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Dark Resolve is a single player simulation game. It was developed by STuNT and was released on June 25, 2025. It received neutral reviews from players.

Immerse yourself in a chilling nightmare where the darkest corners of the past come to life to haunt you. This is a tense first-person psychological horror game that transports you to the heart of an abandoned police station. This is a place that the city authorities are preparing to demolish, but its walls hold too many untold stories and unbearable human despair. A DEEP DIVE INTO THE PAST: The…

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58%
Audience ScoreBased on 19 reviews
atmosphere5 positive mentions
gameplay3 negative mentions

  • Dark Resolve offers a deeply atmospheric experience, immersing players in a haunting abandoned police station that enhances the narrative.
  • The game emphasizes investigative exploration and storytelling through environmental details, allowing players to piece together a tragic story organically.
  • For its low price, the game provides a unique psychological horror experience that may appeal to fans of slower-paced, narrative-driven games.
  • The gameplay is criticized for being overly simplistic, relying on repetitive key-finding mechanics without much depth or engagement.
  • Technical issues such as bugs, poor AI voice acting, and a lack of coherent story structure detract from the overall experience.
  • The pacing may feel slow and tedious for players expecting more dynamic horror elements or traditional gameplay mechanics.
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is consistently praised for its immersive and oppressive qualities, set within an abandoned police station that enhances the narrative experience. Players appreciate the focus on tension and discovery over traditional horror mechanics, creating a chilling environment that lingers throughout the journey. Despite some gameplay issues, the overall ambiance and storytelling resonate strongly, leaving a lasting impact on players.

    • “From the very beginning, you immerse yourself in this dark atmosphere and remain in it until the end.”
    • “Set almost entirely within an abandoned police station awaiting demolition, the game trades spectacle and combat for atmosphere and narrative discovery.”
    • “Without traditional horror mechanics to rely on, tension arises from uncertainty and atmosphere.”
    • “The atmosphere is dark and oppressive.”
  • story
    10 mentions Positive Neutral Negative

    The game's story is characterized by a methodical and immersive approach, encouraging players to piece together the narrative through environmental details, which enhances the emotional weight of its themes. While some players appreciate the atmospheric and reflective nature of the storytelling, others criticize it for being illogical and overly cheesy in its handling of serious topics. Overall, the narrative resonates well with fans of psychological horror, despite mixed opinions on its execution.

    • “Rather than pushing players forward with overt threats, dark resolve encourages slow, deliberate movement and careful observation, allowing the story to emerge organically through environmental detail.”
    • “This method of storytelling creates a sense of investigative immersion, placing responsibility on the player to interpret what happened rather than passively receiving answers.”
    • “Its strengths lie in its melancholic tone and commitment to telling a grounded human story within a haunting setting.”
    • “The story is disgustingly cheesy in its attempt to discuss 'heavy' topics.”
    • “The story is illogical and makes zero sense.”
    • “The controls felt weird, and the hints were really hard at times - but the atmosphere was amazing, and it was clear someone tried to put some heart into a story without a real team.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay of Dark Resolve is primarily an exploratory walking experience that emphasizes atmosphere and tension over traditional horror mechanics, resulting in a linear journey with limited mechanical variety. Players may find the lack of active gameplay systems and replayability disappointing, as the game focuses on uncovering secrets and survival. Additionally, technical issues such as crashes and glitches, along with poorly fitting music, detract from the overall experience.

    • “Without traditional horror mechanics to rely on, tension arises from uncertainty and atmosphere.”
    • “The gameplay is as always: uncover all the secrets, escape, and most importantly - survive.”
    • “Those seeking more active gameplay systems or dynamic horror sequences might perceive the structure as limited.”
    • “The game does not aim for replayability through branching paths or multiple endings; rather, it presents a contained, linear journey that prioritizes atmosphere over mechanical variety.”
    • “Game crashed on me, gameplay is so dark, you have to waste so much time walking around to each door because you don't know what door is what, the props glitch you and yeet you across the room or to the second floor.”
  • emotional
    4 mentions Positive Neutral Negative

    The game effectively conveys a somber emotional atmosphere, with its dimly lit corridors and the building serving as a poignant witness to past injustices. The narrative prioritizes personal reflection and emotional weight over shock value, emphasizing themes of closure and exploration rather than action. Overall, it creates a deeply immersive experience that resonates emotionally with players.

    • “From the moment you step inside its dimly lit corridors, the tone is somber and heavy, as if the building itself carries the emotional residue of the events that unfolded within its walls.”
    • “The gradual unveiling of the tragedy is meant to feel personal and reflective, emphasizing emotional weight over shock value.”
    • “The building becomes more than a setting; it acts as a silent witness to past injustice, reinforcing the emotional themes embedded in the story.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is used sparingly, primarily during key narrative moments, but many users feel it does not align well with the gameplay. Additionally, there are issues with the settings to turn off the music, which reportedly do not function properly.

    • “The music doesn't fit the gameplay at all, and the settings to turn off the music do not work.”
    • “Music is used sparingly, often reserved for moments of narrative revelation.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers limited replayability, focusing on a linear narrative experience rather than branching paths or multiple endings, emphasizing atmosphere over mechanical diversity.

    • “The game does not aim for replayability through branching paths or multiple endings; rather, it presents a contained, linear journey that prioritizes atmosphere over mechanical variety.”
    • “Once you complete the game, there’s little incentive to go back, as the experience feels complete and doesn’t offer new perspectives or challenges.”
    • “The lack of diverse gameplay options means that after the first playthrough, the game loses its charm and becomes repetitive.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with players reporting numerous bugs such as objects like chairs and plants becoming stuck in the floor and boxes inexplicably flying around.

    • “The game is buggy, with chairs and plants stuck in the floors and boxes flying all over the place for no reason.”
    • “The stability issues make it hard to enjoy the game, as I frequently encounter glitches that disrupt gameplay.”
    • “I often experience crashes and frame drops, which severely impact my overall experience.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is largely criticized, with some users finding it so poorly executed that it detracts from the overall experience, making it feel unplayable rather than amusing.

  • graphics
    1 mentions Positive Neutral Negative

    The graphics are praised for their quality and contribute to the game's atmospheric experience, complementing an engaging plot, especially considering the price point.

    • “The game is very atmospheric, the plot is very cool for the price, and the graphics are good.”
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Frequently Asked Questions

Dark Resolve is a simulation game.

Dark Resolve is available on PC and Windows.

Dark Resolve was released on June 25, 2025.

Dark Resolve was developed by STuNT.

Dark Resolve has received neutral reviews from players. Most players liked this game for its atmosphere but disliked it for its story.

Dark Resolve is a single player game.

Similar games include Tatari, CASE RECORDS: Fear of Abduction, Jennifer's Fragments, Hollow Space, Backrooms: Exit from Supermarket and others.