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Disciples: Domination

If you believe strategy RPGs had their heyday around the turn of the last millenium, Disciples: Domination offers hours of tactical combat and unit tinkering.
Disciples: Domination Game Cover
66%Game Brain Score
story, gameplay
graphics, grinding
63% User Score Based on 73 reviews
Critic Score 73%Based on 4 reviews

Platforms

Xbox Series X|SPCPlaystation 5Mac OSXboxWindowsPlayStation
Disciples: Domination Game Cover

About

Disciples: Domination is a single player role playing game with a fantasy theme. It was developed by Artefacts Studio and was released on February 12, 2026. It received mostly positive reviews from both critics and players.

Rule through the chaos! Fifteen years after Avyanna freed Nevendaar from the tyrannical grip of the gods, Disciples: Domination returns you to a realm hanging in the balance. In this dark fantasy strategy RPG with turn-based combat, take your place on Queen Avyanna’s throne – and attempt to hold together a crumbling kingdom. The fire of doubt burns scorching within her, sparked by the crushing we…

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63%
Audience ScoreBased on 73 reviews
story9 positive mentions
grinding4 negative mentions

  • Engaging tactical turn-based combat that is fun and satisfying, with interesting unit abilities and boss mechanics.
  • Strong continuation of lore and story from the previous game Liberation, with a rich dark fantasy world and appealing atmosphere.
  • Good progression system and gameplay improvements over Liberation, including new faction (Mountain Clans dwarves), better UI features, and refined mechanics.
  • Repetitive and lengthy combat that becomes tedious without an auto-battle feature, leading to frustration in long campaigns.
  • Poor writing and voice acting with weak, cringe-worthy dialogue and unconvincing protagonist portrayal.
  • Technical issues including frequent crashes near the end, bugs, performance problems, and lack of polish in UI and gameplay.
  • story
    40 mentions Positive Neutral Negative

    The story in the game receives mixed reviews, with some praising its continuation and expansion of the previous title’s lore, character development, and faction identity, while others criticize its weak, generic, and poorly written narrative. Though main quests are often noted as meaningful, many find side quests and dialogue underwhelming or lacking depth, with noticeable issues like localization errors and repetitive conversations detracting from immersion. Overall, the story is seen as a moderate to weak aspect, engaging for fans of the series but disappointing in writing quality for others.

    • “I'm so glad this game picks up where Liberation left off, and expands on the gameplay and story (which was epic).”
    • “If you enjoyed the story of the previous game, this one provides even more of it with interesting quests, 2 new companions with solid voice acting, while many characters from the previous game return as either playable or have some sort of cameo.”
    • “The game places a strong emphasis on storytelling, faction identity, and tactical battles.”
    • “The story bits feel like an insult to the previous writing.”
    • “I don't even have the patience to tell you about the atrocious story writing, I would say that it seems AI wrote it but that would be a slander towards AI.”
    • “Ok for timepass till you wait for Crimson Desert and other premium AAA games... story and dialogues are from children's storybook and laughable.”
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay features solid and enjoyable core mechanics with some new units and tweaks, offering tactical depth and satisfying combat reminiscent of its predecessor, Disciples: Liberation. However, many reviewers found it repetitive, lacking significant innovation or variety in units and mechanics, which can lead to tedious and grindy fights over time. Overall, while fun for fans of the series, it may feel like an incremental rather than a substantial improvement.

    • “Impactful mechanics—exactly what I want from a boss.”
    • “And the tactical gameplay is very intricate.”
    • “The gameplay is smoother, the combat is super satisfying, and it’s such a blast to finally have the mountain clans dwarves back.”
    • “The fights, that are the core feature here are tedious, not engaging, not strategic, just long and tedious and due to having even fewer units, you just pick one party and hope units won't die too fast.”
    • “The new mechanics are so scarce and not impactful that it did not change the fact that the fights are boring; the main part of the game is boring.”
    • “After playing through the first chapter, I'm left thoroughly disappointed, finding it a work of mediocrity and an unnecessary step back in both gameplay and narrative compared to the previous game.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics are generally praised for good visuals and new animations, though some users note technical issues such as glitches and stalling during combat. The art style is considered decent but less striking compared to predecessors like Disciples 3, lacking the darker, more beautiful motif.

