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DEATH STRANDING 2: ON THE BEACH

We already knew that Death Stranding 2: On the Beach was a phenomenal game. Its PC release being fantastic just makes it that much easier to recommend to players that don’t own a PS5.
DEATH STRANDING 2: ON THE BEACH Game Cover
90%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, replayability
95% User Score Based on 7,285 reviews
Critic Score 85%Based on 18 reviews

Platforms

PCPlaystation 5WindowsPlayStation
DEATH STRANDING 2: ON THE BEACH Game Cover

About DEATH STRANDING 2: ON THE BEACH

DEATH STRANDING 2: ON THE BEACH is a single player open world shooter game with a science fiction theme. It was developed by KOJIMA PRODUCTIONS and was released on June 26, 2025. It received positive reviews from critics and very positive reviews from players.

Death Stranding 2: On The Beach full game for PS5. 48h early access Machine Gun [MP] (Lv.1) early unlock Patch 70: Quokka Patch 71: Chiral Cat Patch 72: Why Me? Battle Skeleton: Gold (Lv.1)(Lv.2)(Lv.3) Boost Skeleton: Gold (Lv.1)(Lv.2)(Lv.3) Bokka Skeleton: Gold (Lv.1)(Lv.2)(Lv.3)

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Games Like DEATH STRANDING 2: ON THE BEACH

Looking for games like DEATH STRANDING 2: ON THE BEACH? Here are top open world shooter recommendations with a science fiction focus, selected from player-similarity data — start with Death Stranding, The Last of Us™ Part II Remastered or God of War Ragnarök.

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Reviews

95%Audience ScoreBased on 7,285 reviews
story819 positive mentions
grinding72 negative mentions

  • Stunning graphics and environments, among the best visuals in gaming.
  • Deeply emotional and compelling story that resonates, especially for fans of the first game.
  • Significant quality of life improvements and refinements to gameplay, making traversal, combat, and delivery more enjoyable and engaging.
  • Story pacing and writing can be inconsistent, with some plot points feeling forced or less impactful than the original.
  • Gameplay at times can be repetitive or too easy, reducing challenge and tension compared to the first game.
  • Occasional technical issues and crashes reported, with some criticisms on UI design and vehicle handling.
  • story

    2,816 mentions Positive Neutral Negative
    29% positive mentions, 67% neutral mentions, 4% negative mentions

    Death Stranding 2 delivers a complex and emotional continuation of the first game's story, featuring Kojima’s signature blend of surreal, philosophical, and often confusing narrative elements. While the pacing is improved and the character focus is deeper, many find the story less impactful and more repetitive compared to the original, with some criticizing its predictability, excessive exposition, and tonal inconsistencies. Nevertheless, the storytelling remains a highlight for fans, offering memorable plot twists, strong performances, and an immersive experience that complements the refined gameplay and stunning visuals.

    • “''Death can’t tear us apart'' Kojima really knows how to create great plot twists and just a brilliant story in general. Even if you see one twist coming, you won't know everything. Death Stranding is truly something special. Although it may not be for everyone, it really is worth playing if you feel intrigued, you're in for a treat.”
    • “The story is classic Hideo Kojima: emotional, mysterious, and full of unforgettable moments.”
    • “Without getting into spoilers, Death Stranding 2's story is a great continuation and conclusion to Sam's journey. It expands upon many unaddressed details from DS1 and has a lengthy ending with the Kojima factor dialed up to 21.”
    • “The story is the worst thing I have ever seen, the game just wholly lacks respect to the main character Sam; he is treated as an emotionless delivery tool, every character is bland and the plot twists are clichéd. I felt like I wasted dozens of hours trying to make sense of this pile of nonsense; emotional content without logic is as useless as a gun without bullets in a BT fight.”
    • “The story is completely nonsense spaghetti; it feels like they decided to keep the exact same story template, reusing plot beats and twists from the first game but with a bit of a twist, and the writing lacks cohesion. The ending is rushed and the game contradicts itself with plot points making it hard to follow or invest in the story.”
    • “The game is a massive improvement mechanically, but the story is deeply disappointing; it retreads old story points, the pacing is off with most major events crammed into the final hours, and the dialogue over-explains every emotion and plot point with bluntness. The narrative feels like a confusing mess with characters repeating the same information multiple times, making the story frustrating and hard to follow.”
  • gameplay

