Dark Hill Museum of Death
- January 21, 2019
- Dan Ruscoe
Dark Hill Museum of Death is a puzzle-based game set in a virtual museum with six unique exhibits, all themed around death. Players will learn about the history of execution methods, explore an Aztec-themed pyramid, and sneak through a recreation of a Victorian-era cemetery, while solving puzzles and admiring death-themed artwork. The game is both educational and eerie, offering a unique perspective on the cultural significance of death.
Reviews
- The game offers a unique and immersive museum atmosphere, allowing players to explore and learn about death and history in an engaging way.
- Puzzles are simple yet enjoyable, providing a good balance of challenge and fun, making it suitable for a wide audience, including younger gamers.
- The design and thoughtfulness put into the museum's layout and exhibits create a pleasant and educational experience that many players appreciate.
- The game is quite short, with some players completing it in under an hour, leading to concerns about replayability and overall value.
- Graphics and sound design are basic and not particularly outstanding, which may detract from the overall experience for some players.
- The puzzles vary significantly in difficulty, with some being too easy, which can lead to a lack of challenge for more experienced gamers.
- atmosphere10 mentions
- 60 % positive mentions
- 30 % neutral mentions
- 10 % negative mentions
The game's atmosphere is highly praised for its immersive museum setting, enhanced by a captivating soundtrack and intriguing exhibits. Reviewers appreciate the blend of a ghoulish ambiance reminiscent of classic titles like Sierra's "Shivers," alongside simple and intuitive puzzles that complement the overall experience. Players find the atmosphere both relaxing and engaging, making it a standout feature of the game.
“The puzzles are simple and intuitive, the facts are interesting, and the atmosphere is delightfully ghoulish.”
“The game calls to mind memories of Sierra's 'Shivers' game from the 90s with its setting, atmospheric soundtrack, and puzzles that must be solved to advance.”
“The game simulates a museum atmosphere, with different grand background music for each area, and large hanging exhibits above you.”
“The game simulates a museum atmosphere, with different grand background music for each area and large hanging exhibits above you.”
- story6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The story is thoughtfully designed, reflecting the creator's curatorial intent, particularly in the context of a museum dedicated to death. However, many users feel that the narrative lacks depth and lore, leading to a quick completion of the game. Overall, while the story is coherent, it may leave players wanting more substance.
“I like that the creator put thought into the design of the museum and the story behind it, like an actual curator.”
“The story makes sense (for the most part) and it's a wonderful museum that's actually dedicated to death!”
“Sadly, it doesn't have much story and lore (I think because I'm not sure if it has a secret or not), so you can beat it really fast.”
“The story makes sense (for the most part), but it feels lacking in depth.”
“While the design of the museum is thoughtful, the narrative feels underdeveloped and doesn't engage the player.”
- graphics4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's 3D graphics are considered basic and not particularly sophisticated, yet the layout effectively captures the essence of an adventure-themed museum. Overall, while the graphics may lack complexity, they serve their purpose in creating an immersive environment.
“This game is short, and the 3D graphics aren't the most sophisticated.”
“The graphic design is basic, but the layout is pretty perfect to recreate an adventure-themed museum.”
- replayability4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The game is noted for its strong level design and engaging puzzles, contributing to a satisfying experience; however, many users express concerns about its limited replayability, which raises questions about its value at the current price point.
“This game excels in level design, puzzles, progression, pacing, and most importantly, replayability.”
“The replayability factor is outstanding, making each playthrough feel fresh and engaging.”
“With multiple paths and choices, the game offers incredible replayability that keeps you coming back for more.”
“With almost no replayability, I'm not sure how I feel about the price point.”
“With almost no replayability, I'm not sure how I feel about the price point.”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game's music is reminiscent of Sierra's "Shivers" from the 90s, featuring an atmospheric soundtrack that enhances the setting and complements the puzzle-solving elements. Reviewers appreciate how the music contributes to the overall immersive experience.
“The game evokes memories of Sierra's 'Shivers' from the 90s with its immersive setting, atmospheric soundtrack, and puzzles that must be solved to advance.”