Skip to main content

Darkzone: Idle RPG

Darkzone: Idle RPG Game Cover
64%Game Brain Score
gameplay, graphics
story, grinding
64% User Score Based on 106 reviews

Platforms

PCMac OSWindows
Darkzone: Idle RPG Game Cover

About

Darkzone: Idle RPG is a single player and multiplayer role playing game. It was developed by Capitanos and was released on November 15, 2021. It received mostly positive reviews from players.

Darkzone is a multiplayer idle RPG with a deep gear and loot system, constant progression, co-op boss raids, and an amazing community. Relax, idle, and level up, and also find deeper RPG mechanics than your average idle game. Perfect to have in the background while working, studying, watching Netflix, or while playing something else. Your adventure as an intergalactic bounty hunter is about to be…

Skip User Reviews

64%
Audience ScoreBased on 106 reviews
gameplay7 positive mentions
grinding11 negative mentions

  • The game features a visually appealing art style and good graphics, reminiscent of comic books.
  • Developers are responsive and actively engage with the community, quickly addressing issues and implementing player feedback.
  • It's a free-to-play game that allows progression without spending real money, making it accessible for all players.
  • The user interface is clunky and difficult to navigate, especially for PC players, and feels like a mobile port.
  • Gameplay can become repetitive and lacks depth, with limited monster variety and a slow progression system.
  • There are concerns about pay-to-win mechanics, with a heavy cash shop that can impact competitive play.
  • story
    18 mentions Positive Neutral Negative

    The game's story has received mixed feedback; while some players found the initial cutscene engaging and appreciated the inclusion of voiced cutscenes, many felt that the narrative quickly became overshadowed by repetitive gameplay and tedious quest requirements. The lack of a compelling story and the need for active participation in guilds for quest completion detracted from the overall experience, leading to frustration among players. However, some users noted improvements in quest design that made the gameplay more enjoyable.

    • “Having an actual story to follow is rare among idlers, but Darkzone does it well, even including voiced cutscenes (that you can go back and rewatch, if you wish). Being able to open crates or create mods while the game runs through the main quests at the same time is helpful for people that choose to keep an eye on the game.”
    • “Great story, great graphics.”
    • “An online story-driven idle RPG with…”
    • “The story did manage to grab me from the opening cutscene, but it was quickly buried and forgotten by the aforementioned boring and repetitive gameplay that did little in giving me a reason to care about what I was doing or to keep doing it.”
    • “This wouldn't be an issue if it weren't for the quests; you have to play hitlists for quests. Now you join a guild, and one of the quests is to do 2 hitlist missions in a day. Now I have to write every day for the rest of my life begging for someone to play with me so I can get a quest done, and most of the time no one even answers.”
    • “It was a massive chore to find where those monsters were located, farm those specific stages, and then do the next quest that asked for something similar, in some other planet, somewhere in another level.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many users criticizing its mobile port origins, convoluted mechanics, and a user interface that is hard to read on TV. While some appreciate the combination of hands-off and active play, the overall experience is described as shallow, repetitive, and heavily influenced by pay-to-win elements, leading to a lack of engagement and long-term appeal. Players suggest that the developers need to enhance the core mechanics and progression systems to create a more compelling gameplay experience.

    • “Not bad, love the style and mechanics.”
    • “The gameplay is well thought out, and it makes it easy to play when you are a busy person.”
    • “It's a nice combination of hands-off gameplay and active play.”
    • “The story did manage to grab me from the opening cutscene, but it was quickly buried and forgotten by the aforementioned boring and repetitive gameplay that did little in giving me a reason to care about what I was doing or to keep doing it.”
    • “Unfortunately, the shallow nature feels quite predictive of the mid to long term gameplay, as well, even after unlocking more content types like arena.”
    • “Horrendous UI, bad gameplay, P2W to the extreme.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players appreciating the comic book-inspired art style and decent production values. While some praise the visuals and consistency across platforms, others note issues with UI elements affecting the overall experience. Overall, the graphics are seen as a strong point, though they may not compete with larger titles in the genre.

