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Demolition Company Game Cover

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Demolition Company is a single player and multiplayer racing game. It was developed by Giants Software and was released on August 3, 2011. It received positive reviews from players.

Drive a bunch of construction machinery as you try to bust up buildings in this game from Giants Software.

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87%
Audience ScoreBased on 215 reviews
story10 positive mentions
graphics5 negative mentions

  • Satisfying and fun demolition gameplay with a variety of tools and heavy machinery to tear down buildings.
  • Relaxing and addictive experience, perfect for players who enjoy destruction, methodical work, and controlled chaos.
  • Nostalgic charm with decent physics and approachable controls; the Gold Edition adds extra content and replay value.
  • Outdated graphics and somewhat simple or flawed physics, causing unrealistic debris and vehicle behavior.
  • Short gameplay length with repetitive missions and limited content; lack of robust mod support and sandbox mode.
  • Some clunky controls, minor bugs, and occasional technical issues including crashes, poor resolution handling, and lack of joystick support.
  • story
    63 mentions Positive Neutral Negative

    The story mode offers a straightforward, mission-based progression with a variety of demolition tasks and tools, including explosives that add excitement to otherwise repetitive gameplay. While the missions are engaging and provide some challenge, the overall content is limited, leading to a short playtime of around 5-7 hours and little incentive once completed. The game allows mission replay with unlocked tools, adding some replay value, but lacks depth and diversity in its storyline and objectives.

    • “Released in 2011, it delivers a charming mix of structured missions and physics-driven demolition work, giving players a full toolbox of machinery—from excavators and bulldozers to explosive charges—to bring structures crashing down in the most efficient (or entertaining) way possible.”
    • “The controls are approachable, and the missions offer a relaxing, almost therapeutic experience—especially for players who enjoy methodical, step-by-step work or just love controlled chaos.”
    • “After completing all the missions you can replay the older missions with any tools or vehicles you like (including the explosives) and unlock special tools like the repulsor gun.”
    • “There's a bit too little content, making the game repetitive after a while. Collecting rubble using some of the vehicles to deliver them to shredding in some missions can be quite annoying and really make you turn away from the game. It's also in part due to these missions why I never finished the game fully, either on Steam or on my old copy.”
    • “It took me about six hours to complete all missions. After that, there is nothing more to do other than playing the same missions again and again, trying different strategies.”
    • “Some of the missions are boring, especially the ones where you have to transport rubble.”
  • graphics
    21 mentions Positive Neutral Negative

    The graphics are generally described as dated and basic, with simple visuals that are sufficient but unimpressive, especially on larger maps where textures and environments look poor. Though not up to modern standards and featuring some glitches, the graphics remain playable and do not significantly detract from the overall experience for fans of the genre. The physics and visual effects receive mixed feedback but add a certain charm despite their limitations.

    • “Graphics are simple and decent enough, making the game look nice and playable.”
    • “If you use a monitor and graphics card capable of higher resolutions, you sadly won't have much here, but I personally think that 1920x1080 is far from bad or the worst thing possible.”
    • “Graphics, while certainly dated, are still easily salvageable and enough to make the game playable - they don't take from the experience too much unless you are on the main maps such as the city where the demolition company headquarters building and store with equipment are, because then, yeah, the environment really does look quite bad.”
    • “There are bugs, graphical glitches, and many improvements needed. Considering the current price, wait for a sale to buy this.”
    • “The graphics aren't up to today's standards - really outdated.”
    • “The graphics aren't impressive, and the physics engine lacks realism (concrete pieces bounce unrealistically), but the game has a certain charm.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is straightforward, enjoyable, and rewarding, centered around demolition contracts and upgrading equipment to tackle more complex jobs. While generally satisfying and varied, some find it short or dull, and a lack of in-game music is noted as a drawback. The Gold Edition enhances the experience with bonus levels and extra content.

    • “The gameplay is straightforward yet rewarding: earn money through demolition contracts, buy better equipment, and tackle bigger, more complex jobs.”
    • “The gold edition adds bonus levels, extra tasks, and improved content that expands the original gameplay loop.”
    • “Satisfying demolition gameplay with varied tools and machines.”
    • “- dull gameplay”
    • “- short gameplay”
  • grinding
    8 mentions Positive Neutral Negative

    Grinding in the game is noted as somewhat tedious, especially early on and during scrap collection on larger maps, though it is not mandatory and offset by enjoyable destruction physics. Some players find certain mechanics unclear, leading to wasted effort, and desire more varied content or progression systems to reduce repetitiveness. Overall, grinding is seen as a minor drawback that could be improved with expanded features and more engaging objectives.

    • “The game is short and a bit grindy in the beginning, but the destruction physics make up for it.”
    • “My only real faults thus far are that it can be hard to tell when the game has decided pieces of debris are broken, causing the player to waste time drilling pieces that don't need it, and that the scrap collection, while a fun diversion at first, becomes very tedious as the maps get bigger (the scrap is not mandatory, however).”
    • “Cons: slightly boring at first and the airport missions can be tedious.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is inconsistent, with many users reporting frequent bugs, glitches, and occasional crashes, while a few note smooth performance without issues. Overall, the experience is marred by technical problems that affect gameplay.

    • “No glitches, runs smooth”
    • “I can only turn to the right, and the game freezes when I don't.”
    • “There are bugs, graphical glitches, and many improvements needed; considering the current price, wait for a sale to buy this.”
    • “Full of minor bugs, a few glitches, and only about 5-7 hours worth of missions before completion.”
  • music
    4 mentions Positive Neutral Negative

    The game features only one soundtrack and lacks music during gameplay, leading users to suggest that adding in-game music would improve the experience. Players often need to play their own tracks while playing.

    • “No music during gameplay, some music really would be a nice touch.”
    • “No music during gameplay, some music really would be a nice touch.”
    • “No music except for one soundtrack, you need to get your own tracks.”
  • humor
    3 mentions Positive Neutral Negative

    The game’s humor is widely praised for its hilarious and goofy moments, especially in mission mode where the physics engine creates amusing antics. Many players find it genuinely funny, often inspired by entertaining gameplay videos.

    • “You can goof off in mission mode; make the physics engine do funny stuff.”
    • “This game is hilarious. I just watched Robbaz play it; I was laughing so hard afterward that I downloaded the game, and it is still very funny.”
    • “Funny ahh game.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers high replayability through diverse ways to destroy buildings and added mods that enhance the experience. While the main career is relatively short, players find it enjoyable to revisit as a stress reliever after completing all missions.

    • “A really fun game, career is pretty short, but the replay value is high, destroying buildings in different ways!”
    • “It has good replay value as a stress reliever once you "beat" the game, that is finishing all the main missions.”
    • “And you can only find about 3 or 5 mods but I recommend installing them for more replayability.”
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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Demolition Company is a racing game.

Demolition Company is available on PC, Mac OS, Windows and Linux.

On average players spend around 5 hours playing Demolition Company.

Demolition Company was released on August 3, 2011.

Demolition Company was developed by Giants Software.

Demolition Company has received positive reviews from players. Most players liked Demolition Company for its story but disliked it for its graphics.

Demolition Company is a single player game with multiplayer support.

Similar games include Demolish & Build 2018, Construction Simulator 2015, Demolish & Build 2017, Red Faction: Guerrilla, Instruments of Destruction and others.