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Double Dragon Trilogy

The Double Dragon Trilogy is an enjoyable nod to the nostalgic action games of old. Publisher DotEmu has made subtle changes to the classic gameplay, however, with mixed results.
Double Dragon Trilogy Game Cover
53%Game Brain Score
Most mentioned positive aspects:music, graphics
Most mentioned negative aspects:stability, optimization
51% User Score Based on 493 reviews
Critic Score 60%Based on 1 reviews

Platforms

PCTabletAndroidPhoneiPadOuyaMobile PlatformiPhoneWindows
Double Dragon Trilogy Game Cover

About

Double Dragon Trilogy is a single player and multiplayer casual hack and slash game. It was developed by Dotemu and was released on January 15, 2015. It received neutral reviews from both critics and players.

Enter Double Dragon Trilogy, a compilation of the beloved arcade series

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51%Audience ScoreBased on 493 reviews
music23 positive mentions
stability16 negative mentions

  • Nostalgic experience for fans of the original arcade games, bringing back fond memories.
  • Includes local and online co-op, allowing for multiplayer fun just like in the arcades.
  • Offers a choice between original and remixed soundtracks, enhancing the gameplay experience.
  • Poor controls and hit detection, leading to frustrating gameplay and cheap deaths.
  • Technical issues such as lag, crashes, and a clunky user interface detract from the overall experience.
  • Limited continues and no free-play option make the games feel punishing and less enjoyable.
  • music

    108 mentions Positive Neutral Negative

    The music aspect of the game has received mixed reviews, with players appreciating the option to choose between the original arcade soundtrack and newly remixed tracks. While some enjoy the nostalgic feel of the original music, others criticize the remixes for lacking quality and coherence, with issues like improper looping and awkward transitions. Overall, the remixed music is seen as a nice addition for some, but many players feel the original tracks are superior and should have been better emulated.

    • “Players are able to choose between the original arcade soundtrack and newly remixed tracks, giving them the option of sticking to the authentic retro audio or enjoying a more modern take.”
    • “The music is just like I remember, and I played the arcade back in the day and it's just the same way.”
    • “The music is playable in the original 8-bit output or a new remixed version; both are enjoyable.”
    • “From the painful delays in any menu transition to the unnecessary restrictions on continues to the absolutely bizarre music remixes, it's just not worth it.”
    • “The original music is not emulated properly and the available remix music is awful and sounds like it was done on a mid-90s MIDI keyboard.”
    • “Some of the remix tracks are hilariously awful (especially music in the boss battles).”
  • graphics

    59 mentions Positive Neutral Negative

    The graphics in the game have received mixed reviews, with many players noting a clash between modernized user interface elements and the retro visuals, leading to an inconsistent aesthetic. While some appreciate the updated pixel art and the option to play with original graphics, others criticize the poor execution of the remastered visuals, including blurry graphics and broken UI elements that detract from the overall experience. Overall, the graphical presentation is seen as a missed opportunity, failing to fully honor the charm of the original titles.

    • “Gamers will be given the choice to play the game in the old style or the upgraded version with better graphics and sound.”
    • “You can play with the original 8-bit graphics and soundtrack, but also get started with an updated version.”
    • “The graphics and presentation are fine, gives you a few options to tinker with them which I like.”
    • “Graphically, while the games are preserved accurately, the user interface elements feel modernized in a way that sometimes clashes with the retro visuals.”
    • “The menu UI is broken (and bad besides), the in-game UI is remade for the release and does not mesh well with the more original graphics of the actual games.”
    • “The graphics are worse than they ever were and not truly the NES version.”
  • story

    56 mentions Positive Neutral Negative

    The game's "story" aspect is largely criticized for being minimal and lacking depth, with many reviewers noting that the so-called "story mode" functions more as a level select feature than a narrative-driven experience. While some nostalgic elements from the original arcade games are present, the overall storytelling is considered shallow, with missing cutscenes and poorly executed narrative elements. Players are advised not to expect a compelling story, as the focus remains on gameplay rather than a rich narrative.

