Daughter of Shadows: An SCP Breach Event Game Cover
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"Daughter of Shadows: An SCP Breach Event" is a first-person shooter game set in the SCP Foundation universe. As a member of the Foundation's security team, players must contain a breach of hostile SCPs, including the game's namesake, the deadly and shape-shifting "Daughter of Shadows." The game features various weapons, levels, and enemies from the SCP universe, with a focus on tense, strategic combat.

  • PC
  • Windows

Reviews

46%
Audience ScoreBased on 108 reviews
atmosphere2 positive mentions
graphics6 negative mentions
  • The game offers a unique perspective by allowing players to experience the role of an SCP, which is a refreshing take on the genre.
  • For its low price, the game provides a decent amount of content and replayability, especially for fans of the SCP community.
  • Some players found joy and hope in the game during difficult times, highlighting its potential emotional impact.
  • The controls are often unresponsive, particularly the W key, making it frustrating to navigate through doors and interact with the environment.
  • The graphics and overall production quality are criticized as being low-budget and reminiscent of early Flash games, leading to a poor visual experience.
  • Many players reported bugs and glitches that hindered gameplay, making it difficult to enjoy the experience fully.
  • graphics14 mentions

    The graphics of the game have received overwhelmingly negative feedback, with many users describing them as extremely pixelated and poorly executed, often citing issues like cut-and-paste artifacts. While a few players find the pixelated style acceptable, the majority consider the visuals to be among the worst they've encountered, leading to frustration and disappointment. Overall, the consensus leans heavily towards dissatisfaction with the game's graphical quality.

    • “The graphics are absolutely fine, nice and pixelated.”
    • “I don't care if this is just a dollar, get it on sale, because the graphics are ugly, the sounds are loud, and stand and figure out what to do for more than 10 seconds or else Radical Larry comes to kick my ass.”
    • “The graphics are extremely pixelated; it wouldn't be a problem, but you can see where they took an image they made and cut, copied, and pasted, which makes it worse than it really is.”
    • “The graphics in this game are the worst I've ever seen.”
  • gameplay12 mentions

    The gameplay is characterized by a straightforward tutorial that introduces possession and mind-control mechanics, making it accessible for players. However, many users find the gameplay repetitive and the controls inconsistent, leading to a lack of overall enjoyment despite the game's low price and exploration elements.

    • “The tutorial is straightforward and teaches the main mechanic of possession/mind-control.”
    • “Nice little indie game with a familiar setting and solid gameplay for a $1.09 CAD.”
    • “It's ugly, the gameplay is repetitive and controls are hit-or-miss.”
    • “The gameplay itself isn't fun.”
    • “With the low-priced DLC, this game is a fun little exploration game with various different hazards and mechanics.”
  • story8 mentions

    The story is criticized for being underdeveloped and lacking depth, with some reviewers feeling it should have remained a personal narrative rather than attempting to expand on the SCP universe. While the moral emphasizes resilience and the unpredictability of life, the overall consensus is that the game fails to contribute meaningfully to the existing lore.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The story is non-existent; it's supposed to be someone's take on a character they made for the SCP universe, but it should have stayed that way.”
    • “Not all stories are meant to become more than just that; the best example of this is The Dark Tower. If you've read the books and seen the movie, then you'll know what I mean.”
    • “The story is non-existent; it's supposed to be someone's take on a character they made for the SCP universe, but it should have stayed that way. Just someone's story; not all stories are meant to become more than just that.”
    • “As far as the story goes, the whole SCP thing is fine, but this game doesn't really add much to it.”
    • “The story is non-existent; it's supposed to be someone's take on a character they made for the SCP universe.”
  • music6 mentions

    The music in the game is described as relaxing but is marred by distracting hissing and screeching sounds, suggesting poor audio quality. Additionally, the absence of background music and reliance on stock sound effects detracts from the overall experience.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Throughout, I can hear the music, yes, but there's also this weird hissing/humming/screeching sound which sounds like bad audio compression.”
    • “There is no background music and the sound effects all seem very stock.”
  • atmosphere2 mentions

    "Daughter of Shadows" is praised for its immersive atmospheric horror, drawing comparisons to renowned titles like "Silent Hill 2" and "Amnesia: The Dark Descent," indicating a strong ability to evoke tension and fear.

    • “Daughter of Shadows manages to deliver an atmospheric horror experience that rivals prolific titles such as Silent Hill 2 and Amnesia: The Dark Descent.”
  • replayability2 mentions

    While the game can be completed quickly, taking around half an hour, it still offers a degree of replayability that keeps players coming back for more, despite its limited content.

    • “It functions alright and provides rather little content, but it certainly does have replay value.”
    • “It functions alright and provides rather little content (finished it easily within like half an hour or so), but it certainly does have replay value.”
    • “The game is enjoyable, but once you've completed it, there's not much incentive to play again.”
    • “While the mechanics are solid, the lack of diverse content makes replaying feel more like a chore than a choice.”
  • humor2 mentions

    The humor in the game is derived from the absurdity of its mechanics, particularly the way SCP-029, despite being a formidable threat, is rendered defenseless and relies on her zombie-like minions. This leads to comical scenarios where enemies inadvertently harm themselves, creating a blend of dark humor and unexpected gameplay moments that players find entertaining. Overall, the game's humor is appreciated for its cleverness and the amusing situations it generates.

    • “The game has a unique sense of humor, especially when you see enemies accidentally shooting themselves after being converted into zombie-like underlings. It's a hilarious twist that keeps the gameplay entertaining.”
    • “I love how the game plays with expectations. The supposedly formidable SCP-029 ends up being completely defenseless, leading to some truly funny moments as her underlings bumble around.”
    • “The absurdity of the situations, like enemies turning into their own worst enemies, adds a layer of humor that makes the game enjoyable and keeps you laughing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 2 analyzed playthroughs

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