- August 29, 2024
- Wilson The Ball
Dungeon Divers
Platforms
About
In "Dungeon Divers," you're a new employee of Dungeon Divers Incorporated, tasked with clearing out derelict dungeons. This roguelike puzzle game is inspired by Minesweeper, with various room types and logic to solve. Discover power objects to aid your journey, but choose wisely as you have a limited number of tries and can only carry so many artifacts at once. Every dungeon is unique, offering a new challenge.






- The game offers a unique blend of Minesweeper and Binding of Isaac mechanics, providing a fun and engaging puzzle experience.
- It features a surprising amount of depth and replayability, with various modes and items that keep the gameplay fresh and interesting.
- The game is relaxing and addictive, making it a great choice for casual play or background entertainment.
- The reliance on 50/50 guessing mechanics can lead to frustrating moments, especially after investing time in solving puzzles.
- Some players find the room descriptions and mechanics confusing, which can hinder the learning curve and enjoyment.
- There are occasional bugs and issues with RNG that can detract from the overall experience, although the developer is responsive to feedback.
- gameplay8 mentions Positive Neutral Negative
The gameplay is a blend of Minesweeper and roguelike elements, but it can be challenging due to its reliance on counting and measuring, which may pose difficulties for players with dyscalculia. The tutorial provides a decent introduction but lacks clarity on some mechanics, often requiring players to lose health or the game to fully understand them. Additionally, gauging distance can be tricky without precise visual aids.
“Minesweeper with really good tacked on roguelike gameplay.”
“The tutorial, while decent, doesn't explain some basics and leaves it to you to figure out, which is fine with me, except to figure out some of these mechanics requires you to lose the game (or at least lose health).”
“Distance mechanic is super hard to gauge with just my eyeballs.”
“The tutorial, while decent, doesn't explain some basics and leaves it to you to figure out, which is fine with me, except that figuring out some of these mechanics requires you to lose the game (or at least lose health).”