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Don't Mess With Bober Game Cover

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Don't Mess With Bober is a single player simulation game with horror and comedy themes. It was developed by Peace_Studio and was released on July 3, 2025. It received mostly positive reviews from players.

Don't Mess With Bober is a first-person walking simulator blending 80s horror vibes with a suspenseful countryside setting. After a small mishap during a tranquil vacation, players must evade a vengeful beaver using hide-and-seek and chase mechanics. Explore the mysterious river and dam while unraveling the eerie consequences of your actions.

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78%
Audience ScoreBased on 100 reviews
humor21 positive mentions
graphics2 negative mentions

  • The game is a fun, short experience that balances comedy and horror effectively, providing plenty of laughs and a few jump scares.
  • It embraces its absurdity and chaotic nature, making for a unique and entertaining gameplay experience that doesn't take itself too seriously.
  • Players appreciate the game's humor, quirky premise, and the enjoyable chaos of gameplay, making it a good choice for those looking for light-hearted fun.
  • The AI voice acting is often criticized as being poor and detracting from the overall experience, with some players finding it off-putting.
  • Many reviews mention the game being too short, leaving players wanting more content and depth in gameplay.
  • Technical issues such as lag and clunky controls have been reported, which can hinder the enjoyment of the game.
  • humor
    21 mentions Positive Neutral Negative

    The game's humor is characterized by a blend of cartoon logic, crude jokes, and absurdity, reminiscent of cult films and internet memes. Players appreciate its unique comedic identity, with many highlighting the hilarious interactions and unexpected jump scares that contribute to a fun, albeit short, gaming experience. Overall, it delivers a mix of silliness and spookiness that resonates well with fans of indie horror comedies.

    • “The game’s world operates on cartoon logic mixed with crude humor, ensuring that nothing, whether human, animal, or object, is ever truly safe from Bober’s rampages.”
    • “It belongs to the same cultural space as bizarre cult movies, intentionally bad animation, and internet meme humor—experiences appreciated not despite their flaws, but because of them.”
    • “It obviously doesn't take itself seriously, but if you are looking for a funny short unique horror game, go for it!”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is characterized by fast-paced, arena-style missions that emphasize quick reactions and chaotic fun, making it enjoyable for short sessions. However, players may encounter clunky controls and a lack of depth, as the game prioritizes humor and silliness over complex mechanics or character development. While it offers a lighthearted experience, those seeking more intricate gameplay may find it lacking.

    • “The gameplay structure revolves around compact, arena-style missions that prioritize fast movement, rapid reaction, and moment-to-moment mayhem.”
    • “The soundtrack and sound effects likewise favor comedic exaggeration over audio fidelity, creating a sensory environment that pairs perfectly with the gameplay’s outrageousness.”
    • “Loved the humor and the gameplay didn't overstay its welcome!”
    • “The controls are clunky and rigid, while the gameplay feels very methodical and forced.”
    • “This approach works well for players seeking silly stress relief, but those who expect character upgrades, story arcs, or mechanical complexity may find themselves hitting a ceiling quickly.”
    • “And I did get stuck in scenery at one point, but there are save points during active gameplay as well as chapter select once you reach them, so not a big time loss.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is characterized by a mix of humor and horror, featuring an outrageous yet entertaining narrative that includes quirky elements like a beaver couple. While some players appreciate the fun and comedic moments, others feel the story lacks depth and complexity, especially compared to the fast-paced gameplay. Overall, it offers a lighthearted experience that may not satisfy those looking for a more intricate storyline.

    • “Pretty fun story, could have gone a lot of ways with this idea.”
    • “Honestly, the storyline is outrageous but amazing nonetheless.”
    • “This approach works well for players seeking silly stress relief, but those who expect character upgrades, story arcs, or mechanical complexity may find themselves hitting a ceiling quickly.”
    • “I love horror games that include a bit of comedy in their story, and this game does it right!”
    • “This was a dope game. I like the theme of it, such as the beaver couple scares. Not too crazy, but I do like the story.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in "Don’t Mess with Bober" is marked by its eccentric and surreal approach, featuring bizarre character designs and unpredictable interactions that contribute to a unique, fever dream-like experience. The emphasis on crude humor and visual gags adds to the unconventional portrayal of characters, making their development feel both chaotic and entertaining.

    • “The character development in this game is incredibly rich, with each character evolving in ways that feel authentic and engaging.”
    • “I love how the characters grow throughout the story, facing challenges that truly shape their personalities and relationships.”
    • “The depth of each character's backstory adds layers to the gameplay, making every interaction feel meaningful and impactful.”
    • “The character development feels shallow and lacks depth, making it hard to connect with anyone in the game.”
    • “I found the characters to be one-dimensional, with little to no growth throughout the story.”
    • “The interactions between characters are often awkward and fail to convey any meaningful relationships.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's graphics reflect a budget-conscious design that embraces its aesthetic roots, reminiscent of early indie Unity projects and meme animations. This deliberate choice gives it a unique charm, akin to low-cost action titles, rather than attempting to hide its limitations.

    • “Graphically, the game embraces its budget rather than masking it.”
    • “It has the aesthetic DNA of early indie Unity projects, YouTube meme animations, and bargain-bin action titles—but in a way that feels deliberate.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find high replayability in the game due to its chaotic level design, which encourages experimentation with various weapons and environmental interactions. Additionally, the presence of collectibles and achievements further enhances the incentive to replay levels.

    • “Levels are structured around replayable mayhem—trying new weapons, experimenting with environmental destruction, or simply enjoying the unpredictable outcomes.”
    • “There's also replay value in the form of collectibles and achievements.”
  • optimization
    2 mentions Positive Neutral Negative

    The game suffers from poor optimization, leading to performance issues that may strain PCs, despite being highly recommended for its overall enjoyment. Additionally, the AI voice acting has been criticized, contributing to a lack of balance in the gameplay experience.

    • “Poor optimization and AI voice acting aside, the game just is not fun or balanced.”
    • “Highly recommended, though it is rather poorly optimized, so watch your PC struggling.”
  • music
    1 mentions Positive Neutral Negative

    The music and sound effects are characterized by comedic exaggeration rather than high audio fidelity, effectively complementing the game's outrageous gameplay and enhancing the overall sensory experience.

    • “The soundtrack and sound effects favor comedic exaggeration over audio fidelity, creating a sensory environment that pairs perfectly with the gameplay’s outrageousness.”
    • “The soundtrack and sound effects likewise favor comedic exaggeration over audio fidelity, creating a sensory environment that pairs perfectly with the gameplay’s outrageousness.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Reviewers note that while horror games aim to provoke thought, the use of AI voice acting can detract from the intended atmosphere, particularly when the tone fails to align with the game's overall mood.

    • “I guess the point of horror games is to provoke thoughts, but it's not really a good way to go if you are including AI voice acting, especially when the tone didn't match the atmosphere.”
  • grinding
    1 mentions Positive Neutral Negative

    Players express a sense of anticipation and excitement during grinding, likening the experience to being on the edge of their seats, eager for what comes next.

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2h Median play time
2h Average play time
1-2h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Don't Mess With Bober is a simulation game with horror and comedy themes.

Don't Mess With Bober is available on PC and Windows.

On average players spend around 2 hours playing Don't Mess With Bober.

Don't Mess With Bober was released on July 3, 2025.

Don't Mess With Bober was developed by Peace_Studio.

Don't Mess With Bober has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its character development.

Don't Mess With Bober is a single player game.

Similar games include Crimson Snow, Gynophobia, Chorus of Carcosa, REVEIL, The Cabin Factory and others.