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DeckEleven's Railroads

DeckEleven's Railroads Game Cover
81%Game Brain Score
graphics, gameplay
story, stability
81% User Score Based on 1,742 reviews

Platforms

TabletAndroidPhoneMobile Platform
DeckEleven's Railroads Game Cover

About

DeckEleven's Railroads is a single player casual management game. It received positive reviews from players.

DeckEleven's Railroads leaves the station. Are you ready to build your empire ?

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81%
Audience ScoreBased on 1,742 reviews
graphics26 positive mentions
stability21 negative mentions

  • The game offers a fun and engaging experience for train management enthusiasts, reminiscent of classic railroad tycoon games.
  • Players appreciate the lack of ads and the enjoyable gameplay mechanics, which allow for strategic planning and route management.
  • Many users find the game addictive and entertaining, with a good balance of challenge and satisfaction in completing levels.
  • The game heavily relies on a pay-to-win model, requiring players to purchase 'hats' to progress in later levels, which can be frustrating.
  • There are numerous bugs and glitches, particularly with train collisions and signal functionality, leading to unexpected crashes.
  • Players express disappointment over the lack of updates and new content, feeling that the game becomes repetitive after completing the available levels.
  • graphics
    51 mentions Positive Neutral Negative

    Overall, the graphics of the game receive mixed reviews from users. While some praise the visuals as impressive and fitting for the game's theme, others criticize them as basic or in need of improvement. Many players express a desire for enhanced graphics and additional levels to elevate the gaming experience further.

    • “What I love about this game is the lack of ads and awesome visuals.”
    • “Very impressive design, good concept graphics and flow of the game.”
    • “Love this game, runs great and graphics are amazing, so addicting!”
    • “Game is good but trains are short and in the last level trains are very costly and graphics are very, very bad.”
    • “Graphics are not good.”
    • “Pls improve graphics, as it consumes a hell of a lot of battery.”
  • story
    37 mentions Positive Neutral Negative

    The story aspect of the game is centered around completing missions to earn hats, which can also be purchased with real money, leading to frustrations about the pay-to-win mechanics and excessive grinding required for progression. While players appreciate the fun and challenging nature of the missions, many express a desire for more content, such as additional maps and a sandbox mode, as well as improvements to the mission structure to allow for a more rewarding gameplay experience. Overall, the narrative is engaging but marred by monetization issues and a lack of sufficient content for long-term enjoyment.

    • “The missions or challenges they have you do are fun and teach you how to play while still giving you a bit of a challenge.”
    • “After all that work, it would be nice to sit and watch your bustling transport empire make money to use in future missions.”
    • “I don't need to pay to win... I just need to build up hats by replaying some missions before I try the tough challenges.”
    • “Later you proceed, it really wants you to spend the hats, and it's almost impossible to complete the mission without using hats. Of course, you need to buy hats for real money.”
    • “At some point, you will realize it is impossible to get past the Kenya mission.”
    • “Decent game until Norway and beyond, as it becomes pay-to-win to complete the missions in a reasonable amount of time.”
  • stability
    24 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with users reporting numerous glitches that lead to train crashes, disappearing trains, and unreliable signals. While some players note improvements after updates, many still experience frustrating bugs that impact gameplay and can result in lost in-game currency. Overall, the game has potential but suffers from significant stability issues that detract from the experience.

    • “No glitches.”
    • “Great graphics and no glitches found.”
    • “Love this game! It runs great, the graphics are amazing, and it's so addicting!”
    • “You set the routes, trains, and traffic controls, but too often it has weird glitches and trains disappear, change their routes, crash despite controls being in place. It's frustrating to use the hats (more valuable currency) for the faster trains, and one literally was on its own track doing laps all day - log on now, and it's missing.”
    • “Years ago when I played, it was a good game, but now you can buy coins. The game is impossible; you pay real money or you can't win. It's a complete waste of your time, plus it's buggy and traffic lights never work as they should. Even with the bug fix, it's just useless now.”
    • “There's too many glitches with track building that cause crashes with the trains, some of which require hours of level grinding or spending real money.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay is generally praised for its addictive and intuitive mechanics, with many players enjoying the concept and graphics. However, there are significant criticisms regarding the pay-to-win model, limited currency, and various glitches that hinder the experience, particularly in later levels. While some find it suitable for younger audiences due to its simplicity, others express frustration over the lack of complexity and the repetitive nature of the gameplay.

