- November 15, 2021
- Capitanos
- 10h median play time
Darkzone: Idle RPG
Platforms
About
Darkzone is a multiplayer idle RPG with a deep gear and loot system, constant progression, co-op boss raids, and an amazing community. Relax, idle, and level up, and also find deeper RPG mechanics than your average idle game. Perfect to have in the background while working, studying, watching Netflix, or while playing something else. Your adventure as an intergalactic bounty hunter is about to be…





- The game features visually appealing graphics and a unique art style that many players enjoy.
- Developers are responsive and actively engage with the community, quickly addressing issues and implementing player feedback.
- The game is free-to-play and offers a fair progression system without requiring real money for essential gameplay elements.
- The user interface is clunky and difficult to navigate, especially for new players, leading to frustration.
- Gameplay can feel repetitive and lacks depth, with limited monster variety and a slow progression pace.
- There are significant bugs and performance issues, including frequent freezes and loading problems that hinder the overall experience.
story
18 mentions Positive Neutral NegativeThe game's story has received mixed feedback; while some players found the initial cutscene engaging and appreciated the inclusion of voiced cutscenes, many felt that the narrative quickly became overshadowed by repetitive gameplay and tedious quest requirements. The lack of a compelling story to motivate players through the quests was a common complaint, with some suggesting that the quest structure could be improved to enhance the overall experience. Overall, while there are elements of a solid story, its execution often fails to maintain player interest.
“Having an actual story to follow is rare among idlers, but Darkzone does it well, even including voiced cutscenes (that you can go back and rewatch, if you wish). Being able to open crates or create mods while the game runs through the main quests at the same time is helpful for people that choose to keep an eye on the game.”
“Great story, great graphics.”
“An online story-driven idle RPG with…”
“The story did manage to grab me from the opening cutscene, but it was quickly buried and forgotten by the aforementioned boring and repetitive gameplay that did little in giving me a reason to care about what I was doing or to keep doing it.”
“This wouldn't be an issue if it weren't for the quests; you have to play hitlists for quests. Now I have to write every day for the rest of my life begging for someone to play with me so I can get a quest done, and most of the time no one even answers.”
“It was a massive chore to find where those monsters were located, farm those specific stages, and then do the next quest that asked for something similar, in some other planet, somewhere in another level.”