Dr. Lunatic Supreme With Steam
- September 18, 2023
- Hamumu Games, Inc.
"Dr. Lunatic Supreme With Steam" is a puzzler game with over 1,000 levels and 80+ worlds to unlock. Enhance your gameplay with bonus abilities, playable characters, and arcade games. The integrated World Editor allows you to create and share your own levels with the community, contributing to over 400 more worlds and 5,000+ levels available in the Workshop.
Reviews
- The game offers a massive amount of content with hundreds of levels and a powerful level editor, providing nearly endless replay value.
- It evokes strong nostalgia for many players, reminding them of their childhood and providing a fun, relaxing gameplay experience.
- The Steam version enhances the original with features like achievements, Steam Workshop support, and cloud saves, making it accessible and enjoyable for both new and returning players.
- Some levels can be frustratingly difficult or poorly designed, leading to a mixed experience depending on the world chosen.
- The game runs at a low resolution of 800x600, which can make the level editor clumsy to use and may feel outdated on modern displays.
- While the game is fun, it can be overwhelming due to the sheer volume of content, which might deter new players from fully engaging with it.
- gameplay8 mentions
- 25 % positive mentions
- 75 % neutral mentions
- 0 % negative mentions
The gameplay is a blend of fun and relaxation, combining elements of top-down action, stealth, and puzzles, while offering a sense of progression through spending mechanics and a wealth of content. Although it draws comparisons to classics like Gauntlet, it stands out with its unique mechanics and enduring appeal, enhanced by a level editor that provides nearly limitless replayability. Overall, players find it a rewarding experience worth exploring.
“The gameplay is both fun and relaxing; it's sort of a cross between Gauntlet and Chips Challenge, though rarely becoming as difficult or stressful as either.”
“It's also got an impressive number of mechanics, from top-down action to stealth to puzzles.”
“The varied gameplay, the spending mechanics that give a sense of progression and reward, the huge amount of content, and the achievements make for a pretty experience that I think is worth checking out.”
- graphics5 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The graphics of the game evoke a strong sense of nostalgia, reminiscent of late 90s art styles, with some users noting a resemblance to Garfield cartoons. While the overall aesthetic may appear dated, it features a mix of simplistic arenas and more polished, intricate designs, showcasing unique artistic choices and varied enemy graphics.
“The art style is straight out of the late 90's where an affordable graphics workstation was some 200MHz beige box running Windows 95 or NT 4.0.”
“Graphic is nostalgic, old, and the style is unique!”
“Some are plain arenas, others are highly elaborate and polished, with custom enemies and graphics, and complex cross-level scripting.”
“From reading monster descriptions, you can explicitly learn that Hommel got his art style from copying Garfield cartoons.”
“The art style is straight out of the late 90s, where an affordable graphics workstation was some 200MHz beige box running Windows 95 or NT 4.0.”
“The graphics are nostalgic and old, but the style is unique!”
- replayability1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game offers high replayability due to its level editor, allowing for potentially unlimited custom content, alongside approximately 80 official worlds to explore.
“Comes with a level editor for potentially unlimited replay value, and around 80 official worlds.”
“The variety of choices and paths in the game encourages multiple playthroughs.”
“Each playthrough feels fresh due to the dynamic events and random elements.”
“The game has a level editor for potentially unlimited replay value, but the 80 official worlds feel repetitive after a few playthroughs.”
“While the level editor offers some replayability, the lack of variety in the official worlds makes it hard to stay engaged.”
“The potential for unlimited replay value with the level editor is overshadowed by the limited content in the official worlds.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as quirky and whimsical, reflecting the unique personality of its creator, Hamumu. Players appreciate the lighthearted and playful tone that adds charm to the overall experience.
“It's like a garden for Hamumu's wacky humor and personality.”
- character development1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Reviewers appreciate the character development, highlighting the appealing pre-rendered art and unique character designs inspired by Jim Davis, which contribute to a visually engaging experience.
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express that the game evokes strong nostalgia and emotional resonance, particularly reminiscent of the early 2000s, which can elicit deep feelings and reflections.
“It's also just deeply reminiscent of the early 2000s, in a way that I'd like to write about more, but I'm worried I might become emotional.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story aspect of the game is enriched by a plethora of secrets, including collectible candles, hidden levels, keychains in each world, and additional quests that encourage exploration and discovery. This variety adds depth and intrigue to the overall narrative experience.
“A wide variety of secrets are scattered about, from optional candles to collect, secret levels hidden within levels, four keychains within each world, and sometimes even some extra quests to unveil even more secrets!”
- monetization1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game's monetization model relies solely on a fictitious in-game currency available through the in-game store, with no microtransactions involved. Players appreciate this approach, as it allows for a more immersive experience without the pressure of real-money purchases.
“All of these can be found in the in-game store (purely using a fictitious in-game currency, no microtransactions!). Supposedly, many of the following supreme worlds submitted to the site have since been included in this release as well.”
“The in-game store is filled with items that can only be purchased using a fictitious currency, which feels like a way to sidestep traditional microtransactions.”
“Despite the promise of no microtransactions, the reliance on a fictitious currency in the store makes it feel like a cash grab.”
“Many players feel that the monetization strategy is misleading, as it seems to push players towards spending more time grinding for currency instead of enjoying the game.”