mentions
The music in the game has received mixed feedback, with some players finding the looping tracks irritating over time, which may detract from the overall experience.
“The music gets a bit irritating with its repetitive loop.”
“Some currency is a bit hard to get, which might be intentional, but the music doesn't help with the frustration.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the game's nice graphics and accessible gameplay, noting that it offers good replayability typical of rogue-lite titles.
“The graphics are nice, the gameplay is easy to pick up and understand, and the replayability is excellent, just like most roguelites.”
“The game offers a fresh experience with each playthrough, making it incredibly replayable.”
“With multiple paths and choices, every run feels unique, enhancing the overall replayability.”