Dreams
- February 14, 2020
- Media Molecule
As overwhelming as it is, Dreams is a unique and impressive game that offers plenty of ways for players to create whatever they want, with a great sense of community.
Dreams is a game that lets you explore a community-driven "Dreamiverse" filled with player-created content, including games, animations, and music. The game includes a story campaign called "Art's Dream," and offers tutorials to help you learn how to create and share your own content. Collaboration tools allow you to work with others to create unique content, with the only limit being your imagination. It's developed by the creators of Tearaway and LittleBigPlanet.
Reviews
- Incredibly powerful and intuitive creation tools that allow for limitless creative expression.
- Engaging tutorials and a supportive community make it accessible for players of all skill levels.
- A vast array of user-generated content and a charming campaign showcase the potential of the platform.
- The creation tools can be overwhelming and require a significant time commitment to master.
- Some community-created experiences may feel hollow or lack depth, with many being mere proofs of concept.
- Controls can be finicky, particularly with motion controls, making navigation and creation challenging at times.
- story3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story aspect of Dreams is characterized as a promising beginning that showcases the game's versatile creation tools and the creativity of its community. Players appreciate the engaging quests and the continuous flow of content, highlighting that the experience transcends traditional gaming to foster a collaborative environment. Overall, it is seen as a rich narrative experience that emphasizes community involvement and creativity.
“Dreams' story is only beginning.”
“It's a great story experience that shows off the breadth of the tools; it's more than a game, it's a community.”
“Art's Dream is an absolute gem.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The music aspect of Dreams is highlighted as a key feature of its comprehensive creation suite, enabling players to generate music alongside designing 3D art and games. Users appreciate the platform's versatility, which supports a wide range of genres and creative expressions, making it an inviting space for both music and game creation. The integration of tools and resources, such as the indreams.me website, enhances the overall experience, allowing for easy exploration of user-generated content.
“Art's Dream campaign shows off the potential for great dream design, supporting far more genres than just platforming, with a full creation suite that includes music generation.”
“Dreams promises players a way to create 3D art, animate it, make music, experiences, and even craft their own games, but is the toolbox organized and inviting?”
“Dreams is a platform that allows for complete and nearly limitless creative expression, and it’s already jam-packed with games, music, and art that more than justify the asking price.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics are highly praised for their stunning visuals that push the PS4 to its limits, complemented by an imaginative campaign and excellent presentation. The creation suite is noted for its comprehensive features, allowing for a virtually limitless amount of user-created content.
“The creation suite is stunningly comprehensive, offering a virtually limitless amount of user-created content.”
“The superb visuals push the PS4 to its limit.”
“The menus and presentation are excellent, enhancing the overall visual experience.”
- gameplay1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay has been criticized for lacking depth and quality, suggesting that players seeking a more substantial experience may want to explore other options.
“But if you're primarily after some quality gameplay, and not just bite-sized imitations, it's best to look elsewhere.”