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Deathbulge: Battle of the Bands Game Cover

About Deathbulge: Battle of the Bands

Deathbulge: Battle of the Bands is a single player tactical role playing game with a comedy theme. It was developed by deathbulge and was released on August 8, 2023. It received overwhelmingly positive reviews from players.

A role-playing game featuring musical themes with an affinity for the sick and righteous. The story revolves around a deadly battle of the bands contest, where entrants can attack and be attacked with music.

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Games Like Deathbulge: Battle of the Bands

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Reviews

99%Audience ScoreBased on 667 reviews
music200 positive mentions
grinding38 negative mentions

  • Unique and engaging turn-based combat system based on musical measures, offering deep strategic gameplay and extensive customization.
  • Humorous and well-written story with memorable, quirky characters that bring the world to life with sharp dialogue and consistent jokes.
  • Outstanding art style and smooth animations capturing the comic's style, complemented by an excellent and varied soundtrack that enhances the atmosphere.
  • Some combat encounters, especially later bosses, can be too long or feel repetitive and occasionally become grind-heavy.
  • Lack of fast travel in early and mid-game segments causes tedious backtracking through some dungeons and areas.
  • Limited save slots and lack of preset builds can discourage experimentation with character classes and strategies.
  • music

    377 mentions Positive Neutral Negative
    53% positive mentions, 46% neutral mentions, 1% negative mentions

    The music in this game is widely praised as an outstanding, diverse, and catchy soundtrack that perfectly complements the game's musical theme and turn-based combat. Many reviewers describe it as a key highlight, often calling it "banger after banger," "top-notch," and integral to the game’s immersive and energetic atmosphere. The soundtrack’s range of styles and memorable battle tracks greatly enhance the experience, making it a must-listen even outside the game.

    • “The soundtrack is a standout element, featuring a wide range of musical styles that reinforce the game’s identity and elevate key moments.”
    • “Every bit of dialogue and comedic timing is perfect, the music is a certified banger, and my door has never been more scared.”
    • “The music, the art, the characters, the gameplay, everything is so damn good and puts such an interesting spin on the turn-based RPG formula.”
    • “Hell, relistening to the OST as I'm writing this is reminding me of how little actual rock music there is.”
    • “Music loops get repetitive, too, quickly.”
    • “I don't mind the music, I do like it, but since everything else seems to be themed around sick guitar shredding etc. more associated with rock, heavy and metal, it does feel a bit... 'off'?”
  • humor

    316 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is consistently praised for being clever, absurd, and genuinely funny, with witty dialogue, memorable characters, and a style reminiscent of classic comedic RPGs. It delivers laugh-out-loud moments and witty writing that enhances the quirky, charming world without overstaying its welcome. Fans especially appreciate how the humor complements the engaging story and unique gameplay, making it a standout attribute.

    • “Absolute gem of a game, all the charisma, passion and fun that the devs put into the game is palpable, hilarious dialogue straight out of Earthbound.”
    • “From the hilarious dialogue, to the quirky and colorful cast, to the unique and highly customizable battle system, to the catchy music, and to the violent door kicking, I've spent every second of this game smiling.”
    • “The humor, the unique gameplay, the door kicking... everything is perfect.”
  • gameplay

    238 mentions Positive Neutral Negative
    45% positive mentions, 54% neutral mentions, 1% negative mentions

    The gameplay offers a unique and innovative twist on turn-based RPG mechanics, blending an active turn bar with buffs, debuffs, and deep customization that encourages experimentation and strategic variety. It is engaging, well-balanced, and complemented by a dynamic combat system that remains fresh throughout most of the game, though some note slight repetitiveness in the late stages. Overall, players praise its originality, fluidity, and how it perfectly ties into the game's humor, art, and soundtrack for a thoroughly enjoyable experience.

    • “Mechanically speaking it is very innovative in how it combines the ATB style with buffs, debuffs and statuses directly interacting with it and an item system that is absurdly freeform, also with an equip system that is extremely and deeply customizable, allowing for a ton of player expression, problem solving 'puzzle' setups, and many interesting ways to tackle the hard postgame bosses.”
    • “The turn-based gameplay is awesomely unique, the story is decent but somehow the dev put a good or even dirty joke on it which made me laugh all the time each cutscene appeared.”
    • “The simple change of making status effects work in the nature of the turn bar is genius and makes all combat feel amazing to play around, and endlessly deep with the ways one can use the mechanics.”
    • “It can be pretty funny, and quirky, brimming with personality, but it gets stale too fast and drags on way too long with the same mechanics.”
    • “Gameplay became a chore I had to do between the fun beats and jokes, and whether it's the gameplay that was too same'y and boring or that the jokes and story weren't fun enough to be worth it, I couldn't tell you.”
    • “The swap mechanic in combat while hordes of enemies got to have multiple turns for each of mine felt really frustrating, it really felt like my whole team should have been split up and the switch mechanic didn't add much to the gameplay.”
  • story

