- March 3, 2023
- Denaton
Dice Hero: The Unoriginal Story
Platforms
About
In "Dice Hero: The Unoriginal Story," players navigate randomly generated worlds in a roguelike format, collecting dice, items, and blessings to power their attacks against monsters. Turn-based battles require players to strategically use their dice and items, with enemies also utilizing dice and blessings for their abilities. The game is heavily reliant on RNG, offering a variety of items with limited uses.
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- The game is enjoyable and can be completed in one session, making it a great choice for casual play.
- It has a good core gameplay experience with potential for future updates and improvements.
- The developer is actively engaging with the community, which enhances the game's replayability and overall experience.
- The balance of difficulty is inconsistent, with the final world being particularly frustrating and tedious.
- Character differentiation is limited, leading to a lack of variety in gameplay and strategies.
- The game can be heavily reliant on RNG, making certain encounters feel unfair and discouraging.
gameplay
6 mentions Positive Neutral NegativeGameplay features a solid core that can be enjoyable if players can overlook some imbalances. However, once players identify effective items, character differentiation diminishes, and the roguelike elements fail to introduce significant variety. Certain mechanics, such as unavoidable damage penalties and lack of counter-play options, detract from the overall experience.
“If you can overlook occasional imbalances, there is a nice core gameplay experience waiting for you.”
“Once you have figured out which items work, every character looks the same and the roguelike aspects of gameplay don't throw much variation that matters.”
“Mechanics like 'you don't get your first turn' and 'all damage you deal is reduced to 1, also this monster will retaliate with insane amounts of poison or thorns damage' when there are no counter-plays to this is nonsense.”