    • “I love the graphics.”
    • “The graphics are good.”
    • “The graphics and art style are alright.”
    • “The game has technical issues like graphics bugging out or stalling during a strike.”
    • “It is beyond me, marketplace or blacksmith is even worse, I've turned all graphic settings to the lowest, didn't change anything.”
    • “The graphics and art style are alright, but Disciples 3 had a much darker and more beautiful motif; unfortunately, Domination does not reach that high point.”
  • music
    6 mentions Positive Neutral Negative

    The music is consistently praised for effectively enhancing the game's menacing atmosphere, with many players expressing strong fondness for the soundtrack, especially from earlier entries like Disciples 3. While some battle tracks are reused, the overall quality is appreciated, though fans desire more new compositions in future releases.

    • “The soundtrack was well executed again and underscores the menacing atmosphere of Nevendaar.”
    • “I always love the soundtrack; my favorite is still the one from Disciples 3.”
    • “The music is very good.”
    • “Some battle tracks are re-used from the previous game; more battle music is appreciated.”
    • “-expansion as a DLC - everything is just a reskin of Liberation, including music, models, units, layout, gameplay, equipment... and whilst it could be acceptable, the 33% 'improved' is missing; there are hardly any quality of life improvements from Liberation.”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game is widely criticized for being tedious and repetitive, especially due to frequent battles for resource points and a lack of engaging combat strategy. The absence of convenience features like automated combat exacerbates this issue, making the experience feel long and monotonous for many players.

    • “Not because I think the combat system is bad in general, but because it gets tedious in the long run, especially with repetitive battles for resource points.”
    • “But without a convenience feature like automated combat, it will become tedious for many players in the long run.”
    • “Gameplay suffers from liberation issues; the fights, which are the core feature, are tedious, not engaging, not strategic, just long and repetitive. Due to having fewer units, you simply pick one party and hope units don't die too fast.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is praised for its strong, menacing tone supported by a well-executed soundtrack, and its visual style remains largely consistent with the original games' philosophy. Overall, the game's ambiance effectively enhances the experience.

    • “The soundtrack was well executed again and underscores the menacing atmosphere of Nevendaar.”
    • “The atmosphere is great.”
    • “Atmosphere and visual style are mostly coherent in their philosophy with the original games.”
  • optimization
    3 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, with high-end hardware like an RTX 3090 struggling to maintain stable performance, causing overheating concerns. Additionally, frequent glitches such as dialogue resets, shard unequipping, sound stuttering, and UI bugs disrupt gameplay, highlighting poor optimization even early in the game.

    • “Performance is impressive; even with an RTX 3090, being in Yllien makes my PC feel like it's working at full capacity.”
    • “Performance is terrible; I have an RTX 3090 and just being in Yllien makes my PC feel like it's fighting for its life, with the radiator about to start its moonlanding mission because takeoff is near.”
    • “Sound stutters constantly at the finishing blow of fights, companions reset their dialogues frequently requiring repeated interactions, shards unequip randomly from units/companions, and the continue button gets greyed out especially during main mission choices forcing a hard reset.”
    • “Subtitles are out of sync with the spoken dialogue, and there are many other optimization issues even within just Act 1.”
  • stability
    2 mentions Positive Neutral Negative

    The game experiences frequent crashes and freezes during the Wotan fight, often causing it to close to the desktop around round 2. This issue persists despite repeated attempts, affecting different rounds and severely impacting stability.

    • “Every time at the end of round 2 of the Wotan fight, the game freezes and closes to desktop.”
    • “I retried the battle hoping for a different result, but sooner or later (sometimes in the first round, sometimes in the third) the game freezes.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game receives mixed reactions, with some users finding the unit voice lines hilarious, while others criticize the writing as unfunny and poorly executed.

    • “Plus, the unit voice lines are hilarious.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect highlights Avyanna's struggle with the heavy burden of uniting Nevendaar and rising to queen, emphasizing the game's intense and impactful storytelling.

  • monetization
    1 mentions Positive Neutral Negative

    Users strongly criticize the monetization, describing it as an aggressive and unpleasant cash grab.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Disciples: Domination is a role playing game with fantasy theme.

Disciples: Domination is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.

On average players spend around 2 hours playing Disciples: Domination.

Disciples: Domination was released on February 12, 2026.

Disciples: Domination was developed by Artefacts Studio.

Disciples: Domination has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

Disciples: Domination is a single player game.

Similar games include Disciples: Liberation, King's Bounty II, Disciples III: Reincarnation, Dark Deity 2, King's Bounty: Warriors of the North and others.