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Darkzone: Idle RPG

64%Game Brain Score
gameplay, graphics
story, grinding
64% User Score Based on 107 reviews

Platforms

PCPCWindowsWindowsMac OSMac OS

About

Darkzone is a multiplayer idle RPG with a deep gear and loot system, constant progression, co-op boss raids, and an amazing community. Relax, idle, and level up, and also find deeper RPG mechanics than your average idle game. Perfect to have in the background while working, studying, watching Netflix, or while playing something else. Your adventure as an intergalactic bounty hunter is about to be…

Darkzone: Idle RPG screenshot
Darkzone: Idle RPG screenshot
Darkzone: Idle RPG screenshot
Darkzone: Idle RPG screenshot
Darkzone: Idle RPG screenshot

64%
Audience ScoreBased on 107 reviews
gameplay7 positive mentions
grinding11 negative mentions

  • The game features visually appealing graphics and a unique art style that many players enjoy.
  • Developers are responsive and actively engage with the community, quickly addressing issues and implementing player feedback.
  • The game is free-to-play and offers a fair progression system without requiring real money for essential gameplay elements.
  • The user interface is clunky and difficult to navigate, especially for new players, leading to frustration.
  • Gameplay can feel repetitive and lacks depth, with limited monster variety and a slow progression pace.
  • There are significant bugs and performance issues, including frequent freezes and loading problems that hinder the overall experience.
  • story
    18 mentions Positive Neutral Negative

    The game's story has received mixed feedback; while some players found the initial cutscene engaging and appreciated the inclusion of voiced cutscenes, many felt that the narrative quickly became overshadowed by repetitive gameplay and tedious quest requirements. The lack of a compelling story to motivate players through the quests was a common complaint, with some suggesting that the quest structure could be improved to enhance the overall experience. Overall, while there are elements of a solid story, its execution often fails to maintain player interest.

    • “Having an actual story to follow is rare among idlers, but Darkzone does it well, even including voiced cutscenes (that you can go back and rewatch, if you wish). Being able to open crates or create mods while the game runs through the main quests at the same time is helpful for people that choose to keep an eye on the game.”
    • “Great story, great graphics.”
    • “An online story-driven idle RPG with…”
    • “The story did manage to grab me from the opening cutscene, but it was quickly buried and forgotten by the aforementioned boring and repetitive gameplay that did little in giving me a reason to care about what I was doing or to keep doing it.”
    • “This wouldn't be an issue if it weren't for the quests; you have to play hitlists for quests. Now I have to write every day for the rest of my life begging for someone to play with me so I can get a quest done, and most of the time no one even answers.”
    • “It was a massive chore to find where those monsters were located, farm those specific stages, and then do the next quest that asked for something similar, in some other planet, somewhere in another level.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay has been criticized for its poor user interface, which is difficult to read on TV, and for feeling like a basic mobile port with mechanics that lean heavily towards pay-to-win. Many players find the core mechanics unengaging and repetitive, lacking depth and innovation, while some appreciate the blend of hands-off and active play despite the overall shallow experience. Overall, the game struggles to provide compelling gameplay that encourages long-term engagement or progression.

    • “Not bad, love the style and mechanics.”
    • “The gameplay is well thought out, and it makes it easy to play when you are a busy person.”
    • “It's a nice combination of hands-off gameplay and active play.”
    • “The story did manage to grab me from the opening cutscene, but it was quickly buried and forgotten by the aforementioned boring and repetitive gameplay that did little in giving me a reason to care about what I was doing or to keep doing it.”
    • “Unfortunately, the shallow nature feels quite predictive of the mid to long-term gameplay, as well, even after unlocking more content types like the arena.”
    • “Horrendous UI, bad gameplay, and pay-to-win to the extreme.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players appreciating the comic book-inspired art style and decent production values. While some praise the visuals and consistency across platforms, others note issues with UI elements affecting the overall experience. Overall, the graphics are seen as a strong point, though they may not compete with larger titles in the genre.

    • “I really like the art style.”
    • “The art style reminds me of a comic book in some ways, which is super cool!”
    • “Great story, great graphics.”
    • “There's an odd graphics effect due to the UI where screen transitions try to show the dark zone in the background, but it's cut off by other UI elements, leaving only Arkzon visible.”
    • “In terms of monster variety and graphics, I will say that it doesn't stack up to auto battlers from larger companies, but this is an indie game and this is their first game, so this is about what you can expect.”
  • grinding
    12 mentions Positive Neutral Negative

    Players find the grinding aspect of the game excessive and tedious, often feeling that it serves little purpose beyond itself, with limited build-defining choices and repetitive farming leading to frustration. While some enjoy the grind in idle and incremental games, many express that the experience becomes monotonous, especially when faced with hard-stuck stages and uninteresting rewards. The game's design encourages long hours of farming, which can detract from overall enjoyment and engagement.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “I love grindy games and have thousands of hours in idlers, but this is too much for me.”
    • “Grinding for almost purely grind's sake, even though I do enjoy idle/incremental and grindy games, is not very interesting when there are few build-defining choices on how your particular playthrough will be.”
    • “The whole game just feels tedious and not fun.”
  • stability
    6 mentions Positive Neutral Negative

    The game exhibits significant stability issues, including frequent freezes and crashes, particularly during idle play, which hampers user experience. While server stability is generally acceptable, players report multiple instances of unresponsive gameplay and bugs, indicating that improvements are needed, especially in early access.

    • “Expanding a feature for auto-sell, dismantle, or otherwise while the game is loaded up should be considered; additionally, the game freezes while logged in for periods of time.”
    • “I know this is early access, but within 2.5 hours I have experienced about 5-10 freezes/crashes and just not being able to interact with anything, even though the game is still playing music and running just fine.”
    • “Sometimes it freezes without you really seeing anything - you can still click on everything with optical feedback like pressed buttons, but nothing works.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game has received mixed feedback from users; while some appreciate its quality, others find it annoying and overwhelming, leading to complaints about a lack of options to mute or adjust the volume. Several players have expressed frustration with the music's prominence, which detracted from their overall experience, prompting some to uninstall the game.

    • “The only thing I'd change is making the menu button more accessible; the music is great, but I can't have everyone at my work knowing I've got this running in the background.”
    • “The entire time the annoying music was droning on and on; I couldn't find a way to turn it off, so I uninstalled and won't be playing.”
    • “I don't really like the music and sounds of this game, so I muted them.”
    • “Loot boxes, battle pass (seasonal), gems and shops, and deafening music when you start the game.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization in the game is generally well-received, with no ads and affordable packs, including a $12 battle pass that can be purchased with in-game gems. Players appreciate the ability to acquire most gameplay elements through farming and grinding, making it a friendly and accessible model, especially for a free game. Overall, the developers are noted for being responsive to the playerbase, enhancing the game's casual appeal.

    • “No ads, every pack is cheap in this game. Even the battle pass is roughly $12, and you can just save up the gems in the game and buy it.”
    • “The monetization is great: pretty much everything gameplay-wise can be acquired by farming, grinding, and playing the game.”
    • “Free game, friendly monetization, and the devs listen to the player base. This game is mostly for chilling from time to time, not something you play actively for hours.”
    • “Mobile game with microtransactions already in early access: be a lifetime supporter for the low, low price of $50!”
    • “The monetization model feels exploitative, with constant prompts to spend money on in-game purchases.”
    • “While the game is free to play, the aggressive monetization tactics make it hard to enjoy without spending money.”

Buy Darkzone: Idle RPG

10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs

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