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Death end re;Quest: Code Z

Death end re;Quest: Code Z is a mix of visual novel and mystery dungeon roguelike, with an intriguing story and plenty of horror.
Death end re;Quest: Code Z Game Cover
61%Game Brain Score
story, gameplay
graphics, stability
76% User Score Based on 33 reviews
Critic Score 59%Based on 3 reviews

Platforms

Nintendo SwitchPCPlaystation 5Playstation 4Steam DeckWindowsPlayStation
Death end re;Quest: Code Z Game Cover

About

Death end re;Quest: Code Z is a single player role playing game. It was developed by Compile Heart and was released on August 27, 2025. It received neutral reviews from critics and mostly positive reviews from players.

Step into a tale of parallel universes… Iris was born in World DE-1, a world that mirrors Earth in the 2000s. With her birth, a series of tragic loops was set in motion, which were gradually unraveled by the efforts of Arata Mizunashi and his team. With her goodwill restored, Iris created a copy of World DE-1 named World DE-1.5. Here, feuds gave way to friendship, each person a perfect cog in a …

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76%
Audience ScoreBased on 33 reviews
story17 positive mentions
stability3 negative mentions

  • Engaging and intriguing story with strong ties to previous games and series lore, providing depth for fans.
  • Unique roguelike dungeon crawling gameplay with procedurally generated floors, turn-based combat, and tension through sanity mechanics and enemy chasers.
  • Well-designed art style and character design, with quality CGs and full Japanese voice acting enhancing the horror atmosphere.
  • Gameplay shift to roguelike dungeon crawling unpopular with some fans, lacking skills and depth compared to previous traditional RPG combat.
  • Repetitive and tedious death mechanics requiring multiple forced deaths to progress or unlock key skill points, causing grind and frustration.
  • Technical issues with PC port such as locked resolution, poor ultrawide support, minor bugs, and controversial pricing across regions.
  • story
    57 mentions Positive Neutral Negative

    The story in Death End Re;Quest: Code Z is engaging and intricately tied to the previous two games, offering a compelling continuation with psychological horror elements and familiar character interactions. However, it can be confusing and overwhelming for newcomers due to heavy reliance on prior knowledge and uneven pacing, making it best appreciated by fans of the series who have completed earlier entries. While the narrative is often praised as the game's strongest aspect, some criticize its presentation and feel it is hampered by gameplay and repetitive elements.

    • “The story is engaging, though it is best enjoyed if the player has played the first two games.”
    • “The story is so good, especially the first three chapters, which are pure psychological horror.”
    • “It is heavily tied into the story, and this is not like some Neptunia game where they just conveniently forget everything, every character development that happened.”
    • “Saying this, it would just be better if when you start the game, you get yourself killed as many times as possible before starting story progression so you can unlock a ton of buffs beforehand, which just smells of lazy, padded-out game design that's almost unbearably sluggish to deal with.”
    • “About the story… ugh, it’s hard to talk about without spoilers, but even with them, the story will sound like schizophrenia.”
    • “As the story goes on stuff definitely clears up so it's one of those where the more you play the more you unravel, however I feel the execution for this was still poor as it did leave me confused rather than curious.”
  • gameplay
    33 mentions Positive Neutral Negative

    The gameplay centers on roguelike dungeon crawling with a grid-based system reminiscent of the Mystery Dungeon series, offering varied difficulty levels but often described as simplistic, repetitive, and occasionally frustrating. While some players find the gameplay loop tedious or uninspired, others appreciate its charm and the option to bypass certain roguelike mechanics, though overall it lacks depth and can diminish enjoyment beyond the story and characters.

    • “If the player enjoys roguelike dungeon-crawling RPGs filled with charming heroines and story-rich gameplay, this title is definitely worth trying!”
    • “Gameplay is divided between town interactions and dungeon exploration.”
    • “Death end re;quest: code z is a striking departure from the original 2 games which were more traditional 3D third-person RPGs, now adopting a gameplay formula from Sei Madou Monogatari, a mystery dungeon roguelike game.”
    • “This is a sad excuse for gameplay length and padding and kills all interest I had in trudging through it.”
    • “But the gameplay loop... that's a 3/10.”
    • “The gameplay may ruin your desire to live but I think the story and dialogues are worth it; I wouldn’t play 14 hours straight (with breaks) otherwise.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics feature great character design and artwork with appealing CGs and sprites, while 3D visuals are adequate though not outstanding. However, the PC port has limited graphical options, including locked resolution and poor ultrawide support, which restricts customization for users.

    • “Great character design and artwork.”
    • “CGs and sprites look great, 3D visuals are consistently acceptable, and that's already much better than their other games.”
    • “The graphics are about what you'd expect out of this style of game.”
    • “PC port is still limited: locked resolution, weak graphical options, poor ultrawide support.”
    • “No graphical options.”
    • “Graphics configuration is cloud saved.”
  • character development
    3 mentions Positive Neutral Negative

    The character development is praised for its strong integration with the story and consistent progression, featuring great character design and artwork. Unlike some games, it maintains continuity without ignoring past developments.

    • “Great character design and artwork.”
    • “Character development is heavily tied into the story, unlike some games where character growth is conveniently forgotten.”
    • “Every character development that happens feels meaningful and well-integrated.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including game-breaking glitches and poor support for keyboard and mouse controls. These bugs create a frustrating and unstable gameplay experience.

    • “Now, onto the game itself: it was a bug-ridden, nightmarish mess before it was released on Steam.”
    • “The first game doesn't support keyboard and mouse, has massive game-breaking glitches, has a weird system where you need to play some visual novel sections for a bit so some doors will be unlocked in the dungeon you're in.”
    • “Characters constantly moan when you free roam, which is annoying.”
  • grinding
    3 mentions Positive Neutral Negative

    Users find the grinding in the game to be notably tedious, making the gameplay less enjoyable compared to other main series titles, though some still find it somewhat entertaining despite the monotony.

    • “The gameplay is pretty tedious and not enjoyable.”
    • “Extremely tedious.”
    • “While this game's gameplay certainly wasn't as fun as the other main series games, I still found this game quite enjoyable (if not a bit tedious at times).”
  • music
    3 mentions Positive Neutral Negative

    Users note that the digital deluxe edition's soundtrack is not provided as a separate entry and is considered a downgrade compared to previous releases like dogoos. Additionally, the OST lacks proper metadata.

    • “The OST isn't a separate entry, which is a downgrade from the previous game Dogoos.”
    • “The OST still doesn't have proper metadata, making it difficult to organize or identify tracks.”
  • optimization
    2 mentions Positive Neutral Negative

    The recent Unity release has significantly improved optimization by eliminating stuttering issues that previously affected several games, resulting in a smoother gameplay experience.

    • “If only Unity release without stuttering issues.”
    • “The stuttering that plagues Sisters vs Sisters, Refrain Cord, Riders vs Doggos, Scar-Lead Salvation and Game Maker R:evolution has finally been fixed.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is appreciated for its quirky and amusing story elements, often resonating with fans familiar with similar titles like Neptunia.

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Frequently Asked Questions

Death end re;Quest: Code Z is a role playing game.

Death end re;Quest: Code Z is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

Death end re;Quest: Code Z was released on August 27, 2025.

Death end re;Quest: Code Z was developed by Compile Heart.

Death end re;Quest: Code Z has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its graphics.

Death end re;Quest: Code Z is a single player game.

Similar games include Death end re;Quest 2, Deep Sleep: Labyrinth of the Forsaken, Death end re;Quest, Mary Skelter Nightmares, Made in Abyss: Binary Star Falling into Darkness and others.