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Dungeon Rampage is a single player and multiplayer casual hack and slash game with medieval and historical themes. It was developed by Gamebreaking Studios and was released on December 5, 2025. It received very positive reviews from players.

Embark on an action-packed adventure in Dungeon Rampage, the ultimate revival of the cult-classic online multiplayer dungeon crawler! Team up with friends or stand alone as you fight your way through monster-filled dungeons. Choose your champion from a roster of unique heroes. Each hero has distinct abilities, weapons, and play styles. Whether you prefer the Berserker’s brute force, the Vampir…

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90%Audience ScoreBased on 824 reviews
gameplay18 positive mentions
grinding40 negative mentions

  • Strong nostalgia appeal and faithful recreation of the original Facebook game, delivering the same fast-paced, chaotic, and addictive dungeon crawling experience.
  • No pay-to-win mechanics unlike the original, with all content unlockable through gameplay, fostering fairness and rewarding grinding.
  • Active and engaged developer team that listens to community feedback, frequently updating the game with bug fixes, balance changes, and new content additions.
  • Outdated graphics and poor technical performance, including low resolution, 30 FPS cap, frequent frame drops and stuttering, and limited optimization for modern hardware.
  • Severe grindiness with a slow economy making progression tedious; gold and gems are scarce forcing long repetitive farming to unlock characters and open chests.
  • Missing content compared to the original game, including absent heroes and incomplete modes, along with lack of modern quality-of-life features such as keybindings customization, widescreen/fullscreen support, and better UI.
  • gameplay

    55 mentions Positive Neutral Negative

    The gameplay of this dungeon crawler offers a nostalgic, straightforward, and addictive hack-and-slash experience that appeals to fans of the original, with fun combat and charming mechanics. However, it suffers from repetitiveness, grind-heavy progression, limited new content or mechanics, and technical issues like low FPS and occasional lag, which hold it back from feeling modern or fully engaging long-term. The removal of pay-to-win elements and ongoing development show promise, but many players desire improved variety, smoother performance, and updated visuals to refresh the gameplay experience.

    • “The gameplay is straightforward but addictive — jump in, smash enemies, collect loot, repeat.”
    • “First time I felt like the grind is fun in a game, absolutely no pay-to-win (everything is earnable through gameplay), the structure of progression is super enjoyable, community and general cooperation with players is highly encouraged and rewarded for, everything just clicks.”
    • “The gameplay loop revolves around entering procedurally generated dungeons filled with enemies, traps, and boss encounters.”
    • “The gameplay loop can get repetitive after extended sessions, and it could use a bit more depth or progression variety to keep players hooked long-term.”
    • “After almost 10 years, you would expect something exciting to bring both new and returning players back, but instead the gameplay sits exactly where it was.”
    • “Dungeon Rampage still has charm and a lot of potential, but without updated gameplay, better rewards, and more modern progression, the game struggles to hold interest beyond nostalgia.”
  • graphics

    41 mentions Positive Neutral Negative

    The graphics retain a nostalgic, colorful, and stylized art style reminiscent of the original, appealing to fans of the classic aesthetic but are widely criticized for being outdated, blurry, and low resolution by modern standards. Many users express disappointment with the lack of visual improvements, low FPS, and pixelation, hoping for HD/4K upscaling and smoother animations in future updates. While the charm and style resonate with longtime players, the technical presentation requires significant polishing to meet contemporary expectations.

    • “Visually, Dungeon Rampage embraces a colorful, stylized aesthetic that reflects its origins while benefiting from modern resolution and performance updates.”
    • “Literal gasp came from me when one of my friends posted the game's artwork and its re-release on Steam.”
    • “The music, the art style, and the dungeon runs all bring back that fun, carefree feeling from years ago.”
    • “They give us a terrible half game with 2012 graphics and no innovation, get the money and don't even listen to their players, on top of that ban everyone for no reason.”
    • “I am afraid it is not other than a poor money-grab project; they have a community ready to help whenever/however they can, but releasing a game with barely 480p graphics is just awful. How is it possible to not spend a few days to upscale images? Jesus, it's a flaming pile of rubbish now and I don't think it'll ever improve.”
    • “The graphics are blurry and pixelated, and there’s really no excuse for this.”
  • grinding

    40 mentions Positive Neutral Negative

    Grinding is a core and divisive aspect of the game, with many players noting the significant time investment needed to level up characters, acquire gear, and unlock content, often finding progression slow and repetitive. While some enjoy the nostalgic, casual grinding experience without pay-to-win mechanics, others criticize the high grind demands, expensive in-game economy, and limited ways to earn currency, leading to potential boredom and exhaustion. Overall, grinding remains central but could benefit from adjustments to reward pacing and variety to improve engagement.

    • “Yet, the core gameplay remains the same: maxing out your character and acquiring good gear still requires significant grinding.”
    • “The developer also has expressed interest in testing out how grindy they can make the game - and that's by increasing the shop prices to the extreme ends to test the economy out, branding it as 'hard mode'.”
    • “Also you need a lot of grinding to open just one chest.”
  • optimization

    29 mentions Positive Neutral Negative

    Optimization in the game is currently inconsistent, with frequent performance issues like fps drops, stuttering, and occasional technical hiccups detracting from the experience. While some players appreciate nostalgic elements and smooth moments, many highlight the need for improved GPU utilization, modern quality-of-life features like key remapping, and overall better optimization to meet contemporary standards. Ongoing updates are gradually reducing bugs and performance problems, but the game still falls short of optimal stability and smoothness expected in a polished release.

