- October 24, 2011
- Digital Eel
- 3h median play time
Data Jammers: FastForward
Platforms
About
Data Jammers: FastForward is a 3D racing and destruction game set in a retro wireframe world of endless tracks. As a "Data Jammer," player's must navigate through treacherous environments, defeat boss guardians, and expose the sinister secrets of the Dark Powers behind the network. With its unique blend of driving and shooting action, players must use their skills to survive in this continuously moving digital world.











- Gameplay is fun for a short duration, especially with the fast-paced mechanics and boss fights that provide a challenge.
- The controls are smooth and responsive, making it easy to pick up and play.
- The game has a unique retro aesthetic and a cyberpunk theme that some players find appealing.
- The audio design is poor, with sound effects that are annoying and a forgettable soundtrack.
- Visually, the game is bland and overwhelming, making it hard to follow the action due to too many elements on screen.
- The gameplay becomes repetitive and boring quickly, with a lack of depth and variety in levels.
- gameplay13 mentions Positive Neutral Negative
The gameplay is generally described as simplistic yet enjoyable, with a fast-paced focus on avoiding enemies and collecting items. While the initial levels provide a fun experience, the repetitive nature of the gameplay can lead to fatigue over time. The introduction of new mechanics and puzzle elements in boss battles adds depth, but some players find the overall experience lacking in excitement and complexity.
“The lanes system lends the gameplay more precision when it comes to grabbing collectibles or avoiding enemies, but the controls don't suffer from the apparent limitations--some unrelated depth issues aside, they're silky smooth.”
“New mechanics are introduced at a gentle pace, and twisted to some cool results in boss battles; that's where a puzzle component gets into play, and even when it occasionally frustrates, the satisfaction feeling after 'solving' a battle is what stays with the player.”
“Gameplay is both fun & challenging.”
“The gameplay is pretty simplistic.”
“I did like the whole go fast and avoid enemies gameplay for the first few levels, but with 15 levels in total, I grew tired of the formula by the end of the first chapter.”
“That's about the basic gist; you get a briefing before each mission, but it's nothing interesting and it's kind of a pointless addition considering it's a heavily gameplay-themed game.”