    • “I really like the art style.”
    • “The art style reminds me of a comic book in some ways, which is super cool!”
    • “The game has some decent production values to it, visually and graphically.”
    • “There's an odd graphics effect due to the UI where screen transitions try to show the dark zone in the background, but it's cut off by other UI elements, leaving only the ark zone visible.”
    • “In terms of monster variety and graphics, I will say that it doesn't stack up to auto battlers from larger companies, but this is an indie game and this is their first game, so this is about what you can expect.”
    • “Plus, the intro graphics clearly show that this is what the game will look like before you even start playing, so I'm not sure why some people are acting so surprised.”
  • grinding
    12 mentions Positive Neutral Negative

    The grinding aspect of the game is described as excessive and tedious, with players feeling that it often serves little purpose beyond itself. While some enjoy the grind in idle and incremental games, many find the lack of meaningful choices and the repetitive nature of farming stages frustrating. The game offers a mix of fun and annoyance, with players needing to invest significant time to progress, often leading to feelings of being hard-stuck and a sense of monotony.

    • “You'll need a second life for grinding.”
    • “The grinding in this game is rewarding and keeps me engaged.”
    • “I love how the grinding mechanics allow for character progression and skill development.”
    • “I love grindy games and have thousands of hours in idlers, but this is too much for me.”
    • “Grinding feels like it's for almost purely grind's sake. Even though I enjoy idle/incremental and grindy games, this is not very interesting when there are few build-defining choices for your particular playthrough.”
    • “The whole game just feels tedious and not fun.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is a significant concern, with frequent freezes and bugs reported, particularly during idle play and when using features like loot filters. While server stability is generally acceptable, users experience occasional disconnections and unresponsive gameplay, detracting from the overall experience.

    • “Expanding a feature for auto-sell, dismantle, or otherwise while the game is loaded up should be considered; additionally, the game freezes while logged in for periods of time.”
    • “It freezes when you let it run on its own; the loot filter doesn't work, so you can't let it run idle because you just pile up trash and no good items.”
    • “Sometimes it freezes without you really seeing anything - you can still click on everything with optical feedback like pressed buttons, but nothing works.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization in the game is generally well-received, with no ads and affordable packs, including a battle pass priced around $12. Players can earn in-game currency through gameplay to purchase items, and while there are microtransactions, the game emphasizes a friendly approach that allows for progression without spending. Overall, it is considered a free-to-play game that respects its player base and encourages casual play.

    • “No ads, every pack is cheap in this game. Even the battle pass is roughly $12, and you can just save up the gems in the game and buy it.”
    • “The monetization is great: pretty much everything gameplay-wise can be acquired by farming, grinding, and playing the game.”
    • “Free game, friendly monetization, and the developers listen to the player base. This game is mostly for chilling from time to time, not something you play actively for hours.”
    • “Mobile game with microtransactions already in early access: be a lifetime supporter for the low, low price of $50!”
    • “The monetization model feels exploitative, with essential features locked behind paywalls.”
    • “It's frustrating to see a game that could be enjoyable marred by aggressive monetization tactics.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players appreciate its quality, others find it annoying and overwhelming, leading to frustration over the inability to mute it. This has resulted in some users uninstalling the game due to the intrusive audio experience.

    • “The only thing I'd change is making the menu button more accessible; the music is great, but I can't have everyone at my work knowing I've got this running in the background.”
    • “The entire time the annoying music was droning on and on; I couldn't find a way to turn it off, so I uninstalled and won't be playing.”
    • “I don't really like the music and sounds of this game, so I muted them.”
    • “Loot boxes, battle pass (seasonal), gems and shops, and deafening music when you start the game.”
Skip Game Offers

Buy Darkzone: Idle RPG

10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Darkzone: Idle RPG

Games Like Darkzone: Idle RPG

Endless World Image
Firestone Idle RPG Image
Starborne: Frontiers Image
Knighthood - RPG Knights ImageKnighthood - RPG Knights ImageKnighthood - RPG Knights Image
Idle Big Devil Image
Skip FAQs

Frequently Asked Questions

Darkzone: Idle RPG is a role playing game.

Darkzone: Idle RPG is available on PC, Mac OS and Windows.

On average players spend around 10 hours playing Darkzone: Idle RPG.

Darkzone: Idle RPG was released on November 15, 2021.

Darkzone: Idle RPG was developed by Capitanos.

Darkzone: Idle RPG has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Darkzone: Idle RPG is a single player game with multiplayer and local co-op support.

Similar games include Endless World, Firestone Idle RPG, Starborne: Frontiers, Knighthood - RPG Knights, Idle Big Devil and others.