Dead Exit
- October 31, 2017
- RadiationBurn
Dead Exit is a card game that simulates an undead apocalypse, where players manage a base and strategize to survive the city's evacuation. With options for alliances and betrayals, players can choose their own playstyle, whether it's cooperative or competitive. The goal is to gather enough resources to ensure survival outside the city.
Reviews
- Dead Exit offers a unique and engaging card-based strategy experience, with a variety of mechanics that allow for interesting gameplay and tactical depth.
- The game is easy to learn but provides a challenge as players progress, with multiple difficulty levels and the potential for rewarding gameplay through strategic card combinations.
- The graphics, while busy, are complemented by a solid soundtrack and a fun theme that resonates with fans of the zombie genre.
- The game falsely advertises online multiplayer, which does not function, leading to disappointment for players expecting to play with friends online.
- Technical issues, such as poor AI and lack of resolution options, detract from the overall experience, making it feel unpolished and not meeting modern gaming standards.
- Player interest is low, as evidenced by minimal player activity and achievements, indicating that many gamers find the game unengaging or lacking in replay value.
- graphics8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The graphics in the game are a mix of appealing 3D visuals and a cluttered presentation that detracts from gameplay, with some users noting a lack of depth despite the nice backdrop. While the card graphics have been improved for clarity, there are no options for resolution adjustments or significant graphical tweaks, leaving players wanting more in terms of visual customization and overall polish.
“Not only that, but they updated the card graphics to be cleaner and easier to read too!”
“Here, well, we have 3D graphics but they didn't bother with deep gameplay, so this is a big fail.”
“There's no option to change the resolution and no useful graphics tweaks.”
“The graphics are very, very busy.”
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The gameplay features solid mechanics and strategic depth, making it enjoyable for card game enthusiasts; however, the overall experience is undermined by a lack of depth and innovation, with some reviewers criticizing it as a missed opportunity despite its appealing graphics.
“What is here is a great card game with solid mechanics, gameplay, and tactics.”
“The mechanics of the game are also simple to learn, but you need strategy to win.”
“Anyway, this is pretty bad. Despite the rather nice (and possibly asset-flipped) Unity backdrop, the nice 3D graphics are just there to pan and tilt you down to the card table where all the gameplay takes place.”
“Here, well, we have 3D graphics, but they didn't bother with deep gameplay, so this is a big fail.”
“The mechanics of the game are simple to learn, but you need strategy to win.”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's story follows familiar zombie apocalypse tropes, featuring character sacrifices to drive the plot forward, but ultimately fails to engage players, resulting in a lack of interest in the narrative.
“Hardly a success story; gamers just weren't all that interested in the game.”
“The flow of the game mimics the drama and plot tropes of zombie apocalypse movies and TV shows, including sacrificing some characters for the sake of averting disaster or achieving victory.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users express frustration with the stability of the game, highlighting issues such as the lack of a local LAN option, which complicates connectivity and requires unnecessary troubleshooting. Many feel that other games function smoothly without these problems, leading to dissatisfaction with the current system.
“I would be willing to do port forwarding in my router, but without a local LAN option, I am not even attempting Hamachi/Tunngle to work around a broken system when other games work just fine without troubleshooting.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users emphasize that replayability is only valuable if the game is enjoyable; without fun gameplay, the incentive to replay diminishes significantly.
“If it’s not fun, who cares about replayability?”
“Once you've completed the game, there's little incentive to go back and play it again.”
“The lack of meaningful choices makes replaying the game feel pointless.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its cool vibe, striking a balance between being engaging without being overwhelming. Additionally, the visual presentation of the cards complements the overall aesthetic.
“The soundtrack sounds cool but isn't too in-your-face, and the cards look really great.”