    1,429 mentions Positive Neutral Negative
    27% positive mentions, 69% neutral mentions, 4% negative mentions

    The gameplay in this sequel largely retains the core delivery and traversal loop of the original but is significantly refined and enhanced with more tools, vehicles, combat options, and quality-of-life improvements. While some find the increased combat and action elements refreshing, others feel the gameplay remains repetitive or too easy, and less focused than the original’s deliberate pace. Overall, it is widely regarded as a substantial mechanical upgrade that offers smoother, deeper, and more engaging gameplay, though it may not appeal to those who disliked the first game's style.

    • “The gameplay is a massive step up, the world is stunning, the soundtrack is phenomenal, and the performances from the entire cast are unforgettable.”
    • “The gameplay feels smoother, combat is more satisfying, and traversal is still the heart of the experience—but it's far more engaging thanks to new tools, vehicles, and environmental challenges.”
    • “The gameplay has been improved in virtually every single way from the first game.”
    • “The game suffers from severe item bloat and obtuse, hidden mechanics that make zero logical sense.”
    • “Kojima really spent 6 years scanning his favorite actress's feet instead of thinking of a gripping story that made sense, answering original unsolved questions, making actual maps that require more challenge and lateral thinking than using a truck, pointless events like quakes and floods serve zero mechanical depth, action/stealth sequences want to be MGS V but deny any of the original survival fight or flight moment-to-moment gameplay.”
    • “The gameplay gets repetitive quickly and the price of 70 dollars is quite a lot; if you enjoyed the first game, I think it's definitely worth it, but the gameplay loop overall lacks meaningful innovation and feels like a grind.”
  • graphics

    781 mentions Positive Neutral Negative
    54% positive mentions, 44% neutral mentions, 2% negative mentions

    Reviews overwhelmingly praise the game's graphics as stunning, photorealistic, and among the best seen in any game to date, highlighting detailed environments, lifelike character models, and impressive lighting effects like ray tracing. Performance and optimization receive strong acclaim, with many noting smooth gameplay even on mid-tier hardware, though a few mention occasional stuttering or crashes, especially after updates. Overall, the graphics significantly enhance immersion and are considered a major leap forward from the first game, contributing to a cinematic and visually breathtaking experience.

    • “Graphically, this is by far one of the best looking and most beautiful games I have ever played.”
    • “The graphics are absolutely stunning, creating a world that feels incredibly alive; the visuals are genuinely jaw-dropping on PC - the kind of graphics that make you stop mid-delivery just to stare at a mountain.”
    • “Graphically, the game is a technological marvel with photorealistic graphics, incredible environments, dynamic weather, insane texture detail, and top-notch performance capture making every journey breath-taking and immersive.”
    • “The only reason I put a bad review is because the initial game launched with excellent performance, then patch after patch degraded the performance and game graphics (LODs).”
    • “The game is stuttery and the blurry visuals due to aggressive upscaling gave me a headache.”
    • “They downgraded the graphics heavily so it runs on low-end PCs and the Steam Deck; the latest patch 1.3 along with Steam Deck verification made graphics even worse.”
  • optimization

    725 mentions Positive Neutral Negative
    46% positive mentions, 42% neutral mentions, 12% negative mentions

    The game is widely praised for its exceptional optimization, delivering smooth, stable performance even on mid-range and older hardware with high graphical fidelity. While some users report occasional stuttering or frame drops in specific scenarios, regular patches have notably improved stability and performance across platforms, including PC and portable devices. Overall, it stands out as one of the best-optimized AAA titles in recent years, balancing impressive visuals with consistent frame rates.

