Don't Give Up: Not Ready to Die
- April 2, 2021
- Delta Arcade
"Don't Give Up: Not Ready to Die" is a challenging platformer game that puts your reflexes and determination to the test. As a ninja-like character, you must navigate through treacherous environments full of traps, enemies, and hazards while constantly moving forward. With permadeath and limited checkpoints, every mistake is costly, making success even sweeter. Explore different worlds, unlock new characters, and prove your resilience in this unforgiving yet rewarding game.
Reviews
- The game features an engaging narrative and unique concept that encourages reflection on life, making it both fun and thought-provoking.
- The pixel art and music create a charming atmosphere that complements the gameplay, enhancing the overall experience.
- Despite its challenges, the game offers a solid gameplay loop with resource management mechanics that keep players engaged and coming back for more.
- The game suffers from numerous bugs and glitches that can disrupt gameplay, such as freezing during dialogues and inventory issues.
- There is a lack of clear instructions or tutorials, making it difficult for players to understand the mechanics and objectives without trial and error.
- The difficulty level can be frustrating, with some players feeling that the game does not provide a clear sense of progression or purpose.
- story13 mentions
- 54 % positive mentions
- 23 % neutral mentions
- 23 % negative mentions
The story of "don't give up" revolves around a young woman who, after a car accident, is protected by a ghost until help arrives, creating an engaging narrative filled with unique dialogues and character interactions. Players appreciate the depth of the plot, the charming pixel art, and the hidden secrets that enhance the experience, making it a captivating journey worth completing. Overall, the game is praised for its compelling storytelling and enjoyable gameplay, reminiscent of previous titles from Delta Arcade.
“The story is so amazingly good and the dialogues with death are so unique that I need to finish it, no matter how long it takes.”
“The death is a lovely character, and I do recommend you to seek out the hidden items and ghosts in the woods, because they deepen the plot even more.”
“The story goes incredibly deeper.”
“If I was already completely immersed in the relationship between the friendly soul and death before, now I need to finish this story at any cost.”
“The death is a lovely character, and I do recommend you to seek for the hidden items and ghosts in the woods, because they deepen the plot even more.”
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The gameplay is characterized by a solid and intuitive survival mechanic that balances fun and challenge, maintaining a rewarding difficulty curve that encourages replayability. Players appreciate the simple yet effective mechanics that enhance the overall experience, complemented by charming pixel art and an engaging story. While some may find the difficulty frustrating at times, the gameplay remains accessible and enjoyable for a wide audience.
“I played for a few hours and I really liked the proposal that I saw; all the mechanics of keeping the character safe and the dynamics to avoid dying make the game fun and lively.”
“The game is very accessible, for the price and specs, and gives you a great story with some chill but also challenging gameplay.”
“"Don't Give Up" is a game to have fun and reflect, with challenging mechanics and very attractive visuals. This game amused me and made me think, something rare in games today.”
“But if you dislike mechanics blowing up, be warned.”
“Although simple, the mechanics provide a challenge to keep the body alive as the game progresses.”
“The gameplay was solid.”
- graphics4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are praised for their retro style, simplicity, and beauty, effectively complementing the game's concept and story. Users appreciate the pixel art, noting that it aligns well with the overall aesthetic and gameplay experience. However, some express frustration over the lack of a tutorial.
“The graphics are simple and beautiful, working perfectly for the game's proposal.”
“I honestly love the story, enjoyed the visuals, and find the concept engaging.”
“Nice pixel graphics.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game presents an engaging concept and enjoyable gameplay, but it suffers from numerous bugs and glitches that significantly impact stability. Players have reported issues such as language changes upon dying, requiring a full restart to resolve, which detracts from the overall experience. The early access status has left some feeling frustrated and unsatisfied due to these persistent problems.
“Really good concept and fun when you get the hang of it, but there are so many bugs and glitches.”
“I ran into a bunch of glitches; if you die once, it switches to Portuguese and you can't turn it back without restarting the whole game and reading the entire intro again.”
“That early access to be continued hurt my soul, though, after struggling through the glitches.”
- music3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The music in the game is generally well-received, with a retro style that complements the graphics and enhances the overall experience. While it contributes to the game's charm, some players find the lack of interactivity during the game-over music frustrating. Overall, the soundtrack adds to the replay value, despite some challenges in gameplay difficulty.
“The idea is great; the music and graphics are retro and fit perfectly.”
“The music is also not bad, and the increasingly difficult gameplay curve maintains a lasting replay factor.”
“It's really cute, and the music that plays when the game is over adds to the atmosphere.”
“It's really cute, but I don't understand it. Once the game over screen comes up and the music starts playing, I can't move or do anything.”
“The music is repetitive and quickly becomes annoying, making it hard to enjoy the game.”
“I found the soundtrack to be lackluster and not fitting for the game's atmosphere.”