Diced-64
- July 1, 2020
- Jamie Fuller
Diced-64 was the first game i wrote upon returning to 6510 assembly language, it was a challenge but great fun and and a good learning experience Diced-64 was based on an android game I wrote with the same name (Link) It was designed to be less thank 4K in size as I was thinking of entering it into the craptastic compo but I thought the game was a bit too serious for the compo. There are 25 levels…