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Dollar Game Cover

About

Dollar is a single player and multiplayer casual simulation game with a economy theme. It was developed by DollarDev and was released on July 12, 2024. It received mostly positive reviews from players.

Based on one of the most popular Steam games of 2024 A dollar game where you click the dollar and watch your click counter skyrocket as cash fills the screen Features: Experience the satisfaction of watching your dollar clicks go up as you click your first dollar Collect a valuable inventory item every hour Try your luck collecting the elusive golden dollar, with an extremely rare drop rate …

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80%
Audience ScoreBased on 240 reviews
replayability1 positive mentions
story3 negative mentions

  • Simple and relaxing idle/clicker gameplay that can be enjoyed casually or left running in the background.
  • Clear and clean interface with satisfying visual and audio feedback for clicks and upgrades.
  • Incorporates progression systems like upgrades, prestige mechanics, achievements, and item drops that add replayability and strategic elements.
  • Lacks creativity and depth, feeling repetitive and similar to many other clicker games without significant innovation.
  • Many in-game items and loot drops are practically worthless and difficult or impossible to sell for meaningful profit.
  • User interface issues including poor scaling, bugs, and occasional freezes, along with the game feeling like a cash grab with questionable value for its cost.
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay offers a compelling blend of straightforward clicking mechanics and deeper strategic elements like upgrades, resource management, and prestige systems, keeping players engaged over the long term. Its intuitive core loop evolves with compound multipliers and time-based bonuses, preventing monotony while satisfying tactile feedback enhances the experience. Overall, it is a well-designed incremental game that balances simplicity with depth.

    • “However, beneath its straightforward mechanics lies a deeper system of upgrades, resource management, and strategic decision-making that keeps players engaged well beyond the initial clicks.”
    • “The core gameplay loop is intuitive: players click to earn dollars, which can then be spent on a variety of upgrades and investments that automate or boost income generation.”
    • “Early stages provide immediate feedback and gratification, encouraging players to keep clicking and upgrading, while later phases introduce more sophisticated mechanics such as compound multipliers, time-based bonuses, and strategic resource allocation.”
    • “There is absolutely no gameplay here.”
    • “☐ it's just gameplay”
    • “Game free and gameplay soooo intresting and long ...yes guys?”
  • story
    6 mentions Positive Neutral Negative

    The game lacks a meaningful or deep storyline, with some users indicating that it essentially has no story at all. Overall, the narrative aspect is minimal and not a highlight of the experience.

    • “If you're looking for a game with a deep storyline or strategic challenges, this is definitely not it.”
    • “No story.”
    • “No story.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization is widely criticized as a blatant cash grab targeting fans of cheap inventory items, offering little real gameplay value and feeling more like a transaction system than a proper game.

    • “It's just a cash grab aimed at fans of cheap inventory, and honestly, it's not even worth the time to download.”
    • “Very obvious cash grab that doesn't even qualify as a game.”
    • “While it includes a few upgrades, it ultimately feels like a cash grab centered around Steam inventory items.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are widely criticized as cheap and repetitive, featuring mostly dull, low-effort designs with only rare, slightly varied color versions available. Additionally, crafting new graphics requires an excessive amount of resources, adding to player frustration.

    • “Only a money item dropping game with no effort, most likely you only get the same boring cheap made dollar graphic and ingame you can get a few very rare colored versions.”
    • “All ingame crafts need insanely much items to craft another boring cheap made graphic.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in the game is time-consuming and often requires extended play sessions, leading players to invest significant hours to progress or earn in-game currency.

    • “You'll need a second life for grinding.”
    • “If you keep your PC or laptop running all day, every day, you might as well start grinding these sweet, sweet worthless dollars like we do.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers strong replayability by encouraging players to explore various upgrade paths and strategies, enhancing the overall experience through experimentation and optimization.

    • “These features contribute to the game’s replayability, inviting players to experiment with different upgrade paths and strategies to maximize their earnings.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is praised for its light and unobtrusive soundtrack, which complements the gameplay by maintaining focus without becoming annoying or repetitive.

    • “The soundtrack and sound effects complement the game well, offering a light, unobtrusive background that maintains focus without becoming annoying or repetitive.”
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Frequently Asked Questions

Dollar is a casual simulation game with economy theme.

Dollar is available on PC and Windows.

Dollar was released on July 12, 2024.

Dollar was developed by DollarDev.

Dollar has received mostly positive reviews from players. Most players liked Dollar for its replayability but disliked it for its gameplay.

Dollar is a single player game with multiplayer and local co-op support.

Similar games include Tapple: Idle Clicker, CORN, Plantera, Idle Clans, Gridkeeper and others.