    • “The pc port, developed by Nixxes Software, is technically excellent: smooth performance, support for modern technologies such as DLSS, FSR and ray tracing, as well as extensive graphical customisation.”
    • “Insanely well optimized game, I had 75-95fps on 4K with HDR on (DLSS quality) and it has the fastest loading times I've ever experienced.”
    • “Perfectly optimized, for me anyway.”
    • “Terrible optimization.”
    • “The game is just very poorly optimized and I don't understand why people say it's not.”
    • “Originally the performance was very poor, especially in regards to cutscene frame pacing, though it seemed pretty much fixed by the time I finished playing.”
  • music

    681 mentions Positive Neutral Negative
    46% positive mentions, 53% neutral mentions, 1% negative mentions

    The music in the game is widely praised for its emotional impact, phenomenal soundtrack, and perfect timing that enhances the atmosphere and storytelling, with standout contributions from artists like Low Roar and Woodkid. The addition of an in-game music player allowing players to customize playlists is a highly appreciated improvement, enriching the delivering and exploration experience. While some users felt the sequel's music lacks the darker tone and cohesiveness of the first game or that it sometimes plays too briefly, overall the soundtrack is considered a crucial and memorable part of the game's immersive and cinematic journey.

    • “The music is phenomenal like always, in both the score and licensed music.”
    • “Furthermore, the music in this game plays such a vital role in the aesthetic of the setting and it is executed perfectly; each song in the soundtrack is unique and experimental, bringing emotion into the storytelling, environment and gameplay while also giving characters and moments their own personal themes and relationships within the music.”
    • “The music is the soul of this game again; Woodkid, Ludvig, and Low Roar songs were so perfect, and the placements of the songs were exceptional.”
    • “I've frozen many times during cutscenes and the music is constantly cutting out; just recently I stopped into a station to drop off cargo and the terminal wasn't even loaded!”
    • “The sequel's music selection feels like someone browsed a licensing catalog and picked tracks that sounded vaguely similar, padding the gaps with reused songs from the first game.”
    • “The music is unfortunately forgettable as f*ck; I think Kojima needs to update his playlist with some better songs this time.”
  • emotional

    352 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Death Stranding 2 is widely praised for its deeply emotional and impactful narrative, often described as an intense rollercoaster of feelings that surpasses or matches its predecessor. The game masterfully blends heartfelt storytelling, memorable characters, and a striking soundtrack to create moments that evoke tears and profound connection, though some find the emotional payoff uneven or less cohesive compared to the first game. Overall, it offers a uniquely poignant and immersive experience that resonates strongly with players who engage with its ambitious, strange, and profoundly human themes.

    • “The first Death Stranding already left a huge emotional impact on me, but this sequel somehow managed to top it.”
    • “Death Stranding 2 somehow manages to do what I didn’t think was possible—it takes everything that made the first game unique and refines it into something deeper, more confident, and far more emotionally resonant. It leans harder into its characters this time, and the emotional payoff hits much stronger because of it.”
    • “From its opening moments, the game establishes a powerful sense of mystery and emotional weight. Character relationships carry greater emotional complexity, with returning faces and new additions adding tension, warmth, and philosophical depth to the narrative.”
  • atmosphere

    148 mentions Positive Neutral Negative
    49% positive mentions, 49% neutral mentions, 2% negative mentions

    Death Stranding 2 delivers a stunning and immersive atmosphere characterized by breathtaking environments, detailed worldbuilding, and an emotionally resonant soundtrack that enhances its unique storytelling. While many praise it as a masterpiece of mood and audiovisual artistry, some fans feel it loses the darker, more mysterious tone and tension that defined the first game, replaced by a lighter, sometimes playful tone that slightly dilutes the original's immersive isolation. Overall, the sequel excels in creating a captivating, reflective, and richly textured atmosphere that complements its narrative and gameplay journey.

    • “Death Stranding 2 is pure art and a masterclass in atmosphere—honestly, maybe one of the best games ever made.”
    • “The game's biggest strength is still in the moments after Sam goes through some impossible journey or horrific trauma, where you breathe a sigh of relief as the tension is resolved, the camera pans out, a song starts playing and you need only soak in the atmosphere, process any feelings you might have, and wonder what it means to be alive.”
    • “The environments are hauntingly beautiful, with an atmosphere that constantly walks the line between serenity and unease.”
    • “Kojima completely ruined the dark, mysterious atmosphere of the first game by injecting forced, cringe-worthy slapstick comedy into what should have been intense, dramatic moments.”
    • “It does not have the atmosphere that made me fall in love with Death Stranding; it's too playful, it isn't serious, it's like cracking jokes on the battlefield — it is like an insult to all fanbase.”
    • “The pacing feels better if you mainly care about the story and progression, but at the same time it loses some of the tension and atmosphere that made the original game feel so unique and memorable.”
  • stability

