- September 18, 2013
- Runewaker
- 100h median play time
Dragon's Prophet
Platforms
About
Dragon's Prophet is a massively multiplayer online role-playing game (MMORPG) developed by Taiwanese developer Runewaker Entertainment. After going through an open beta phase, the game was officially launched in September 2013. The game client is free to download, and no monthly subscription fee is required as the service is funded by real money transactions. On October 2, 2015 the North American …











- The game offers a unique concept of capturing and riding dragons, which is highly enjoyable.
- The graphics and world design are appealing, providing a visually immersive experience.
- The community is generally friendly and helpful, making it easier for new players to get into the game.
- The game suffers from numerous technical issues, including crashes, lag, and bugs that hinder gameplay.
- Microtransactions are heavily emphasized, making it difficult for free-to-play players to enjoy the game fully without spending money.
- The questing system can become repetitive, with many quests feeling similar and lacking depth.
- story62 mentions Positive Neutral Negative
The game's story is often criticized for being shallow and poorly executed, with many quests feeling repetitive and lacking depth. While some players appreciate the concept of catching dragons and the potential for character customization, the overall narrative and quest design are seen as uninspired, leading to a lack of immersion. Despite a few well-written quests, the majority of the content is viewed as tedious, with players frequently encountering bugs and frustrating quest mechanics.
“This game is probably not one of the worst offenders on that front, but I must mention this game; this MMORPG has a main story questline.”
“The lore is linear, and besides questing, there isn't really any other way to think outside of the box, so for leveling, follow the quest and get your dragon(s), gear, and all you need.”
“Gameplay, for the most part, is good and solid with a (so far) pretty decent storyline woven throughout, but still leaving the player open to choose what else he/she wants to do in each area of the world.”
“Sounds like it would be the dream of someone who likes story in games - but that’s not true here in the slightest.”
“If you were hoping for a halfway coherent story about dragons, you won’t find it here.”
“The lore is linear, and besides questing there isn't really any other way to think outside of the box, so for leveling, follow the quest and get your dragon(s), gear and all you need.”