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Disciples: Domination is a single player tactical role playing game with fantasy, dark fantasy and violence themes. It was developed by Artefacts Studio and was released on February 12, 2026. It received neutral reviews from critics and mostly positive reviews from players.

Rule through the chaos! Fifteen years after Avyanna freed Nevendaar from the tyrannical grip of the gods, Disciples: Domination returns you to a realm hanging in the balance. In this dark fantasy strategy RPG with turn-based combat, take your place on Queen Avyanna’s throne – and attempt to hold together a crumbling kingdom. The fire of doubt burns scorching within her, sparked by the crushing we…

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65%
Audience ScoreBased on 110 reviews
story14 positive mentions
grinding6 negative mentions

  • Engaging and fun tactical turn-based combat with varying unit abilities and strategic positioning.
  • Immersive dark fantasy world with good ambient soundtrack and detailed graphics, providing a rich atmosphere.
  • Story continues directly from Liberation, providing additional lore and new content for returning players.
  • The game suffers from technical issues including crashes, bugs, poor optimization, and lack of features like auto-battle and quicksave on controllers.
  • Writing and voice acting quality is low, with weak narrative, grammatical errors, unconvincing characters, and inconsistent or annoying vocal performances.
  • Compared to its predecessor, the game feels like a scaled-down expansion with fewer units, companions, and less meaningful player choices, resulting in a less satisfying experience.
  • story
    81 mentions Positive Neutral Negative

    The story in this game receives mixed reviews, with some praising its continuation of the Nevendaar lore and engaging side quests, while many criticize its weak writing, linear progression, and underwhelming narrative impact. The Domination campaign, in particular, is viewed as poorly executed and disappointing compared to Liberation. Overall, the story is considered passable but lacks depth, polish, and compelling character development, making it less satisfying for those seeking a rich, mature narrative.

    • “Amazing game, both Liberation and Domination are just the thing to play if you are a fan of the story and the world of Nevendaar.”
    • “It’s like someone else said in another review, 'nothing amazing, it’s like junk food,' which is not necessarily a bad thing; it can be quite a tasty game if you’re into turn-based games that have a good enough story to keep you interested from battle to battle.”
    • “The gameplay is driven well by the story.”
    • “The dominion story ends... terrible.”
    • “Runs terribly, significantly less units, the voice acting is horrendous, story seems like it was made by a toddler.”
    • “The gobbledygook plot twists and turns with the puppetmaster pulling that guy’s strings who was subsequently pulling another minion’s strings, who was actually hired by an evil god just had me constantly rolling my eyes.”
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay of Disciples: Domination is generally seen as a solid continuation of its predecessor, featuring enjoyable tactical battles and exploration with a familiar turn-based style. However, many reviews highlight a lack of innovation, repetitive mechanics, and tedious, lengthy fights that can diminish long-term engagement. While some new features and units add freshness, the overall experience feels like a reskin with only minor improvements.

    • “The core gameplay - the exploration as well as the tactical battles - are still fun overall.”
    • “The gameplay is smoother, the combat is super satisfying, and it’s such a blast to finally have the mountain clans dwarves back.”
    • “After having played it to completion, it is a little better than initially thought; the battle mechanics are enjoyable with a good variety of abilities and skills to choose from.”
    • “The fights, that are the core feature here, are tedious, not engaging, not strategic, just long and tedious. Due to fewer units, you just pick one party and hope units won't die too fast.”
    • “The new mechanics are so scarce and not impactful that it did not change the fact that the fights are boring; the main part of the game is boring.”
    • “After playing through the 1st chapter, I'm left thoroughly disappointed, finding the gameplay mediocre with unnecessary steps back compared to the previous game.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics are generally praised for being immersive, beautiful, and well-animated with appropriate ambient soundtracks, though some users note technical issues like glitches and stalling. However, the art style is considered less memorable and less dark compared to previous titles, leading to a more generic and less striking visual experience.

    • “+ The artwork, graphics, and surroundings are immersive and beautiful, and the ambient soundtrack is well-crafted and appropriate to the environment.”
    • “There is a lot of voice acting, the graphics are better, most interfaces feel better.”
    • “The graphics are good, the gameplay is good, the voice acting is acceptable.”
    • “Instead we get bland graphics, forgettable music, unlikeable main character and long tedious fights with no auto-battle feature.”
    • “The game has technical issues like graphics bugging out or stalling during a strike.”
    • “It is beyond me, marketplace or blacksmith is even worse, I've turned all graphic settings to the lowest, didn't change anything.”
  • music
    9 mentions Positive Neutral Negative

    The music received mixed feedback, with some users finding it generic and forgettable, while others praised the well-crafted ambient soundtrack that enhances the game's atmosphere. Fans appreciated the soundtrack from previous installments and desired more variety, especially in battle tracks. Overall, the music is considered good but lacking memorable or significant improvements.

