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Daybreaker VR

Daybreaker VR Game Cover
28%Game Brain Score
gameplay, stability
39% User Score Based on 23 reviews

Platforms

PCWindows
Daybreaker VR Game Cover

About

"Daybreaker VR" is a zombie-filled post-apocalyptic sandbox VR shooter where players scavenge for loot, craft weapons and equipment, and manage their inventory to survive. Physics-based interaction adds realism, while gunsmithing allows for the creation of unique weapons from found parts. Survival requires careful management of food, water, and clothing.

Daybreaker VR screenshot
Daybreaker VR screenshot
Daybreaker VR screenshot
Daybreaker VR screenshot
Daybreaker VR screenshot
Daybreaker VR screenshot
Daybreaker VR screenshot
Daybreaker VR screenshot

39%
Audience ScoreBased on 23 reviews
gameplay3 negative mentions

  • The game has a lot of potential and interesting mechanics, particularly in crafting and gun customization.
  • Despite its flaws, the game offers a unique experience with engaging features that can be enjoyable in short bursts.
  • There is a sense of 'good jank' that adds charm to the gameplay, making it feel fresh and interesting.
  • The game is currently very buggy, with issues like disappearing items and glitches that hinder progress.
  • There has been a lack of updates and communication from the developer, leading to concerns about the game's future and its current state as 'abandoned'.
  • The gameplay loop is repetitive and limited, with a barebones experience that feels more like a tech demo than a complete game.
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay features enjoyable mechanics and a solid survival loop involving resource management and combat, but it suffers from a significant drawback: the absence of a saving system. While players appreciate the fun elements and basic survival aspects, many feel the current content is limited, resembling more of a demo than a fully fleshed-out experience.

    • “It has a lot of really fun mechanics.”
    • “I can tell there's a gameplay loop.”
    • “The current gameplay loop consists of: leave the bunker, stab a few zombies, pick up some loot, and hot foot it back to the bunker to sell or scrap the loot (or keep it if it's good enough).”
    • “Confusing mechanics but has basic survival elements down like food, thirst, health, and enemy detection.”
    • “There is not much to do currently, more of a demo of some of the mechanics.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, while players appreciate the game's cool elements, they report issues with buggy zombies and occasional glitches, particularly with the saving feature.

    • “Overall, despite having buggy zombies and getting lost, the game is pretty cool.”
    • “Edit: Also, apparently I'm wrong; there is saving, it's just that it glitches sometimes.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's simplistic art style allows for smooth performance on lower-end PCs, but players feel that some looted items could benefit from more detail or descriptive elements when interacted with.

    • “The simplistic art style allows for smooth performance on my limited power PC, but I would suggest adding more detail or descriptions to some of the looted items when hovering over them.”
    • “The simplistic art style does make for some easy running on the headset with my somewhat limited power PC, but I would suggest giving some of the looted items a bit more detail or a description when hovering your hand over them.”
    • “Graphics?”

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