- May 14, 2019
- Lukas "Dash" Sivertsson
DISHARMONY
Platforms
About
"DISHARMONY is a Horror Role Playing game with a single-player mode and a great soundtrack. Explore musical dreams and help characters confront their nightmares in this game with a classic 80s aesthetic. Experience turn-based rhythm combat and enjoy lighthearted humor filled with puns as you uncover the world's secrets."











- The game features unique and impressive visuals, with varying art styles that enhance the dream sequences and overall experience.
- The combination of RPG and rhythm game mechanics is an interesting concept that appeals to fans of both genres.
- The soundtrack has some standout tracks that fit well with the game's atmosphere, contributing to the overall enjoyment for players who appreciate music.
- The rhythm gameplay feels poorly executed, with issues like lack of audio offset and uncomfortable mapping that detracts from the experience.
- The story is criticized for being rushed and lacking depth, with underdeveloped characters and predictable plot twists.
- Many players found the difficulty level to be unbalanced, with a steep learning curve that may frustrate those unfamiliar with rhythm games.
music
12 mentions Positive Neutral NegativeThe music in the game has received mixed reviews, with some players initially finding it disappointing but later recognizing its quality, describing it as "super duper good" and "amazing." While many appreciate the soundtrack's charm, particularly those fond of midi and sample tracker tunes, there are criticisms regarding audio balance, lack of volume control options, and some unresponsive gameplay elements that detract from the overall experience. Overall, the music is seen as a strong point that enhances the game's narrative and gameplay, despite some technical shortcomings.
“First of all: the music was super duper good 10/10.”
“The music, story, and gameplay were great and fun to experience.”
“It's a great game with a lot of heart, sweet music, and some fun things to uncover for yourself.”
“I may be subjective, but I remember being really disappointed in the music.”
“In my initial draft, I criticized how the soundtrack itself sounds kind of samey, without being able to figure out why that is.”
“There are no audio sliders, character dialogue noises are unpleasant and annoying, the volume of the music tracks feels inconsistent, and the overall volume of the game is much lower than everything else on my PC (which could have been remedied with a simple master volume slider).”