    192 mentions Positive Neutral Negative
    49% positive mentions, 48% neutral mentions, 3% negative mentions

    The story is widely praised for its humor, quirky and lovable characters, and emotional depth, blending silly comedy with surprising twists and heartfelt moments. While the main plot is straightforward and lighthearted, it is enriched by well-written side quests and engaging worldbuilding, creating a compelling and enjoyable narrative experience. Fans appreciate its originality and how the story seamlessly complements the innovative gameplay and vibrant art style.

    • “I went into this expecting a 2 hour story that's just barely too long to refund, but as I was beating the final boss after about 16 hours, fully invested in these losers and their stupid little band, I realized how great this game really is.”
    • “The story is compelling and original, really made me feel for the characters.”
    • “With its uproarious humor, charming storylines, innovative musical mechanics, and flawless execution of RPG elements, it delivers an unforgettable gaming experience that will undoubtedly resonate with players of all backgrounds.”
    • “Gameplay became a chore I had to do between the fun beats and jokes, and whether it's the gameplay that was too same-y and boring or that the jokes and story weren't fun enough to be worth it, I couldn't tell you.”
    • “As for my other nitpick, I just didn't really vibe with the story.”
    • “But somehow, this game only sold around 21k copies and I even compared it with "Citizen Sleeper" that has the same normal price but it sold up to 4 million copies for a boring, repetitive, and storyteller game.”
  • graphics

    87 mentions Positive Neutral Negative
    51% positive mentions, 46% neutral mentions, 3% negative mentions

    The game's graphics feature a distinctive, hand-drawn, cartoon-inspired art style that is both colorful and highly detailed, with expressive animations that enhance character individuality and combat. While the style may be an acquired taste and somewhat unconventional, it is widely praised for its creativity, cohesiveness, and alignment with the game's quirky, humorous tone. Overall, the visuals stand out as a major strength, complementing the polished gameplay and memorable soundtrack.

    • “The artstyle is an acquired taste but it is extremely well crafted with deep attention to details, including every class having its visual represented by all animations and portraits.”
    • “Seriously, the level of effort in the hand-drawn graphics is mind-blowing, with incredible animations and expressive visuals that perfectly match the quirky personality of the game.”
    • “So much work was put into having multiple portraits in dialogue that change visuals with the class you have equipped, along with expressive animations, making the artwork amazing and immersive.”
    • “So, what exactly is lacking in the visuals?”
    • “I was looking forward to this based on the quirkiness, art style, and reviews but unfortunately I am just not having very much fun.”
    • “The artstyle belies deathbulge's webcomic origins, though I have to confess I wasn't familiar with the comic before I started my playthrough.”
  • grinding

    39 mentions Positive Neutral Negative
    3% positive mentions, 0% neutral mentions, 97% negative mentions

    Grinding in Deathbulge is generally minimal and not mandatory, with XP shared across the group and a manageable level cap that can be reached without excessive grinding. However, collecting all enemy skills ("beats") and some sidequests require more repetitive battling and backtracking, which can feel tedious late-game. Despite occasional grindy moments, the engaging combat and humor keep the experience enjoyable for most players.

    • “Of course, I was going for 100% completion and it took me roughly 30 hours of gameplay to get every achievement; no tedious side quests - I enjoyed them all.”
    • “Every enemy in the game has a skill you can get from them, but they have an extremely low drop rate, and XP scales down as you outlevel enemies, so I reached a point where I spent a significant percentage of my playtime grinding enemies that gave me no rewards just for a chance for a low drop skill.”
    • “If you want to collect all of the drops from enemies, it takes a good bit of grinding; there are items that increase your chances but even with them it took me a very long time.”
    • “The problem is that some of them can be really rare, and the only way to get them is by tediously grinding.”
  • character development

    22 mentions Positive Neutral Negative
    45% positive mentions, 41% neutral mentions, 14% negative mentions

    Character development in the game is praised for its memorable, unique, and brilliantly designed characters, complemented by top-tier art and animation. The writing and humor enhance these designs, creating engaging, well-rounded personalities that resonate with players. While most find the characters charming and distinctive, a few felt some were annoying or unlikable, but overall, the cohesive art style and strong storytelling contribute to a compelling character-driven experience.

