Skip to main content

Delirium

30%Game Brain Score
atmosphere
story, graphics
47% User Score Based on 15 reviews

Platforms

PCPCWindowsWindows

About

Woken up in a strange and seemingly abandoned house, you discover what insanity has prevailed as you uncover the remnants of its past guilt-ridden inhabitant.

Delirium screenshot
Delirium screenshot
Delirium screenshot

47%
Audience ScoreBased on 15 reviews
atmosphere3 positive mentions
graphics2 negative mentions

  • The game is free, making it a low-risk experience for players.
  • The atmosphere and writing have been praised for their Lovecraftian elements and overall direction.
  • The graphics are decent, and the game shows promise from a single developer's effort.
  • The gameplay is heavily reliant on reading lengthy notes, which detracts from the overall experience.
  • The story lacks depth and clarity, leaving players confused about the plot and their objectives.
  • There are technical issues, including bugs and poor sound design, which hinder immersion.
  • story
    11 mentions Positive Neutral Negative

    The story has received mixed reviews, with some players appreciating its direction and writing, while others find it overly verbose and lacking in engagement. Many feel that the narrative is insufficiently intriguing and relies too heavily on lengthy texts and journals, leaving players confused and disconnected from the plot. Overall, the storytelling is criticized for being inadequate for the game's length and failing to provide a compelling experience.

    • “I liked the overall direction of the story; the writing was pretty good, but it was way too much for a game of this length.”
    • “How should I put this in mild terms…the story from Delirium makes other abstract titles run for the hills.”
    • “You need to find and use them if you want to progress the story.”
    • “How should I put this in mild terms… the story from Delirium makes other abstract titles run for the hills.”
    • “However, the story is lacking in any kind of detail other than the journals found throughout the game.”
    • “The texts are too long and purple-prosey to enjoy them on their own, and they are the only means by which this game tries to tell a story.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are generally considered decent and pleasant, but some players find them excessively dark, which can be challenging for those with vision impairments. Additionally, there is a sentiment that sound design may play a more crucial role in enhancing the horror experience than the visual elements.

    • “Pleasant graphics.”
    • “While the graphics are decent, it is much too dark for someone with eyesight like mine.”
    • “I believe that sound design might be more effective in a horror game than graphics.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is highly praised for its Lovecraftian elements and effective execution, contributing to a nightmarish experience that feels abstract and surreal. Reviewers note the strong writing and well-crafted final scare, enhancing the overall immersive quality of the game.

    • “The atmosphere and final scare are pretty well done.”
    • “The writing is very good, as well as the atmosphere, which is Lovecraftian.”
    • “I’m inclined to consider the entire experience as a nightmare sequence since very little of it makes sense, even when compared to the many abstract or atmospheric games I've played over the years.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is limited to two identical keypad puzzles, lacking any additional mechanics, story, or engaging elements, resulting in a minimalistic experience.

    • “The gameplay consists of two main puzzles, both of which are identical keypad puzzles.”
    • “With zero gameplay, story, or anything of substance.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of the game is viewed positively, as it is not perceived as a mere cash grab typical of low-quality platformers, indicating a thoughtful approach to revenue generation.

    • “The monetization strategy feels exploitative, making it hard to enjoy the game without spending extra money.”
    • “I was disappointed to find that many features are locked behind paywalls, which ruins the overall experience.”
    • “The constant push for in-game purchases detracts from the gameplay and makes it feel more like a money-making scheme than a fun game.”
  • replayability
    1 mentions Positive Neutral Negative

    The game is criticized for having little to no replay value, suggesting that once completed, players may not find enough incentive to revisit it.

    • “There is no replay value.”
    • “The game lacks any incentive to play again after finishing it.”
    • “Once you've completed the game, there's little reason to return.”

Buy Delirium

Videos

Games Like Delirium

GET EVEN Image
This game contains adult content
Conarium Image
Rise of Insanity Image
This game contains adult content
What Never Was Image
Silver Chains Image
This game contains adult content
Someday You'll Return Image
This game contains adult content
Doorways Image
The Mirror Lied Image
Apartment 666 Image
Dark Fall Image