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Data Jammers: FastForward Game Cover

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Data Jammers: FastForward is a single player arcade action adventure game. It was developed by Digital Eel and was released on October 24, 2011. It received mostly positive reviews from players.

Data Jammers: FastForward is a continuously moving three dimensional driving and destruction game set within a retro wireframe world of impossible race tracks. Prowl twisting bitstreams amidst bizarre geometrical environments enhanced by otherworldly soundscapes as your nimble avatar encounters more dangerous denizens, hazards and boss guardians along the way. You are a Data Jammer...specifical…

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64%
Audience ScoreBased on 72 reviews
gameplay4 positive mentions
story3 negative mentions

  • Fast-paced gameplay that combines typing and shooting mechanics, requiring quick reflexes and strategic thinking.
  • Visually appealing retro-inspired graphics with a vibrant cyberpunk aesthetic, enhanced by a fitting soundtrack.
  • Offers a variety of levels and a deep progression system, allowing players to customize their character and enjoy a challenging experience.
  • The game can become repetitive and boring after a short playtime, with limited content and a lack of engaging story.
  • Audio design is criticized for being annoying and forgettable, detracting from the overall experience.
  • Controls can be unresponsive and frustrating, especially with the lack of proper controller support and issues with visibility during gameplay.
  • music
    13 mentions Positive Neutral Negative

    The music in the game has been described as forgettable and bland, lacking the engaging and dynamic qualities expected from a techno-themed racing title. While the soundtrack serves as adequate background noise, it fails to enhance the gameplay experience, leaving players disappointed, especially in comparison to the more vibrant music of the developers' previous titles. Overall, the limited and understated musical score detracts from the game's potential atmosphere and excitement.

    • “In the trail of music/racer hybrids like Audiosurf, Data Jammers: Fastforward ditches gimmickry for polish--and that choice benefits the final product on many levels.”
    • “The game has a distinctly Tron-like vibe, and the techno music helps to complement the ambience.”
    • “This looks like a game that would have an awesome soundtrack throughout the whole thing.”
    • “The tracks are fine for background noise, but all of it is just bland that by the time everything blends together and becomes just noise, which is disappointing because it could have had a really bumping soundtrack, considering its techno theme.”
    • “This is a kind of racing game, if you can sort of imagine Guitar Hero but without the rhythm or music.”
    • “The sound effects and musical score are boring, and the boss fight isn’t all that inspiring or difficult.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay is generally described as simplistic and repetitive, with initial enjoyment from fast-paced mechanics diminishing over time. While the controls are smooth and the introduction of new mechanics adds some depth, particularly in boss battles, the overall experience can feel lacking in excitement and challenge. Despite some frustrations, players appreciate the solid mechanics and audiovisual presentation, making it a decent buy for casual entertainment.

    • “The lanes system lends the gameplay more precision when it comes to grabbing collectibles or avoiding enemies, but the controls don't suffer from the apparent limitations--some nonrelated depth issues aside, they're silky smooth.”
    • “New mechanics are introduced at a gentle pace, and twisted to some cool results in boss battles; that's where a puzzle component gets into play, and even when it occasionally frustrates, the satisfaction feeling after 'solving' a battle is what stays with the player.”
    • “Gameplay is both fun & challenging.”
    • “The gameplay is pretty simplistic.”
    • “I did like the whole go fast and avoid enemies gameplay for the first few levels, but with 15 levels in total, I grew tired of the formula by the end of the first chapter.”
    • “Well, for about an hour and a half of gameplay in story mode, considering that a movie is $18 for the same entertainment value, I say it's actually a good little buy.”
  • story
    8 mentions Positive Neutral Negative

    The story in "Data Jammers" is minimal and largely serves as a backdrop for the gameplay, revolving around an elite commando tasked with infiltrating worlds to eliminate a system. While there are brief narrative elements, they are considered uninteresting and somewhat unnecessary, as the focus remains heavily on gameplay mechanics. Overall, players find the game enjoyable despite its lack of a compelling story.

    • “The game mechanics are solid, the gameplay looks good, even if some of the story seems flimsy, it has a leaderboard, which I tend to do better on when I die, rather than complete a level. There is nothing 'wrong' with this game, so I can't give it a 'no' vote.”
    • “There's not much of a story in Data Jammers; you're basically an elite commando tasked with infiltrating a few different worlds and eliminating something called 'the system.'”
    • “There are little blurbs of text that show some sort of fake hacking story.”
    • “Well, for about an hour and a half of gameplay in story mode, considering that a movie is $18 for the same entertainment value, I say it's actually a good little buy.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics received mixed reviews, with some users noting poor quality and limited settings, leading to issues like overscan in fullscreen mode. Conversely, others praised the smooth and visually appealing wireframe design, highlighting its fast-paced and psychedelic aesthetic as a strong point of the game. Overall, the graphics seem to be a polarizing aspect, with some finding them enjoyable while others consider them lacking.

    • “Though wireframe, the graphics look really nice and smooth, and they have done a good job of making it feel really fast and intense.”
    • “Fastforward is a fine game with pretty, trippy audiovisuals and solid gameplay (which justifies the purchase enough for me).”
    • “Great psychedelic wireframe retro visuals without peeling your eyes out of their sockets.”
    • “Few graphics settings, and unfortunately there's overscan if you go into fullscreen, which makes the pointless game even less playable.”
    • “Graphics quality is poor, controls are boring... generally a very weak game overall and not worth paying any money for.”
    • “The sound design is half decent and so are the visuals.”
  • humor
    3 mentions Positive Neutral Negative

    The game is widely regarded as humorous, with players appreciating its comedic elements and lightheartedness, making it both entertaining and accessible.

    • “This game is hilarious and easy to pick up!”
    • “I can't stop laughing while playing this game!”
    • “The humor in this game is top-notch and keeps me entertained!”
  • replayability
    3 mentions Positive Neutral Negative

    Many users find the game to be quite short, leading to a perception of limited replayability.

    • “It's very short, and I personally don't see much replayability.”
    • “The game lacks variety, making it hard to justify multiple playthroughs.”
    • “Once you finish the main story, there's little incentive to play again.”
  • grinding
    1 mentions Positive Neutral Negative

    Players express dissatisfaction with the grinding aspect of the game, noting that after a short playtime of around three hours, the primary focus shifts to improving scores and achieving specific milestones, which many find unenjoyable.

    • “My biggest complaint is that the game is too short. After around 3 hours of playing, the only thing left for me is improving my scores and grinding for the packet loss achievement, none of which is the kind of fun I tend to enjoy.”
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3h Median play time
3h Average play time
2-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Data Jammers: FastForward is a arcade action adventure game.

Data Jammers: FastForward is available on PC, Mac OS and Windows.

On average players spend around 3 hours playing Data Jammers: FastForward.

Data Jammers: FastForward was released on October 24, 2011.

Data Jammers: FastForward was developed by Digital Eel.

Data Jammers: FastForward has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Data Jammers: FastForward is a single player game.

Similar games include Bit Blaster XL, Symphony, Cyberhunt, T.E.C. 3001, Outland and others.