Daughter of Shadows: An SCP Breach Event
- April 4, 2016
- Blackrose Industries
- 2h median play time
"Daughter of Shadows: An SCP Breach Event" is a first-person shooter game set in the SCP Foundation universe. As a member of the Foundation's security team, players must contain a breach of hostile SCPs, including the game's namesake, the deadly and shape-shifting "Daughter of Shadows." The game features various weapons, levels, and enemies from the SCP universe, with a focus on tense, strategic combat.
Reviews
- The game offers a unique perspective by allowing players to experience the role of an SCP, which is a refreshing take on the genre.
- Despite its low budget, the game has a certain charm and can be enjoyable for fans of the SCP community, especially at its low price point.
- The randomly generated rooms and various SCPs provide replay value and a sense of exploration.
- The controls are often unresponsive, particularly the W key, making it frustrating to navigate through doors and interact with the environment.
- The graphics are poorly executed, resembling a low-quality flash game, which detracts from the overall experience.
- The game lacks a save feature, forcing players to restart from the beginning upon death, which can be tedious and discouraging.
- graphics7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The graphics of the game have received overwhelmingly negative feedback, with many users describing them as extremely pixelated and poorly executed, often noting issues like cut-and-paste artifacts. While a few players find the pixelated style acceptable, the general consensus leans towards disappointment, with many considering the visuals to be among the worst they've encountered.
“The graphics are absolutely fine, nice and pixelated.”
“I don't care if this is just a dollar, get it on sale, because the graphics are ugly, the sounds are loud, and you have to figure out what to do for more than 10 seconds or else Radical Larry comes to kick my ass.”
“The graphics are extremely pixelated; it wouldn't be a problem, but you can see where they took an image they made and cut, copied, and pasted, which makes it worse than it really is.”
“The graphics in this game are the worst I've ever seen.”
- gameplay6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The gameplay is characterized by a mix of exploration and various hazards, but it suffers from repetitiveness and inconsistent controls, leading to a lack of overall enjoyment. While the tutorial effectively introduces the main mechanic of possession, the overall experience is described as mediocre, despite being a decent value for its low price.
“With the low-priced DLC, this game is a fun little exploration game with various different hazards and mechanics.”
“The tutorial is straightforward and effectively teaches the main mechanic of possession and mind control.”
“A nice little indie game with a familiar setting and solid gameplay for just $1.09 CAD.”
“It's ugly, the gameplay is repetitive and controls are hit-or-miss.”
“The gameplay itself isn't fun.”
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The story is perceived as lacking depth and coherence, with some users feeling it fails to effectively expand on the SCP universe. While it attempts to convey a moral about perseverance, many believe it would have been better as a standalone character narrative rather than a full-fledged game story. Overall, the narrative does not significantly enhance the SCP lore, leaving players wanting more.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“The story is non-existent; it's supposed to be someone's take on a character they made for the SCP universe, but it should have stayed that way. Just someone's story; not all stories are meant to become more than just that.”
“As far as the story goes, the whole SCP thing is fine, but this game doesn't really add much to it.”
“The narrative feels disjointed and lacks depth, making it hard to engage with the characters or the plot.”
- music3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The music in the game is generally relaxing, providing a soothing atmosphere, but is marred by distracting hissing and screeching sounds that suggest poor audio quality. Additionally, the absence of background music and reliance on stock sound effects detracts from the overall experience.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The music creates an immersive atmosphere that enhances the overall experience of the game.”
“The soundtrack is beautifully composed, perfectly complementing the game's emotional moments.”
“Throughout, I can hear the music, yes, but there's also this weird hissing, humming, screeching sound which sounds like bad audio compression.”
“There is no background music and the sound effects all seem very stock.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
"Daughter of Shadows" is praised for its atmospheric horror, successfully creating an experience that rivals renowned titles like "Silent Hill 2" and "Amnesia: The Dark Descent." The game's ability to evoke a chilling ambiance contributes significantly to its overall impact.
“Daughter of Shadows manages to deliver an atmospheric horror experience that rivals prolific titles such as Silent Hill 2 and Amnesia: The Dark Descent.”
- replayability1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
While the game can be completed quickly, users note that it still offers a degree of replayability, suggesting that there are elements that encourage players to return despite the limited content.
“It functions alright and provides rather little content, but it certainly does have replay value.”
“It functions alright and provides rather little content; I finished it easily within half an hour or so, but it certainly does have replay value.”
“The game lacks depth, making it hard to justify multiple playthroughs.”
“Once you complete the main story, there's not much incentive to go back and play again.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from the absurdity of its mechanics, particularly the contrast between the formidable nature of SCP-029 and her reliance on converted zombie-like minions, leading to comical situations where enemies inadvertently harm themselves. This blend of dark themes and unexpected comedic moments adds a unique layer to the gameplay experience.
“The humor in this game is top-notch! The absurdity of the situations you find yourself in, like turning enemies into zombie-like minions, leads to some truly hilarious moments.”
“I love how the game plays with expectations! The character SCP-029 is supposed to be a formidable threat, but the way she relies on her underlings creates some laugh-out-loud scenarios.”
“The blend of dark humor and absurdity in the gameplay is fantastic. Watching enemies accidentally shoot themselves while you convert them is just one of the many funny moments that keep me entertained.”