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Don Duality Game Cover

About

"Don Duality" is a game where you manage a restaurant and lead a mafia group, giving orders to gangsters for various criminal activities, while also expanding and improving your restaurant. Maintain balance between your businesses, hire staff for your restaurant, and avoid random events that interfere with your operations. As your restaurant attracts more people, hire more staff to serve them.

Don Duality screenshot
Don Duality screenshot
Don Duality screenshot
Don Duality screenshot
Don Duality screenshot
Don Duality screenshot
Don Duality screenshot
Don Duality screenshot
Don Duality screenshot
Don Duality screenshot
Don Duality screenshot
+3

75%
Audience ScoreBased on 127 reviews
gameplay10 positive mentions
story3 negative mentions

  • The game features a unique dual-management system that combines running a restaurant with managing a criminal empire, providing engaging gameplay.
  • The pixel art style and atmospheric music create an enjoyable and immersive experience.
  • The strategic decision-making aspect keeps players engaged, as choices have significant consequences in both the restaurant and criminal operations.
  • The game suffers from severe balance issues, particularly with the laundering system, making it difficult to progress and manage resources effectively.
  • Many players report frequent bugs and crashes, which significantly detract from the overall experience and make the game unplayable at times.
  • The gameplay can become repetitive and lacks depth, leading to a lack of long-term engagement and replayability.
  • gameplay
    40 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players noting its limited depth and repetitive nature, which can lead to a feeling of monotony after a few cycles. While the dual-management and card mechanics offer some fun and strategic elements, the overall execution is marred by bugs, unclear mechanics, and a lack of meaningful engagement, leaving players wanting more complexity and polish. Despite its appealing art and music, significant improvements to the core mechanics are necessary for it to be recommended.

    • “Although the gameplay was a blast, some parts, like the event cards and economics, threw me off.”
    • “It is a relaxing title, with a nice core gameplay loop which lets you do some relevant clicks per minute.”
    • “Gameplay is simple, but at the same time allows you to use logic and strategy to solve problems.”
    • “Just want to chime in and put emphasis on the fact that the cash mechanics have been very bad and not changed by the devs for a long time.”
    • “[❌] [b]limited depth[/b]: while the dual-management concept is fun, the overall gameplay mechanics feel a bit shallow, lacking the complexity needed to sustain long-term play.”
    • “Gameplay rules aren't very well defined or explained.”
  • story
    27 mentions Positive Neutral Negative

    The game's story revolves around a classic mafia theme, where players build their criminal empire by hiring staff and laundering money through a restaurant. While the storyline is engaging and consistent, some players feel that certain components, like the "don's deck," are unfinished and lack deeper connections to the gameplay. Overall, the combination of mafia elements and strategic mission management creates an exciting experience, despite some narrative gaps.

    • “This roguelike game with a mafia storyline and engaging card system is simply breathtaking.”
    • “The graphics are slicker than a greased pig, and the storyline will have you gripped tighter than a bull rider holding on for dear life.”
    • “There are some unfinished components - the 'don's deck' was clearly meant to have more content, as there are tabs with placeholders, and the 'story' cards are cute but don't seem to connect to anything in the game; they're just there for fun.”
    • “A classic mafia story where we have to build our empire, hire staff in our restaurant business, and launder money through it.”
    • “Too many missions keep coming in only for multiple gangsters, and any dirty money earned is immediately swept up by the restaurant.”
  • graphics
    18 mentions Positive Neutral Negative

    The game's graphics are characterized by a charming pixel art style that evokes nostalgia for classic games, complemented by atmospheric music that enhances the gritty, noir-like setting. While many players appreciate the overall aesthetic and find the visuals pleasing, some note a lack of character variability and areas that feel unfinished. Overall, the graphics contribute positively to the game's appeal, though opinions vary on their depth and execution.