    112 mentions Positive Neutral Negative
    63% positive mentions, 0% neutral mentions, 37% negative mentions

    The game generally runs great with smooth performance, solid framerates, and good optimization across various hardware, including Linux and Steam Deck. However, some users report occasional freezes, crashes, stutters, and bugs, especially after patches or during specific gameplay moments, indicating that stability, while mostly solid, can be inconsistent for certain players or platforms. Ongoing developer efforts and hotfixes have improved stability, but occasional issues persist.

    • “Good game, runs great on Proton and was able to max out all settings at 1440p with no AI-upscaling with relatively stable 60+ FPS.”
    • “After a few hotfixes, runs great on Linux with no tweaks required!”
    • “Runs great as well, all maxed out with raytracing and using FSR4.1 quality at 1440p (21:9 for that film look) and getting ~100 FPS.”
    • “If you're a Linux Mint user or Linux user in general, the game is fantastic and works but has game-breaking freezes that can lock up your computer; tinkering is required.”
    • “Every 30 seconds or so, it freezes, and the only way to stop it is to Alt+Tab, which spits you back out into the game's menu screen.”
    • “The PC port is pretty rough overall, especially on Linux, with frequent crashes, inconsistent performance issues, and occasional graphical glitches.”
  • grinding

    79 mentions Positive Neutral Negative
    4% positive mentions, 5% neutral mentions, 91% negative mentions

    Grinding in the game is noted as a mixed experience: while many appreciate improvements that reduce tediousness compared to the first installment, large portions of the gameplay—especially mid- to late-game road and facility upgrades, farming chiral crystals, and side orders—remain grind-heavy and repetitive. The balance between enjoyable progression and tedium varies depending on playstyle, with completionists encountering the most fatigue, though some find the grind oddly satisfying with streamlined mechanics and faster travel options alleviating monotony to some extent.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Efforts to expand the road network or a zipline network became increasingly more tedious as material costs skyrocketed.”
    • “From what I gathered from my experience, this game is not well balanced between campaign mission and story; there are so many orders to manage that sometimes doing the secondary orders shows how pointless and grindy your desire for full completion is.”
    • “In DS2, with the much larger scale of the map and the number of systems layered on top of each other, grinding every facility to five stars felt far more exhausting than enjoyable.”
  • humor

    71 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    The humor in the game is distinctly Kojima-esque, blending absurd, quirky, and often surreal moments with emotional and serious storytelling, resulting in a rollercoaster of laughing, crying, and WTF reactions. While some find the comedic interludes hilarious and charming, others feel the humor occasionally undermines the gravity of key scenes or feels uneven. Overall, the humor enriches the experience, providing levity amid intense and emotional moments, though it may not appeal to everyone.

    • “But it’s gripping, heartfelt, and surprisingly funny in that “I can’t believe this is happening but I love it” kind of way.”
    • “I’ve never experienced such a unique style of storytelling before, and the humor, in true Kojima fashion, had me laughing out loud in several scenes.”
    • “What stands out most is the perfect balance between emotional weight and Kojima’s signature quirkiness, creating moments that are both heartfelt and uniquely strange and funny.”
    • “Dollman actively harms the experience, destroying any tension with eye-rolling handholding and unfunny comic relief.”
  • character development

    20 mentions Positive Neutral Negative
    30% positive mentions, 55% neutral mentions, 15% negative mentions

    Character development in the game receives mixed feedback: while some praise its depth, unique character designs, and emotional impact akin to the first installment, others criticize it for lacking meaningful growth, coherence, and emotional engagement compared to the original. Overall, character development is seen as well-executed by many but doesn't consistently match the strong narrative and emotional resonance of the first game.

