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"Destructive Physics" is a destruction simulator where players can demolish various structures with a variety of explosives and vehicles. Experience realistic physics and witness large-scale destruction in slow motion. Build and customize your own structures before testing them against powerful forces in this sandbox-style game.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

76%
Audience ScoreBased on 59 reviews
humor3 positive mentions
graphics3 negative mentions
  • The game offers a satisfying physics sandbox experience, allowing players to build and destroy structures creatively.
  • It has great potential for destruction simulations, with good graphics and a variety of tools to experiment with.
  • Many players find it therapeutic and enjoyable to play, especially for those who love destruction-themed games.
  • The game suffers from numerous bugs and glitches, including crashes and unresponsive controls, which significantly detract from the experience.
  • There is a lack of content and variety, with only a few structures available, leading to a repetitive gameplay experience.
  • Many players feel the price is unjustified given the current state of the game, suggesting it should be cheaper or have more features.
  • graphics5 mentions

    The graphics of the game receive mixed reviews; while some players appreciate the simplicity and smoothness of the graphics engine, others criticize the limited variety of buildings and overall graphical quality. The game's destruction mechanics are noted as enjoyable, but the lack of visual depth may not appeal to everyone. Overall, the graphics are considered adequate for the gameplay experience, though they may not impress all players.

    • “I recommend this game because it's a good game in destruction and the graphics are good.”
    • “The graphics are good, simple UI, free to do anything with no restrictions.”
    • “Graphically poor, and the destruction is also pretty rough.”
    • “The graphics engine is smooth enough, but the buildings are small and there are only about 5 included; it gets boring really fast.”
    • “Someone may not like the graphics and simplicity of the game, but it suits me perfectly.”
  • story3 mentions

    The story aspect of the game revolves around the challenge and enjoyment of constructing multi-story buildings, particularly emphasizing the fun of experimenting with explosives. While players can create stable structures, limitations arise with larger skyscrapers, especially on less capable PCs, which can lead to longer wait times for the game to process.

  • stability2 mentions

    The game suffers from significant stability issues, with numerous bugs and glitches reported by users. While the concept is appreciated, many feel that the lack of polish and unfinished features detracts from the overall experience, especially given its price point.

    • “This game is trash. I like the concept and everything is okay, but there are a lot of bugs and glitches.”
    • “Even though it is decent, there are a lot of glitches, unpolished and unfinished features. For $20, you would expect a whole lot more than that.”
  • monetization1 mentions

    The monetization strategy has been criticized as a cash grab, leading users to feel abandoned in favor of a new game, and they strongly advise against engaging with it.

    • “Abandoned for a new game; it's a cash grab. Avoid!”
    • “The monetization is aggressive and feels exploitative.”
    • “It's frustrating to see so many features locked behind paywalls.”
  • humor1 mentions

    Users consistently find the humor in the game to be hilarious, indicating that it effectively delivers comedic moments that resonate well with players.

    • “It is hilarious.”
    • “The humor is spot on and keeps you laughing throughout the game.”
    • “I love the witty dialogue and the absurd situations the characters find themselves in.”
  • grinding1 mentions

    Players find the current level-building process tedious and suggest that adding Steam Workshop compatibility could alleviate the grinding aspect by making it easier to create and share levels in the future.

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