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Die Young: Prologue

Die Young: Prologue Game Cover
75%Game Brain Score
gameplay, story
monetization, stability
75% User Score Based on 188 reviews

Platforms

PCWindows
Die Young: Prologue Game Cover

About

Die Young: Prologue is a single player action adventure game. It was developed by IndieGala and was released on June 15, 2019. It received mostly positive reviews from players.

In Die Young: Prologue, play as Nehir, a political party agent, on a mission to infiltrate an island and save her captive leader while eliminating Brother n.1. After her cover is blown, she must now make a daring escape to the rendezvous point. This action-adventure game features a linear structure, but still allows players the freedom to use their skills and creativity to navigate through. Will Nehir succeed or will she die young?

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75%
Audience ScoreBased on 188 reviews
gameplay12 positive mentions
monetization13 negative mentions

  • Die Young: Prologue offers a captivating atmosphere filled with tension and primal fear, effectively immersing players in its world.
  • The parkour mechanics are smooth and intuitive, allowing for agile movement and exploration of the environment.
  • Visually, the game impresses with its beautiful yet threatening Mediterranean island landscapes, enhancing the overall experience.
  • The game is criticized for its short length, which may leave players wanting more content.
  • Combat and stealth mechanics are often described as clunky and unbalanced, leading to frustrating encounters, especially with the final boss.
  • There are numerous bugs and performance issues, including crashes and AI problems, which detract from the overall gameplay experience.
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay of the prologue is a mixed bag, featuring a blend of stealth, combat, and parkour mechanics that some players find enjoyable, while others criticize the clunky melee combat and basic AI. Although it offers a non-linear experience with multiple routes, many reviewers note that the gameplay feels linear and lacks depth, particularly in stealth mechanics. Overall, it serves as a teaser for the full game, showcasing its potential but also highlighting areas for improvement, such as crafting and more complex gameplay elements.

    • “It's clearly a bit of a sandbox of toys and mechanics from the base game.”
    • “The gameplay is nice; it has a crafting component and nice climbing and jumping mechanics, reminiscent of Dying Light due to the mobility factor. The crafting is alright, not really complex, but it doesn’t need to be.”
    • “Good level design, good atmosphere, good gameplay.”
    • “Mechanics - melee combat mechanics feel a bit clunky.”
    • “Gameplay - the gameplay itself is quite linear.”
    • “The game promotes stealthy gameplay but the stealth gameplay is pretty low standard and at least in the prologue there is no takedown ability (maybe because it would be too easy with such a stupid AI?).”
  • story
    35 mentions Positive Neutral Negative

    The story in "Die Young: Prologue" serves as a prequel, providing context to the main game's events, particularly surrounding Daphne's kidnapping. While some players appreciate the backstory and connections to the main narrative, others criticize the prologue for its vague plot and lack of depth, suggesting that it primarily functions as a brief, action-oriented experience rather than a fully fleshed-out story. Overall, it offers intriguing elements for those familiar with the main game, but may leave newcomers wanting more clarity and substance.

    • “Additionally, it serves as the actual story prequel, detailing events occurring just before Daphne's kidnapping.”
    • “Die Young: Prologue narrates the events that occurred a few hours before the main story of Die Young.”
    • “I recommend you the game if you like action-adventures with a compelling story.”
    • “Although playing the main game first is advisable, since the plot was vague as hell.”
    • “The story isn’t really there; it’s more a run-for-your-life type of scenario, but it's a 1-hour experience so the story isn’t the main focus.”
    • “Everything about this prologue feels clumsy: story, writing, graphics, animation, movement, and especially the combat.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising their quality and aesthetic appeal, particularly for an indie title, while others criticize them for being dated or inconsistent, with issues like graphical glitches and performance drops during intense moments. Overall, players appreciate the visual style but note that further polish and optimization could enhance the experience.

    • “Good indie-stealth-parcour-crafting-action-adventure with interesting setting and nice graphics.”
    • “It's a technically sound game with good graphics.”
    • “You can really immerse yourself into this game as the graphics are amazing for an indie PC game.”
    • “Everything about this prologue feels clumsy: story, writing, graphics, animation, movement, and especially the combat.”
    • “Dated graphics and rather stale controls.”
    • “Tragic optimization, tragic graphics, tragic gameplay ... three times no.”
  • monetization
    13 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized for being misleading, as it primarily serves as an advertisement for another product rather than a full game. Reviewers express frustration over the practice of publishing demos and ads as standalone titles, arguing that it detracts from genuine games and misleads consumers. Overall, the monetization strategy is seen as exploitative and detrimental to the gaming community.

