- January 13, 2025
- YawningDad
- 2h median play time
Dreaming Isles
Platforms
About
In Dreaming Isles, play as a shipwrecked mariner who discovers an abandoned island filled with farming opportunities and mysterious inhabitants. Immerse yourself in Zelda-inspired exploration, forge relationships, and engage in sword & sorcery combat. Choose between siding with pirates or global trade, and help the islanders restore peace in this enchanting world.
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- The game features a unique blend of farming, exploration, and combat, making it enjoyable for players who appreciate diverse gameplay mechanics.
- The art style, animations, and music are well-crafted, contributing to a charming and immersive atmosphere.
- The developer is responsive to feedback and has a roadmap for future updates, indicating a commitment to improving the game over time.
- The game feels incomplete and lacks substantial content, leading many players to feel it should have been released as an early access title.
- Combat mechanics are clunky and frustrating, with issues such as buggy hitboxes and a lack of dodge or block options, making encounters feel unbalanced.
- There is a lack of tutorials and guidance, which can leave players confused about gameplay mechanics and objectives, detracting from the overall experience.
grinding
63 mentions Positive Neutral NegativeThe grinding aspect of the game is generally perceived as simplistic and not overly demanding, making it accessible for newcomers to the farming sim genre. While farming is integrated with exploration and combat, many players feel it lacks depth compared to more established titles like Stardew Valley, leading to a sense of boredom with repetitive tasks. However, some appreciate the ease of farming mechanics and the game's focus on adventure elements, suggesting it serves as a light-hearted introduction to the genre rather than a hardcore farming experience.
“Well, I tried it and right off the bat it seems too simple - perhaps it is geared towards children playing their first 'farming sim' or maybe it is just in too early a state still.”
“Everything is just too simplified - farming, combat, crafting.”
“I don't get the thought process behind this besides needlessly dragging out the beginning of the game, since others already mentioned that farming plays only a minor role here, which is fine by me if I could only get to the fun parts faster.”