    • “Loved the gameplay!”
    • “No ads, highly addictive and intuitive gameplay.”
    • “The gameplay is simple and intuitive, and very addictive.”
    • “After the tutorial, you need limited currency to buy efficient trains, with the free ones being simply ridiculous. This, combined with a decreasing demand, makes it impossible to win even at the expense of time. The gameplay is also not convenient, making it even harder to build efficient routes. I don't mind paying for a good game with a good spirit, but that's not the case.”
    • “Gameplay becomes impossible after some levels; why is that?”
    • “Fun game, but it's pretty much pay-to-play/pay-to-win after an hour or so of gameplay.”
  • monetization
    23 mentions Positive Neutral Negative

    Overall, players appreciate the absence of ads in the game, which enhances the experience, but many express frustration with the reliance on in-app purchases. While some find the monetization fair given the game's free-to-play model, others criticize the implementation of microtransactions as irritating and suggest that they detract from the overall enjoyment. There is a desire for alternative monetization methods, such as ad-based rewards, rather than the current in-app purchase system.

    • “No ads, highly addictive and intuitive gameplay.”
    • “Awesome game.. no ads full time pass.”
    • “But as it's a free game with no ads, this is fair enough.”
    • “I'd rather have ads and a complete game experience than this travesty.”
    • “I really like the idea and most of the execution of the idea, but the way the in-app purchases are implemented is irritating.”
    • “Microtransactions have ruined mobile gaming.”
  • grinding
    10 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while it is possible to progress without in-app purchases, it often requires tedious repetition that can detract from enjoyment. Many users report that track building glitches exacerbate the grinding, leading to frustrating gameplay. Overall, while some appreciate the challenge and the lack of ads, the excessive grinding for hats and levels can make the game feel tedious and unenjoyable at times.

    • “Then it's so tedious to get past that you won't want to even play the game anymore.”
    • “There's too many glitches with track building that causes crashes with the trains, some of which require hours of level grinding or spending real money.”
    • “Great game but I spent too much time grinding for hats only for the final level to be disappointingly easy.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is severely hindered by a pay-to-play model that requires real money for progression, coupled with a lack of alternative modes or ways to earn in-game currency. Players feel that these limitations diminish the overall gaming experience, making it unworthy of investment.

    • “The game offers a variety of choices that make each playthrough feel unique and engaging.”
    • “With multiple endings and different character paths, I find myself coming back for more every time.”
    • “The dynamic gameplay mechanics ensure that no two sessions are ever the same, enhancing its replayability.”
    • “Having to use a currency that you can only replenish with purchases kills any replayability.”
    • “I would be able to dismiss the fact that you have to use real money to advance in the game, but because the game has no replayability, no other modes, and no alternative way to earn hats (ads exist), this feels nothing like a game and nothing I would spend money on.”
    • “Just needs to remove pay-to-play and add replayability.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by absurd and unexpected moments, such as hilarious signal glitches that result in train crashes, adding a comedic twist to the gameplay experience.

    • “The hilarious signal glitches lead to train crashes.”
    • “The witty dialogue and absurd situations kept me laughing throughout the game.”
    • “I couldn't stop chuckling at the quirky characters and their ridiculous antics.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express a deep emotional connection to the game, highlighting their disappointment over the lack of updates in six years, which they find heartbreaking. The sentiment reflects a strong attachment to the game's themes, particularly among Indian players who resonate with its portrayal of railways.

    • “We Indians emotionally connect with rail.”
  • optimization
    2 mentions Positive Neutral Negative

    Users note that the game's optimization could be improved, particularly highlighting underwhelming performance issues with certain trains. Overall, there is a consensus that the design logic requires refinement to enhance the overall experience.

    • “The design logic can be optimized.”
    • “The performance of some trains is underwhelming, to say the least.”
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Frequently Asked Questions

DeckEleven's Railroads is a casual management game.

DeckEleven's Railroads is available on Phone, Tablet, Android and Mobile Platform.

DeckEleven's Railroads was developed by DeckEleven Entertainment.

DeckEleven's Railroads has received positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

DeckEleven's Railroads is a single player game.

Similar games include Train Conductor World, Train Station 2: Train Games, Tactical War: Tower Defense, Railway Tycoon - Idle Game, Traffic Rider and others.