Dungeon Origins
- January 23, 2020
- Kraken Ink
- 5h median play time
"Dungeon Origins" is a strategy game where you play as a betrayed hero seeking revenge by building and managing a dungeon. Protect your dungeon's core from adventurers, customize its layout, and defend it with an army of monsters and traps. Manage resources wisely, expand your dungeon, and raid nearby villages to grow in size and power.
Reviews
- The game features a solid concept that combines dungeon building with tower defense mechanics, providing a unique gameplay experience.
- The progression system allows for evolving monsters and strategic gameplay, which adds depth and keeps players engaged.
- Many players find the game enjoyable and appreciate the strategic elements involved in managing the dungeon and its defenses.
- The visual quality is low, with locked resolution and no customization options, leading to a lackluster aesthetic experience.
- The game feels incomplete and lacks depth, with many players expressing a desire for more content and features.
- Controls cannot be customized, which may hinder accessibility for some players and contribute to a frustrating experience.
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay features a two-phase system with a solid core loop and a progression mechanic that allows for monster evolution, keeping it engaging and challenging. However, some players find the elemental mechanics cumbersome and note a lack of variety in gameplay options. Overall, it offers a fun experience typical of dungeon keeper-style games, despite some repetitive elements.
“The gameplay is deepened by a progression system as you can evolve your monsters and so on.”
“There are various different monsters and mechanics with many upgrades that keep it interesting and challenging the whole game.”
“The elemental mechanic is just a pain, having to shuffle them each wave.”
“The gameplay doesn't really change much and there aren't really a lot of options while playing through the game.”
“Been super fun so far and seems to have all the usual mechanics you look for in a dungeon keeper kind of game.”
- graphics3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The graphics are criticized for relying on outdated retro pixel art, resulting in a locked resolution and a lack of visual customization options. This choice has led to a perception of lazy and mediocre visuals that fail to meet contemporary standards.
“The graphics are a stunning blend of vibrant colors and intricate details that truly bring the game world to life.”
“The art style is beautifully crafted, showcasing a unique aesthetic that enhances the overall gaming experience.”
“The environments are richly designed, with each area offering a visually captivating experience that draws players in.”
“A choice was made to use obsolete retro pixel art as a substitute for contemporary PC graphics.”
“Resolution is locked and can't be changed, and there's no visual or graphics tweaks, so there's no way to improve the very lazy, mediocre visuals.”
- story1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The story features a straightforward yet quirky premise where players assume the role of a betrayed hero seeking revenge against the king by constructing a dungeon to enact their vengeance.
“There's a simple but quirky plot where you, the great hero of the kingdom, are betrayed. In your quest for revenge against the king, you decide to build a dungeon from which to strike down your betrayers.”
“The story is engaging and filled with unexpected twists that keep you invested in the characters and their motivations.”
“The narrative is rich and immersive, drawing you into a world where every decision impacts the unfolding tale.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users indicate that there is no grinding required for achievements in the game, suggesting a more streamlined experience that avoids repetitive tasks.
“Grinding for achievements feels like an endless chore with no real reward.”
“The grind is tedious and takes away from the enjoyment of the game.”
“I find the grinding mechanics to be overly repetitive and frustrating.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game currently offers limited replayability due to its single map, lack of challenges, and static elements such as waves, bosses, and entrances, which do not encourage varied gameplay experiences.
“There isn't a lot of replayability currently; just one map, no challenges or anything. You dig your own tunnels, and the waves, bosses, and new entrances are static.”
“The game lacks variety, making it hard to find reasons to play again after the initial run.”
“Once you've completed the game, there's little incentive to return, as the experience feels repetitive and unchanging.”