    • “The character development is also excellent.”
    • “Character development is top notch, actors are very talented and artistically is top notch "shinkawa".”
    • “Characters: all the new characters which were introduced in this game have been written really well, and by the end of the game, you'd be in love with their character development and their backstories.”
    • “Sam only passes by to take a shower, Tarman is constantly busy repairing the ship, and Rainy, Tomorrow, and Fragile only interact with each other, providing us with cringeworthy 'just girls doing girly things' scenes instead of meaningful character development or actual plot progression.”
    • “In the second game I felt the character development is not that good, with less motivation for each new character and less emotion.”
    • “Story: I don’t even know what to say except for that it cringed out of me and destroyed all the love I felt for this game’s worldbuilding in the first one: logic and coherence of storytelling is just gone, everything is there either for the sake of being 'emotional' or because 'Hideo Kojima said so.' Sam as a main character is just a total emotionless delivery tool for everyone to boss around, Higgs’s character development is butchered to the guts, everybody else is as bland as a blank paper, plot twist is as cliché as you can imagine. As a player who played Death Stranding 1 and fell in love with its story, I really feel like I just wasted dozens of hours of my life on this sequel because why would I even try to force myself to make sense of this pile of nonsense? Emotional content without any logic is as useless as a gun without blood bullets in a BT fight.”
  • replayability

    14 mentions Positive Neutral Negative
    21% positive mentions, 58% neutral mentions, 21% negative mentions

    Replayability in the game is praised for its engaging combat, survival mechanics, and addictive post-game content, making it highly replayable for many players. However, some note the replay value depends on whether the gameplay loop appeals to the player, and technical issues such as frame rate dips and input lag still affect the experience despite recent improvements. Overall, while the game offers a compelling reason to replay, it may require a more stable and polished version to fully realize its potential.

    • “What makes this experience even more special is how replayable it feels.”
    • “The combat reaches the heights of MGSV, and the deliveries are shaken up with so many new elements. There is such an awesome balance of engagement with survival mechanics and the inexplicable zen fun that comes from delivering packages - leaning more into that engaging side makes DS2 far more replayable than its predecessor, and its post-game is downright addictive (I have ~120 hours on PS5).”
    • “Great game with replayability.”
    • “I really want to love this game but until it's in a more playable state, it's far from worth even half the money it's being sold for.”
    • “Story: I really loved the story and how interactive it is, but I don’t think there’s much replayability other than reaching 100% after you finish it.”
    • “Update 1: switching to pico upscaling and disabling frame generation along with the hotfix improved some issues. Random freezes that result in full PC restarts are much rarer now, but there is still a lot of frame spiking and dropped frames during movement. Overall it's a lot more playable but still not ideal.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    The game’s monetization approach is praised for avoiding typical microtransactions, DLC, and battle passes, emphasizing artistic value over profit-driven content. However, some gameplay issues unrelated to monetization—such as control glitches and animation problems—are noted but do not impact the overall positive view on its monetization philosophy.

    • “This vision, once again, won't please everyone, but it proves once more that video games can be an art form and not just a factory for microtransactions, DLC, battle passes, and the like.”
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Play Times

50h Median play time
56h Average play time
15-100h Spent by most gamers
*Based on 44 analyzed playthroughs
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Frequently Asked Questions

DEATH STRANDING 2: ON THE BEACH is a open world shooter game with science fiction theme. Common tags for DEATH STRANDING 2: ON THE BEACH include science and mature.

DEATH STRANDING 2: ON THE BEACH is available on PC, PlayStation 5, Windows and PlayStation.

On average players spend around 56 hours playing DEATH STRANDING 2: ON THE BEACH.

DEATH STRANDING 2: ON THE BEACH was released on June 26, 2025.

DEATH STRANDING 2: ON THE BEACH was developed by KOJIMA PRODUCTIONS.

DEATH STRANDING 2: ON THE BEACH has received positive reviews from players and positive reviews from critics. Most players liked DEATH STRANDING 2: ON THE BEACH for its story but disliked it for its grinding.

DEATH STRANDING 2: ON THE BEACH is a single player game.

Similar games include Death Stranding, The Last of Us™ Part II Remastered, God of War Ragnarök, Mafia: The Old Country, Horizon Forbidden West and others.