    • “The soundtrack was well executed again and underscores the menacing atmosphere of Nevendaar.”
    • “I always love the soundtrack, my favourite is still the one from Disciples 3.”
    • “+ The artwork, graphics and surroundings are immersive and beautiful, and the ambient soundtrack is well-crafted and appropriate to the environment.”
    • “It's a generic fantasy turn-based strategy with no gothic artstyle, no memorable music or storyline.”
    • “Instead we get bland graphics, forgettable music, unlikeable main character and long tedious fights with no auto-battle feature.”
    • “Some battle tracks are re-used from the previous game; more battle music is appreciated.”
  • grinding
    6 mentions Positive Neutral Negative

    The grinding aspect is widely criticized for being long, tedious, and repetitive, with battles lacking engagement and strategic depth. The absence of an auto-battle or convenience feature exacerbates the monotony, making resource farming and combat feel like a chore over time.

    • “Not because I think the combat system is bad in general, but because it gets tedious in the long run, especially with repetitive battles for resource points.”
    • “But without a convenience feature like automated combat, it will become tedious for many players in the long run.”
    • “The throne room is a good mechanic, but after a while it got really tedious.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is generally well-executed, with a coherent visual style and a menacing soundtrack that captures the essence of Nevendaar. However, some players feel that this spin-off fails to fully replicate the atmosphere of the original Disciples titles, particularly Disciples II.

    • “The soundtrack was well executed again and underscores the menacing atmosphere of Nevendaar.”
    • “The atmosphere is great.”
    • “Atmosphere and visual style are mostly coherent in their philosophy with the original games.”
    • “This spin-off saga does not capture the atmosphere of the originals at all; compared to Disciples II, which is still the best in the series.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, notably a recurring, game-breaking freeze during the Wotan fight that causes crashes and forces restarts. This persistent glitch seriously disrupts gameplay and detracts from the overall experience.

    • “To get through the whole game with no issues only to encounter a buggy, game-breaking glitch makes this an easy game to avoid.”
    • “Every time at the end of round 2 of the Wotan fight, the game just freezes and closes to desktop.”
    • “So I retry the battle, hoping the result will be different, but sooner or later (sometimes on the first round, sometimes on the third round) the round freezes.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is problematic, causing significant performance issues even on high-end hardware like the RTX 3090, including frequent stuttering and overheating. Additionally, there are persistent bugs such as dialogue resets, shard unequip glitches, and subtitle mismatches that undermine the overall experience.

    • “Performance is poor; I have an RTX 3090, and just being in Yllien sounds like my PC is fighting for its life, with the radiator about to take off like a moonlanding mission.”
    • “When the fight ends with a finishing blow, the sound stutters like no tomorrow.”
    • “The shards tend to unequip for some reason from units/companions during gameplay.”
  • monetization
    2 mentions Positive Neutral Negative

    Users criticize the monetization for feeling like a low-quality cash grab, highlighting the lack of unique content such as bespoke voicelines for paid units. Overall, it is viewed negatively and seen as exploitative.

    • “The daughter of sin, a unit originally released as part of a low quality cash grab DLC, still doesn't have bespoke voicelines.”
    • “This is a disgusting cash grab!”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game receives mixed reactions, with some players finding the unit voice lines hilarious, while others feel the writing lacks comedic quality. Overall, the humor may appeal to some but falls flat for others.

    • “Plus the unit voice lines are hilarious”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect highlights Avyanna's struggle with the heavy responsibilities of uniting Nevendaar and ascending to queen, portraying a sense of burden and emotional strain.

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60%Critics’ scoreBased on 1 critic reviews
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Disciples: Domination is a tactical role playing game with fantasy, dark fantasy and violence themes.

Disciples: Domination is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.

On average players spend around 2 hours playing Disciples: Domination.

Disciples: Domination was released on February 12, 2026.

Disciples: Domination was developed by Artefacts Studio.

Disciples: Domination has received mostly positive reviews from players. Most players liked Disciples: Domination for its story but disliked it for its graphics.

Disciples: Domination is a single player game.

Similar games include Disciples: Liberation, King's Bounty II, King's Bounty: Warriors of the North, Legends of Eisenwald, Pathfinder: Wrath of the Righteous and others.