    • “And good optimization.”
    • “A equipe de desenvolvimento está de parabéns pelo belo trabalho que tem feito em consertar os praticamente todos os problemas que o jogo tinha quando saiu, atualmente é bem raro me deparar com problemas de performance ou bugs.”
    • “Smooth performance ✅”
    • “The FPS drops and stuttering make the experience frustrating, especially for something that’s supposed to be an improved version.”
    • “In the past year this work still shows no improvement and the performance is even worse than that time.”
    • “Performance takes a real hit in Ultimate Rampage with certain modifier combinations — the mage paired with the wizard-ball dungeon modifier in particular can bring things to a crawl.”
  • monetization

    16 mentions Positive Neutral Negative

    Reviews on monetization are mixed, with some praising the game for removing microtransactions and offering a single purchase model, making all content earnable through play. However, others criticize it as a cash grab with limited content, slow updates, and an unsatisfying balance between being a paid game without enough customization or free-to-play benefits. There is skepticism about potential future in-game purchases, while some feel pricing and reward systems could be improved.

    • “No microtransactions whatsoever.”
    • “One purchase, no microtransactions, everything earnable through play.”
    • “Brought back a beloved game for $8 and removed microtransactions.”
    • “Is this just a cash grab game that presses on nostalgia?”
    • “This release feels like a quick cash grab.”
    • “No meaningful updates, no effort to improve gameplay but monetization never stops.”
  • story

    8 mentions Positive Neutral Negative

    The story aspect is praised for its nostalgic and compelling narrative, centered around the game's revival by a dedicated individual. Players appreciate the unique, evolving stories created through randomized dungeons and character unlocks, enhancing the overall experience. Despite being in early access, the story-driven elements and guild-exclusive missions add depth and emotional engagement.

    • “One of the more compelling aspects of Dungeon Rampage is the story behind its revival.”
    • “What I didn't expect was the story behind the revival.”
    • “I never played this game when I was a kid, I only heard about it when an article posted a story about a guy bringing it back after he was devastated to see it shut down.”
  • stability

    5 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent bugs such as freezing when switching to windowed mode, looping animations, input problems, and occasional character glitches. These problems lead to unstable performance with low frame rates and degraded gameplay experience.

    • “For example, trying to switch to 'windowed mode' freezes the game, and the chest opening animation often loops endlessly at the end of matches.”
    • “I understand that the developer didn’t want to update and port the codebase to another engine, but we players suffer from that decision: unstable and low frame rates, input problems, pressing F11 to switch to windowed mode freezes the game and makes it unplayable until you go back to fullscreen, and many more issues.”
    • “Also, there are occasional wall glitches where the character gets stuck in gaps that are not actual walls.”
  • emotional

    4 mentions Positive Neutral Negative

    The game evokes strong nostalgic and wholesome emotions, capturing the charm and innocence of childhood memories while blending silliness and intensity. Its emotional impact resonates through both joyful reminiscence and authentic, relatable reactions.

    • “Finally, one of my favorite childhood games is back and made me feel like a kid coming home from school just to play for many hours with my brother.”
    • “It’s silly, it’s brutal, it’s charming — and it brings back that wholesome Facebook-era energy with modern polish.”
    • “He is exactly as wholesome as that story makes him sound.”
  • humor

    3 mentions Positive Neutral Negative

    The humor in the game is appreciated for its nostalgic and silly charm, reminiscent of classic titles like Castle Crashers. Players find amusement in the game's bugs and quirks, which add a quirky, lighthearted feel despite technical flaws.

    • “This game really captures the humor of the old days, even the silly bugs that cause funny moments like when trying to pick up heals and it bugs out and you die.”
    • “Heck, I'd say it reminds me of Castle Crashers, both with its art style and especially the humor.”
  • music

    3 mentions Positive Neutral Negative

    The music is praised for its nostalgic and enjoyable quality, with an incredible soundtrack enhancing the experience. However, some users find the current absence of a soundtrack to be noticeably jarring.

    • “The music, the art style, and the dungeon runs all bring back that fun, carefree feeling from years ago.”
    • “Incredible soundtrack.”
    • “Even though I saw it on the roadmap, I want to point out that the current lack of a soundtrack is quite jarring.”
  • replayability

    1 mentions Positive Neutral Negative

    Users rate the game's replayability very highly, indicating it offers excellent replay value and encourages multiple playthroughs.

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10h Median play time
15h Average play time
10-30h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Dungeon Rampage is a casual hack and slash game with medieval and historical themes.

Dungeon Rampage is available on PC and Windows.

On average players spend around 15 hours playing Dungeon Rampage.

Dungeon Rampage was released on December 5, 2025.

Dungeon Rampage was developed by Gamebreaking Studios.

Dungeon Rampage has received very positive reviews from players. Most players liked Dungeon Rampage for its gameplay but disliked it for its grinding.

Dungeon Rampage is a single player game with multiplayer and local co-op support.

Similar games include Heroes of Valor, AdventureQuest 3D, Predecessor, Dungeon Defenders: Awakened, The Quinfall and others.