Diamond Joyce and the Secret of Crystal Cave
- September 16, 2016
- Rake in Grass
In "Diamond Joyce and the Secret of Crystal Cave," embark on a thrilling quest to discover long-lost treasures hidden in perilous caves, pyramids, and temples across various ancient civilizations. Solve intricate puzzles in over 250 levels, utilizing boulders, teleports, crystals, and other unique objects to bypass traps and dangers. This adventure logic game caters to all ages, offering a challenging yet enjoyable experience in the labyrinths of Egypt, Japan, India, and the Aztec empire.
Reviews
- Colorful boulder dash-style game with unique mechanics and challenging levels.
- Includes a scenario editor for creating additional levels, enhancing replayability.
- Accessible gameplay with a good quicksave/load system, allowing players to manage mistakes easily.
- Lack of variety in music and basic animations for boulders, which detracts from the experience.
- Limited modern features compared to similar games, making it feel outdated.
- Graphics appear squashed, suggesting it was designed for older screen resolutions.
- gameplay1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The gameplay is characterized by a vibrant boulder dash style, featuring unique mechanics and challenging levels that provide an engaging experience for players.
“A colorful Boulder Dash-style game with unique mechanics and challenging levels.”
“The gameplay is engaging and offers a perfect balance of challenge and fun.”
“Each level introduces new elements that keep the experience fresh and exciting.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game has been criticized for its lack of variety, leading to a repetitive listening experience that detracts from overall enjoyment.
“There is a lack of variety in the music, making it feel repetitive and uninspired.”
“The soundtrack is quite limited, which detracts from the overall experience.”
“I found the music to be monotonous, with very few standout tracks.”
- graphics1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics of the game are criticized for appearing squashed, suggesting that it may have been designed for 4:3 screen resolutions, which is evident in the provided screenshots.
“For some reason, the game graphics are always squashed, as though it was designed to run at 4:3 screen resolutions (you can see this in the screenshots as well).”