Direct
- August 17, 2017
- ToastieLabs
"Direct" is a fast-paced score-attack rhythm game where players avoid obstacles to the beat of color- and sound-based cues. The game offers cosmetic upgrades and increasingly difficult modes, providing a challenging and replayable experience within a 2-hour playtime. Unlocking higher difficulty levels and "Slow-Mode" adds to the skill ceiling, offering endless opportunities to better personal high scores.
Reviews
- The game is colorful and can be fun to play when you're bored.
- It offers a lot of achievements, making it a good option for achievement hunters.
- The price is reasonable for what it offers.
- The game crashes frequently and has many glitches, making it frustrating to play.
- The audio is loud and annoying, with repetitive sounds that can lead to headaches.
- Gameplay can become boring and tedious, especially when grinding for achievements.
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics of the game are described as colorful and basic, with a score of 3/5, indicating a lack of sophistication. While the visuals are fun, they are poorly optimized for low-end devices, and the constantly changing color schemes may pose issues for players sensitive to flashing lights. Overall, the graphics are seen as a mixed bag, offering a vibrant but potentially overwhelming experience.
“Short, fun, colorful graphics and sounds.”
“The visuals are vibrant and engaging, adding to the overall experience.”
“The graphics are simple yet effective, perfectly fitting the game's style.”
“An endless runner & dodge game in very basic graphic design.”
“It's a good game but badly optimized for low-end laptops with small RAM and graphics.”
“Now another horrible thing about this suffer machine - visuals - you are chased by rainbow vomit, and it constantly glows and changes colors - epilepsy - on top of that, every passed block reverts the color scheme of the level - epilepsy.”
- music6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game has received overwhelmingly negative feedback, with players finding it excessively loud and lacking a volume slider. Many describe the ambient music as more akin to noise that is headache-inducing, and the repetitive ding sound accompanying each block passed is particularly grating. Overall, users recommend turning off the music immediately upon starting the game.
“The first thing you should do when you boot up this game is turn off the music.”
“- First of all, it sounds horrible - ambient music sounds more like ambient noise, hurts my head. On top of that, every passed block is followed by a ding sound. Can you imagine running through 500 blocks and it dings 500 times?”
“Music is a little too loud with no volume slider.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game experiences notable glitches and mistakes, which can detract from the overall experience; however, players still find enjoyment despite these stability issues.
“There are some glitches and mistakes in the game, but I've had some fun with it.”
- gameplay2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay has received consistently low ratings, with users expressing dissatisfaction and rating it at 2 out of 5. This suggests that players find the gameplay lacking in quality or engagement.
- optimization2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game is generally well-received, but it suffers from poor optimization, particularly on low-end laptops with limited RAM and graphics capabilities.
“It's a good game but badly optimized for low-end laptops with small RAM and graphics.”