    • “If you didn't play this game back in the arcades, it has quite the story behind it.”
    • “True, the story is dated, but this was the trendsetter for the bitter revenge type games, unlike the rest of Nintendo's happy ending campy games.”
    • “They kept to the original arcade style, and the extra storyline is also nice to play.”
    • “Despite the inclusion of a 'story' mode, you're not getting a contemporary story here.”
    • “The story mode is just an overglorified level select.”
    • “Basically: 'story mode' is a level select menu without continues after you lose your five lives, despite the fact 'arcade mode' gives you infinite quarters.”
  • gameplay

    52 mentions Positive Neutral Negative

    The gameplay of the collection remains true to the original titles, with Double Dragon III offering expanded mechanics but facing criticism for its punishing difficulty and inconsistent controls. While some players appreciate the nostalgic value and cooperative experience, many find the gameplay outdated, frustrating, and lacking in balance, with rough edges that detract from the overall enjoyment. Despite its flaws, the game is considered a decent option for casual play, especially at its low price point.

    • “The beat 'em up mechanics are better than most of the more modern games in the genre, with a multitude of attacks and weapons. While most of the other games reward mashing buttons, Double Dragon plays better with more planned attacks (or mashing elbow).”
    • “While it may look a bit dated, the gameplay is still fun, especially with a friend (got to have that twist ending).”
    • “Solid port, nice music, nice gameplay, especially in local co-op on the couch with beer, and you will definitely enjoy it.”
    • “Double Dragon III is the most ambitious of the three, with an expanded global setting and additional mechanics, but it is also the most divisive due to its punishing difficulty and some design choices that feel less balanced.”
    • “The gameplay is sloppy and not well emulated.”
    • “I am not able to complain about the sound/music or the graphics, however the gameplay feels completely unfair and that takes away the fun.”
  • stability

    17 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with users reporting numerous glitches, crashes, and significant loading times that detract from the overall experience. While some players experienced no issues, many noted technical problems such as frame rate drops, sound effects not playing, and unpredictable game speeds, leading to a frustrating gameplay experience. Overall, the collection is marred by a plethora of bugs, making it a disappointing port of classic titles.

    • “I didn't have any problems playing any of the games; the controller worked fine, and there were no glitches. Double Dragon 3 is still a turd, but the first two games are classic beat-em-ups.”
    • “Tons of glitches, games are broken.”
    • “Overall it is a collection of two great games and a painfully mediocre third one, heavily let down by a plethora of glitches and crashes.”
    • “Not all is well though, there are a lot of technical glitches such as sound effects not playing, making the fights lose their sense of impact, a lot of flickering and frame rate drops as well as the game randomly becoming much faster or slower causing enemies to move unpredictably.”
  • optimization

    14 mentions Positive Neutral Negative

    Overall, the optimization of the games has received significant criticism, with players reporting frequent lag, slow button response, and poor animations that detract from the experience. While some aspects of the ports are well-executed, many users feel that the performance issues, including incomplete content and hit detection problems, indicate a lack of proper optimization. The consensus suggests that the games, despite their nostalgic value, suffer from a mishmash of technical shortcomings that hinder gameplay.

    • “All games are well-ported and run smoothly, as well as can be expected for games from the 80s.”
    • “Double Dragon is as much a part of my childhood, and playing this optimized version takes me back to the glory days of arcade games being played for quarters.”
    • “The original Double Dragon games were hardly paragons of performance, as it took just a few energetic enemies to appear on-screen at once to slow the gameplay to a crawl.”
    • “Performance issues such as occasional lag and missing or truncated content, like incomplete endings in certain games, have been noted by players.”
    • “Everything is poorly optimized here.”
    • “Optimization is a mess it would seem.”
  • humor

    8 mentions Positive Neutral Negative

    The humor in this collection is described as both unintentional and nostalgic, with players finding amusement in its low-budget horror film quality and absurd scenarios, such as battling through wildly contrasting environments to rescue a girlfriend from a gang boss. While some elements may be seen as risqué, the overall tone is perceived as more humorous than serious, with players enjoying the challenge and the hilariously poor remix tracks, particularly during boss battles.

