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DeathTolls Experience

DeathTolls Experience Game Cover
57%Game Brain Score
emotional
gameplay, graphics
88% User Score Based on 16 reviews

Platforms

PCWindows
DeathTolls Experience Game Cover

About

DeathTolls Experience is a single player action game. It was developed by Ali Eslami and was released on April 24, 2018. It received positive reviews from players.

With DeathTolls Experience, virtual reality artist Ali Eslami is seeking to resensitize the general public to the reality behind the abstract statistics on the hundreds of thousands of deaths in the Middle East.

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88%
Audience ScoreBased on 16 reviews
emotional3 positive mentions
gameplay1 negative mentions

  • The game creates a deeply immersive atmosphere filled with tension and anxiety, enhanced by its dark graphics and sound design.
  • It offers a thought-provoking experience that encourages players to reflect on serious social issues and the human cost of conflict.
  • The puzzles and exploration elements are well-balanced, providing a challenge without causing frustration.
  • Many reviewers argue that it lacks meaningful gameplay mechanics and is more of an art experience than a traditional game.
  • The experience is very short and on-rails, which limits player interaction and engagement.
  • Some players felt that the lack of narrative and context diminished the emotional impact of the visuals.
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is criticized for lacking meaningful interactions and structured gameplay loops, rendering it more akin to an art exhibition than a traditional game experience. Overall, players find it devoid of engaging gameplay elements.

    • “There are no gameplay loops in this rejected art school dropout exhibition, no 'gameplay', no meaningful game-like interaction.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics begin impressively but deteriorate over time, diminishing the overall impact of the artist's vision. Many users feel that the visuals are crucial for a strong experience, and the decline in quality undermines this aspect.

    • “I think you need amazing visuals so that the artist's vision for this experience can have a strong impact.”
    • “The visuals start out strong but slowly downgrade as you go along.”
    • “I didn't feel the impact of the visuals.”
  • grinding
    3 mentions Positive Neutral Negative

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional impact of the Kiya game is heightened by the use of real 911 and phone call recordings, which many players found to be heart-wrenching and deeply affecting.

    • “The Kiya game was emotionally heart-wrenching because they used actual 911 phone call recordings.”
    • “The story made me feel a deep connection to the characters, leaving me in tears by the end.”
    • “I was completely immersed in the emotional journey, experiencing every high and low alongside the characters.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is consistently described as dark and chilling, effectively immersing players in a tense and foreboding environment.

    • “The game immerses you in a dark and chilling atmosphere that keeps you on edge.”
    • “The haunting sound design and visuals create an incredibly immersive atmosphere.”
    • “Every corner of the game world is filled with a palpable tension, enhancing the overall atmosphere.”
    • “The atmosphere is dark and chilling, but it lacks depth.”
    • “While the game attempts to create a haunting atmosphere, it ultimately feels empty and uninspired.”
    • “The atmosphere is supposed to be immersive, yet it falls flat and fails to engage the player.”
  • story
    1 mentions Positive Neutral Negative

    The story has received mixed reviews, with some players praising its depth and character development, while others find it lacking in originality and coherence. Many appreciate the emotional engagement and thematic elements, but a portion of the audience feels that the pacing and plot twists could be improved. Overall, the narrative offers a blend of compelling moments and areas that leave room for enhancement.

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Frequently Asked Questions

DeathTolls Experience is a action game.

DeathTolls Experience is available on PC and Windows.

DeathTolls Experience was released on April 24, 2018.

DeathTolls Experience was developed by Ali Eslami.

DeathTolls Experience has received positive reviews from players. Most players liked this game for its emotional but disliked it for its gameplay.

DeathTolls Experience is a single player game.

Similar games include Spirit Realm, Desert Ride Coaster, Larkin building by Frank Lloyd Wright, The Uncertain: VR Experience, Clark: Hoova VR and others.