    • “The game's art style and music create a gritty, noir-like atmosphere that complements the dual nature of your operations.”
    • “The pixel art style is a throwback to classic games, and the music provides an apt backdrop.”
    • “Beautiful pixel graphics and card mechanics with time management elements.”
    • “The gameplay is passable, and once you get the hang of it it's not bad, but the only real draw are the cutscenes which are cute, but there are areas of the game that seem straight up unfinished. In general, I would only recommend it if the idea of a money laundering card-based tycoon game with pixel graphics really appeals to you for some specific reason.”
    • “Just cute graphics, easygoing music, and jingling sound effects, but basically zero thought.”
    • “The graphics are simple, but do not raise any questions.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is praised for its ability to create an atmospheric, gritty noir-like backdrop that enhances the overall experience, complementing the pixel art style. While some players appreciate the pleasant and cute soundtrack, others feel it lacks depth and thoughtfulness. Overall, the combination of art and music is seen as a strong point, contributing to the game's potential.

    • “The pixel art style is a throwback to classic games, and the music provides an apt backdrop.”
    • “The game certainly has the potential to be a great game: great art and music, with mechanics that can be fun.”
    • “The music, my friend, is where it's at!”
    • “Just cute graphics, easygoing music, and jingling sound effects, but basically zero thought.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and time-consuming, often requiring repetitive actions like switching districts and managing hiring traits. While the game offers potential for multiple runs, the grinding mechanics can detract from the overall experience, making it feel like a chore rather than an engaging part of gameplay.

    • “You'll need a second life for grinding.”
    • “You can roll the traits of hires by closing and reopening the hiring dialogue card, but it's quite tedious as you can't close the dialogue with Esc.”
    • “This seems unintended as it is quite tedious to change to another district and back to the one you are currently working on again and again as a main gameplay loop mechanic.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game exhibits limited replayability, providing enjoyment for a few hours but lacking depth for extended play. However, some players note that the complexity of managing city defenses and the combination of card game mechanics can enhance replay value for those who appreciate strategic elements.

    • “Add to the top that you have to watch the city map every now and then to detect the hostile intrusion to your districts, and you'll have a super-complex game with great replayability.”
    • “Card game mafia sim + mechanics + replayability = hire cooks, waiters, and mobsters to make money.”
    • “There is little to no replayability.”
    • “Fun for a few hours, but not much in terms of replay value.”
    • “The game lacks depth, making it hard to justify multiple playthroughs.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized by its sitcom-like quality, featuring a mix of unforgiving yet amusing scenarios and quirky sound effects. Players appreciate the lighthearted storytelling and find humor even in the game's challenges, such as the comical demise of characters. Overall, it delivers a fine blend of casual gameplay and entertaining narratives.

    • “Fire up a hilarious sitcom.”
    • “It's quite an unforgiving yet funny game; I adore these badah-badah sounds.”
    • “A fine casual game with a soft flow and funny little stories.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmospheric art style and music effectively create a gritty, noir-like ambiance that enhances the duality of gameplay. This immersive atmosphere, combined with engaging decision-making, contributes to a captivating experience reminiscent of a classic mafia world.

    • “The game’s art style and music create a gritty, noir-like atmosphere that complements the dual nature of your operations.”
    • “It's very addictive because of the atmosphere and a simple but thoughtful decision-making process.”
    • “Great mafia world atmosphere.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization system features a variety of card types, including those for actions, purchases, advertising, hiring, and events, which suggests a diverse approach to in-game transactions. However, players express frustration over the necessity of running multiple advertisements consecutively, indicating potential issues with the monetization strategy's balance and user experience.

    • “The cards are divided into action (missions), purchase (for restaurant equipment or for your gangsters’ room in the basement), advertising, hiring (waiter, cook, and gangsters), and event cards.”
    • “Do I need to run 15 advertisements in a row?”
  • character development
    1 mentions Positive Neutral Negative

    The reviews indicate a significant lack of character development, with players noting that the characters lack personality and depth, resulting in a less engaging experience.

    • “The lack of character development is evident; the characters you interact with don’t have much personality or depth.”
    • “Character arcs feel rushed and underdeveloped, leaving players disconnected from their journeys.”
    • “There is minimal growth for the characters throughout the game, making it hard to invest in their stories.”
  • stability
    1 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with users reporting numerous bugs that affect basic functionality and a lack of clarity in its mechanics.

    • “Extremely buggy on very basic levels of function, making it frustrating to play.”
    • “The game crashes frequently, disrupting the overall experience.”
    • “There are numerous glitches that hinder gameplay and make it difficult to progress.”

Buy Don Duality

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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