- May 16, 2011
- Geoff 'Zag' Keene
- 4h median play time
DETOUR
Platforms
About
DETOUR is a single player and multiplayer real-time strategy game with a business theme. It was developed by Geoff 'Zag' Keene and was released on May 16, 2011. It received neutral reviews from players.
DETOUR is a real-time business strategy game for 1-2 players, offering single-player, co-op, and PvP modes. Your goal is to build a path for your truck convoy to reach its destination, while competing against AI or human adversaries. With adaptive AI opponents, 5 modes of play, and dozens of single-player maps, DETOUR provides endless strategies and challenges in a feature-rich package. Its epic soundtrack complements the engaging resource allocation and route planning gameplay.










- The game features a unique concept that combines logistics and strategy, making it engaging for players who enjoy tactical gameplay.
- The minimalist graphics and clean interface contribute to a clear understanding of gameplay mechanics, allowing for quick decision-making.
- The soundtrack adds an energetic atmosphere that enhances the overall experience without being distracting.
- The controls can feel clunky and unresponsive, especially under pressure, which detracts from the fast-paced nature of the game.
- The AI can be unbalanced, often ganging up on the player, making single-player modes frustrating and less enjoyable.
- The multiplayer community is sparse, leading to reliance on AI opponents, which can diminish the competitive aspect of the game.
- gameplay84 mentions Positive Neutral Negative
The gameplay of "Detour" is characterized by its straightforward mechanics focused on constructing roadways and navigating obstacles in a competitive environment, which can be engaging but often feels repetitive and simplistic. While the minimalist design supports the core mechanics, players have noted issues with AI pathfinding, clunky controls, and a lack of depth that can detract from the overall experience. Despite its potential for fun in multiplayer settings, the game struggles with balance and technical glitches, leading to a mixed reception regarding its long-term appeal.
“The gameplay structure of Detour is what makes it stand apart from other strategy games.”
“The game's core mechanic revolves around constructing roadways in real time, navigating a dynamic landscape filled with obstacles and adversaries.”
“The fun in this game truly lies in the simplicity of the gameplay, but the complexity the game can take on when played by two skilled players.”
“Switching between tools and placing tiles quickly takes practice, and the lack of fluidity sometimes clashes with the fast-paced demands of the gameplay.”
“I had some issues with the AI's pathfinding and occasional glitches that can disrupt the flow of gameplay.”
“Detour falls short with its overly simplistic graphics and shallow gameplay that quickly feels repetitive.”
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Frequently Asked Questions
DETOUR is a real-time strategy game with business theme.
DETOUR is available on PC, Windows and Linux.
On average players spend around 7 hours playing DETOUR.
DETOUR was released on May 16, 2011.
DETOUR was developed by Geoff 'Zag' Keene.
DETOUR has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its story.
DETOUR is a single player game with multiplayer and local co-op support.
Similar games include Tower Wars, Omerta City of Gangsters, Meridian: New World, Offworld Trading Company, Crush Your Enemies and others.