    • “If you enjoy advertisements, you can consume them for free on the web or on YouTube without needing to add them to your game library, download them, and then launch the advertising.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers; you deserve better than adverts.”
  • stability
    9 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs and glitches, such as falling through the floor and game crashes. While some users found the game relatively polished compared to other early access titles, the overall consensus highlights a frustrating level of jankiness that detracts from the experience.

    • “This game is buggy as hell. I was enjoying it at first, but now after 7 hours, I cannot even recommend playing it.”
    • “Sorry guys, but this is so buggy :( When I was near to finish the first level, the game crashed and exited me to desktop :( RIP.”
    • “So buggy it hurts sometimes - falling through the floor, enemies' stones going through walls, and more.”
  • optimization
    9 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players experiencing significant performance issues, including frequent crashes, fluctuating frame rates, and high RAM consumption, making it unplayable on lower-end systems. Conversely, a few users reported smooth performance and friendly system requirements, indicating that optimization may vary depending on individual hardware configurations. Overall, the consensus leans towards poor optimization, particularly for those without high-end PCs.

    • “Great optimization, great gameplay, great graphics ... three times yes”
    • “The game is nicely optimized, runs smoothly and the system requirements are pretty friendly.”
    • “Performance was also quite solid (when it did not crash).”
    • “This game isn't optimized enough to run without lag.”
    • “Bad performance; at some points, my FPS suddenly dropped to 40 or lower, and lowering the graphics settings from high to low does nothing at all.”
    • “The game is really poorly optimized. It's not as smooth as I thought. I don't recommend downloading it unless you have a really powerful PC. This game consumes more RAM than a drunken Santa on Christmas Day. I have 32 GB of RAM, and still, the more I advance in the game, the slower it gets.”
  • music
    4 mentions Positive Neutral Negative

    The game's music is highly praised for its excellent soundtrack, especially the end-credits theme, which enhances the overall atmosphere. The combination of eerie ambient sounds and music effectively creates tense and spooky moments, contributing to the immersive experience of the story and worldbuilding.

    • “Excellent soundtrack, particularly the end-credits theme.”
    • “Atmosphere - the story, the worldbuilding, and occasional eerie ambient sounds create a spooky 'let's get out of here' atmosphere that is supported by music and great voice acting.”
    • “The game's music and ambience can create creepy or tense moments.”
    • “One of the cinematics will probably remind you of those kinds of horror movies with a big, menacing character who has a penchant for killing people for no reason, accompanied by unsettling music in the background.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is highly praised for its effective level design, immersive worldbuilding, and eerie ambient sounds that contribute to a tense, "let's get out of here" feeling. This is further enhanced by a compelling story, atmospheric music, and strong voice acting, creating a captivating and spooky experience.

    • “Atmosphere - the story, the worldbuilding, and occasional eerie ambient sounds create a spooky 'let's get out of here' atmosphere that is supported by music and great voice acting.”
    • “Good level design, good atmosphere, good gameplay.”
  • humor
    2 mentions Positive Neutral Negative

    Players appreciate the humor in the game, particularly highlighting the amusing ragdoll physics that can lead to funny glitches and unexpected interactions with the environment. The game's ending is also noted for its comedic touch, contributing to an overall lighthearted experience.

    • “Very nice game with a funny ending.”
    • “The ragdolls are what I love to see in any game because they are the funniest element sometimes, especially if they bug or glitch with the map or objects.”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Die Young: Prologue is a action adventure game.

Die Young: Prologue is available on PC and Windows.

On average players spend around 1 hours playing Die Young: Prologue.

Die Young: Prologue was released on June 15, 2019.

Die Young: Prologue was developed by IndieGala.

Die Young: Prologue has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Die Young: Prologue is a single player game.

Similar games include Die Young, DESOLATE, Escape Dead Island, Sniper Ghost Warrior 3, Beyond Hanwell and others.