    • “This collection is like a budget horror film; it's so absolutely awful it's pretty hilarious.”
    • “As Billy and/or Jimmy Lee, you battle through a post-apocalyptic city (with wildly different environments hilariously segueing into each other) to rescue your shared girlfriend Marion from gang (bang?) boss Big Willy.”
    • “Some of the remix tracks are hilariously awful (especially the music in the boss battles).”
  • monetization

    6 mentions Positive Neutral Negative

    The monetization strategy of the game has been heavily criticized for its predatory microtransactions, which many reviewers feel have negatively impacted the gaming experience. While some acknowledge that the game was an early adopter of microtransactions, they argue that it feels like a cash grab with poorly optimized features. However, there is a slight recognition that the developers have made efforts to improve the game post-launch.

    • “It was doing microtransactions when mobile games were still just a glimmer in their parent's eyes.”
    • “Double Dragon 3 is the only good one with cool moves you can do and where you can actually get a chance to hit things back. Even if it was the birth of microtransactions, you didn't even really need them.”
    • “It's so bad it invented predatory microtransactions that plague our games today.”
    • “This is a crunchy mishmash of badly-optimized cash grabbing.”
    • “What a quick cash grab.”
  • atmosphere

    3 mentions Positive Neutral Negative

    The atmosphere of the game is enhanced by visual options that mimic classic arcade monitors, evoking nostalgia. Users appreciate the timeless character design and music, which blend elements of "Fist of the North Star" with contemporary urban settings filled with diverse characters, contributing to a vibrant and engaging environment.

    • “Visual options such as scanlines and filters are available to simulate the look of classic arcade monitors, which helps reinforce the nostalgic atmosphere.”
    • “The music is great, and the character design and atmosphere are timeless classics with a mix of 'Fist of the North Star' and contemporary cityscapes, sprawling with punks, martial artists, big dudes, and more big dudes.”
    • “The atmosphere feels flat and uninspired, lacking the depth and immersion I was hoping for.”
    • “Despite the game's setting, the overall ambiance is dull and fails to evoke any real emotion.”
    • “The sound design is lackluster, which detracts significantly from the intended atmosphere of the game.”
  • character development

    3 mentions Positive Neutral Negative

    Character development in the game is praised for its timeless design, blending elements from "Fist of the North Star" with contemporary urban settings, featuring a diverse cast of punks and martial artists. The atmosphere and character aesthetics contribute to a nostalgic yet engaging experience.

    • “The character design and atmosphere are timeless classics, blending elements of 'Fist of the North Star' with contemporary cityscapes filled with punks, martial artists, and larger-than-life characters.”
    • “The character development is rich and engaging, allowing players to connect deeply with the diverse cast and their unique backgrounds.”
    • “Each character feels distinct and well-crafted, contributing to an immersive experience that enhances the overall narrative.”
  • replayability

    3 mentions Positive Neutral Negative

    Overall, users express that the game lacks significant replay value, particularly when compared to Nintendo versions, which are seen as more skill-rewarding. While the gameplay remains intense, certain design choices detract from the overall experience and immersion, limiting the desire to revisit the game.

    • “The Nintendo versions are much more playable and reward skill, offering a challenging experience that keeps you coming back for more.”
    • “If you can overlook some minor issues, the games remain highly engaging and intense, providing a replayable experience that captivates players.”
    • “So no replay value.”
    • “I think the Nintendo versions are way more playable and reward skill, even if they put a level at the end that just steals your lives with platforming and traps.”
    • “If you can look past those things, the games are playable and just as intense as they've ever been, but my grievances listed above really break the immersion and don't allow me to fully enjoy this game.”
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7h Median play time
6h Average play time
3-8h Spent by most gamers
*Based on 2 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Double Dragon Trilogy is a casual hack and slash game.

Double Dragon Trilogy is available on PC, Phone, iPad, iPhone and others.

On average players spend around 6 hours playing Double Dragon Trilogy.

Double Dragon Trilogy was released on January 15, 2015.

Double Dragon Trilogy was developed by Dotemu.

Double Dragon Trilogy has received neutral reviews from both players and critics. Most players liked Double Dragon Trilogy for its music but disliked it for its stability.

Double Dragon Trilogy is a single player game with multiplayer and local co-op support.

Similar games include Double Dragon 4, Double Dragon Neon, METAL SLUG X, METAL SLUG, Mega Man Legacy Collection and others.