- June 22, 2022
- CITY CONNECTION
Deathsmiles I・II
Platforms
About
"Deathsmiles I && II" is a classic bullet hell shoot 'em up game featuring cute, gothic-themed characters. The player controls a angelic girl riding a variety of mystical creatures, battling against hordes of devilish enemies. With multiple game modes, difficulty levels, and a soundtrack by well-known Japanese video game composer Akari Kaida, this compilation offers a challenging and enjoyable experience for both new and veteran shoot 'em up fans.
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- Deathsmiles 1 is considered a masterpiece and offers a fantastic gothic visual style with engaging gameplay.
- The compilation features low input lag and accurate slowdown, making it a solid port of both games.
- Deathsmiles II, despite mixed reviews, is seen as a competent sequel with creative elements and multiple endings that can keep players engaged.
- Deathsmiles II is criticized for its lack of level design, making all levels feel the same and overly easy to complete.
- The collection is viewed as overpriced, especially when compared to the original release of Deathsmiles, which offers more content for a lower price.
- Many players feel that the DLC characters should have been included in the main package, as the current pricing structure is seen as exploitative.
graphics
10 mentions Positive Neutral NegativeThe graphics in the game have received mixed feedback, with some praising the Halloween aesthetic and vibrant designs, while others criticize the lack of detail and a significant downgrade from its predecessor, Deathsmiles II. Despite the visual shortcomings, the game's aesthetic is still considered one of the best in the bullet hell genre. Overall, the graphics seem to distract from the gameplay experience for some players.
“Best aesthetics in a bullet hell, period.”
“While the graphics might lack in detail, the designs and colors really stand out.”
“The visuals are so captivating that they can distract from the gameplay.”
“Secondly, Death Smiles II is a major downgrade graphically.”
“The game uses many of the same enemies from the first game, which very clearly fit the Halloween aesthetic it was going for, yet they feel out of place here.”