Dream Tale Game Cover
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Help Julia find Fifo by going through 4 magical worlds in this classic platform game!

  • PC
  • Windows

Reviews

66%
Audience ScoreBased on 28 reviews
story10 positive mentions
  • The game features a cute aesthetic and charming graphics that enhance the overall experience.
  • Gameplay is simple yet fun, with responsive controls and a decent challenge that keeps players engaged.
  • The story, while basic, is enjoyable and evokes emotional connections, particularly for players who have experienced similar situations.
  • The character's floaty controls can make platforming frustrating and may detract from the overall enjoyment.
  • The game feels incomplete, ending with a 'to be continued' message and lacking variety in levels and enemies.
  • Players must restart from the beginning of each stage upon dying, which can be tedious and disrupt the flow of gameplay.
  • story26 mentions

    The game's story is described as cute and basic, with some players finding it enjoyable despite its simplicity. It features a quest structure where players must collect keys to unlock the final level, providing a resolution to the narrative. While the story isn't groundbreaking, it effectively combines subtle emotional elements with music, creating a pleasant overall experience, though some players desire more depth and incentives to engage with the story further.

    • “The amazing part is to actually complete the story; you must collect the keys to open the last level, and finishing the last level grants the resolution of the story.”
    • “The story, music, gameplay—all of it was a nice experience.”
    • “The game went for a sad mood and it did it well with subtle story points combined with music.”
    • “I'd love to see more incentive to complete the game with perhaps an achievement system of some sort or more of the occasional mid-level messages to add to the story.”
    • “Mind you, these TVs found throughout the levels do spit out some hints to the story; it is very welcomed.”
  • music18 mentions

    The music in the game effectively enhances the emotional atmosphere, complementing the narrative of a girl's journey to find her missing dog. While not overly extensive, the soundtrack is well-crafted and successfully conveys a sense of sadness and longing, enriching the overall experience. Players appreciate how the music ties into the story, creating a cohesive and immersive mood throughout the game.

    • “The music helps produce mood in the game; a sad or lost feeling can be inferred through the music, which ties in with the girl's journey to find her dog that went missing.”
    • “The story, music, gameplay, all of it was a nice experience.”
    • “I want to say the game had enough music to count on one hand, but it is fine.”
    • “It also doesn't help that you see messages like 'bff' on one of the TVs with this music.”
    • “The game went for the sad mood and it did it well with subtle story points combined with music.”
  • graphics10 mentions

    The graphics of *Dream Tale* are described as cute and beautiful, with an art style reminiscent of *Yoshi's Island* and *Kirby's Epic Yarn*, though not as polished or well-designed. While some users find the visuals to be crude and unrefined, the overall aesthetic contributes positively to the game's charm, making it a decent choice for a budget platformer.

    • “Adorable and beautiful graphics”
    • “Don't let the simple art style fool you; this is a great game.”
    • “Sometimes graphics seem like crude and unpolished.”
    • “Still, [i]dream tale[/i] is quite decent, even if it feels incomplete (regardless if you collect everything or not, the game ends with a 'to be continued' message), with reasonably solid controls and an art style vaguely reminiscent of [i]Yoshi's Island[/i] or [i]Kirby's Epic Yarn[/i], albeit nowhere near as good in either design or visual direction.”
    • “It has a cute aesthetic and basic story, and it is far from the worst platforming game I've played.”
  • gameplay8 mentions

    The gameplay is characterized as a simple platformer that revolves around power orbs, allowing players to glide, rocket up, or ascend slowly. A unique mechanic involving a red star adds depth, requiring players to strategically manage their floating ability while navigating levels. Overall, the gameplay is described as enjoyable, though some find it only moderately engaging.

    • “A very nice original mechanic early on is a red star that somehow charges your ability to float for a short while; the charge is used up by using it, and you can't jump while it's active, so you need to figure out how to get to where you want to use it, and you need to learn how to use it just enough so it'll last just long enough -- and if it doesn't, you usually fall out of the screen and have to start over.”
    • “The story, music, gameplay, all of it was a nice experience.”
    • “The gameplay style is a simple platformer focused around the use of these power orbs that grant the player the ability to glide, rocket up, or slowly ascend.”
    • “It has an okay gameplay.”
  • atmosphere2 mentions

    The game's atmosphere is characterized as wistful, effectively complementing its tight controls and engaging gameplay, which encourages players to invest time in completing all 20 levels.

    • “This is really a very humble platformer, but its tight controls and wistful atmosphere made me sink enough time to finish all 20 levels.”
  • emotional2 mentions

    The emotional aspect of the game is heavily influenced by its punishing mechanics, where instadeath from enemies or pitfalls leads to frustrating restarts, potentially diminishing the player's emotional investment and engagement.

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