    • “I hate to compare yet another indie RPG to Undertale, but I think Deathbulge genuinely earns it because you'd be hard pressed to find just as strong a combo of brilliant jokes and literally every single character--player, NPC, and in combat--being memorable, complete with a badass character design.”
    • “The character design is top notch with a cohesive art style and clearly distinguishable designs.”
    • “The story line is well written with bounding character development.”
    • “I can see what the devs were going for with each character's character design, but all of them were pretty annoying and unlikable to me.”
    • “The storyline is well written with bounding character development.”
    • “Simply put, it's some of the character designs.”
  • optimization

    12 mentions Positive Neutral Negative
    25% positive mentions, 67% neutral mentions, 8% negative mentions

    The game runs smoothly and flawlessly, with no bugs reported, offering seamless performance even in late-game battles. Its unique "performance" mechanics not only enhance combat depth with power boosts and thematic musical tracks but also contribute to an epic and engaging gameplay experience. Overall, the optimization supports complex gameplay without sacrificing stability or fluidity.

    • “Runs smoothly with no bugs encountered.”
    • “Later parts of the game have your moves slowly build up towards a 'performance,' which is a temporary power boost that absolutely turns the tide of battle in your favor with an awesome musical track backing it.”
    • “There are 9 character classes based on different performance styles and band roles, and those personalities are reflected in the movesets - headbangers are great at dealing damage, but usually hurt themselves a little in the process, while goths' downer attitude is great for clearing positive effects on the enemy bar, often affecting the players' as well.”
  • emotional

    11 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game uniquely balances lighthearted comedy and absurd humor with genuine emotional depth, creating memorable, heartfelt moments that deepen player attachment to the characters and story. Despite its goofy and unserious tone, the narrative delivers compelling, sincere plot beats and a powerful emotional finale. This blend of humor, complex gameplay, and emotional resonance contributes to a satisfying and impactful RPG experience.

    • “There is something absurdly special in a game that takes itself so unseriously and makes jokes and puns everywhere, consistently subverting emotional expectations with even more unseriousness while also making you care about the characters, world, and interactions.”
    • “I got the game since I like the comics, but damn... the fights are complex and satisfying, the characters are goofy (how they should be), and the story has a surprising emotional depth to it.”
    • “There are some really heartfelt moments in here and the fact that Deathbulge doesn't shy away from being sincere with its absolutely absurd world makes for some memorable plot beats.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game’s atmosphere is defined by its light-hearted, cartoonish art style and playful humor, which effectively complement the fun characters and story. Each region features music that perfectly matches its theme, enhancing the overall immersive experience. While the atmosphere varies at times, it remains a standout and enjoyable aspect of the game.

    • “The art style is cartoonish in its look and really fits the light-hearted atmosphere and silly jokes that the game is going for.”
    • “Each track also fits its region to a T, from 'demon' zones that have a more rock and roll style, to 'fishy' zones sporting an upbeat and 'bubbly' atmosphere.”
    • “The characters, dialog and story are fun with a focus on maintaining the atmosphere.”
  • replayability

    4 mentions Positive Neutral Negative
    0% positive mentions, 25% neutral mentions, 75% negative mentions

    The game's replayability is mixed, with some players finding limited value due to its relatively short length or grind-heavy content, while others note potential for additional playthroughs through different builds and challenges. Overall, replayability may appeal more to those seeking varied gameplay approaches rather than extended content.

    • “Second, the game doesn't have too much replayability.”
    • “Contras: too short (done in 16 hrs), zero replayability value, a lot of grinding to see all content”
    • “It's a lean game but not a short one -- if you're trying to do everything it should take about 30 hours or so, with more replayability if you try different builds and challenges on future playthroughs.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization approach is praised for being honest and thoughtful, standing out positively in an industry often criticized for aggressive cash grabs.

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Play Times

18h Median play time
16h Average play time
10-30h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Deathbulge: Battle of the Bands is a tactical role playing game with comedy theme. Common tags for Deathbulge: Battle of the Bands include turn-based, indie, trading, emotional, cartoon and others.

Deathbulge: Battle of the Bands is available on Nintendo Switch, PC, Mac OS, Steam Deck and others.

On average players spend around 16 hours playing Deathbulge: Battle of the Bands.

Deathbulge: Battle of the Bands was released on August 8, 2023.

Deathbulge: Battle of the Bands was developed by deathbulge.

Deathbulge: Battle of the Bands has received overwhelmingly positive reviews from players. Most players liked Deathbulge: Battle of the Bands for its music but disliked it for its grinding.

Deathbulge: Battle of the Bands is a single player game.

Similar games include Escape from Ever After, Chained Echoes, CrossCode, Small Saga, Jimmy and the Pulsating Mass and others.