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Crystal Clash

Crystal Clash, much like the battlefields on which it takes place, is very middle-of-the-road. It has some legitimately cool ideas, and I won’t even begin to pretend that I didn’t have fun with it, but, between its overly linear approach to deckbuilding, and its equally (albeit purposefully so, this time) linear approach to combat, I feel like this game still has some growing to do.
Crystal Clash Game Cover
78%Game Brain Score
gameplay, graphics
monetization, grinding
81% User Score Based on 577 reviews
Critic Score 60%Based on 1 reviews

Platforms

PCWindows
Crystal Clash Game Cover

About

Crystal Clash is a single player and multiplayer casual real-time strategy game with fantasy and science fiction themes. It was developed by Crunchy Leaf Games and was released on January 14, 2022. It received neutral reviews from critics and positive reviews from players.

Crystal Clash is a hybrid of MOBA, tower defense and deckbuilding - with fast-paced, easy-to-pickup tug-of-war strategy. Play 2v2 or co-op with a friend, or pair up with new allies and enemies for action-packed battles! Collect cards, build your decks and have fun crushing your enemies!

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81%
Audience ScoreBased on 577 reviews
gameplay13 positive mentions
monetization6 negative mentions

  • The game is fun and addictive, offering a unique blend of deck-building and tug-of-war mechanics.
  • It features a variety of strategies and deck combinations, allowing for creative gameplay and teamwork in 2v2 matches.
  • The game is free-to-play with no pay-to-win elements, making it accessible for all players.
  • The player base is low, leading to long queue times and matches often being against bots.
  • There are technical issues such as server lag and crashes that can disrupt gameplay.
  • The game lacks depth in content and variety, which may lead to repetitive gameplay over time.
  • gameplay
    49 mentions Positive Neutral Negative

    The gameplay is a blend of tug-of-war mechanics and deck-building elements, offering quick and engaging matches with a tech tree for unit progression. While many players appreciate the strategic depth and addictive nature, concerns about balance, pay-to-win elements, and a lack of diverse game modes have been noted. Overall, the mechanics are easy to grasp but may require refinement to maintain long-term player interest.

    • “Gameplay is quick but fun, and the way to unlock new units and spawners is via a tech tree, which makes it enjoyable to progress.”
    • “The overall gameplay and mechanics are actually interesting enough to both learn and have fun.”
    • “The gameplay feels very similar to Minion Masters (in a positive way), but with a larger emphasis on the tower defense aspects of it.”
    • “The mechanics were clunky, the story was uninspired, and don't even get me started on the graphics.”
    • “Gameplay wise, things don't seem to be as balanced as in Minion Masters.”
    • “It needs refinement and mechanics which will captivate you to keep playing the game, because even though the game's done well at its core, it doesn't bring anything new to the table which will keep me more entertained than 2 hours of gameplay.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players finding them shallow and uninspired, likening them to a casino slot machine aesthetic. However, others appreciate the colorful art style and polished visuals, noting that they are sufficient for distinguishing units and enhancing gameplay. Overall, while the graphics may not be the standout feature, they are generally considered good enough to support the game's mechanics.

    • “Compared to Legion TD 2, this game is much more approachable and has way better graphics.”
    • “The graphics are beautiful provided you like the art style; just look at the water... so good.”
    • “The art style is polished and fun to look at; the gameplay is addictive, and there are no pay-to-win elements.”
    • “The game visuals and the game itself are incredibly shallow... think of them as the cabinet dress theme on a poker machine at the casino.”
    • “The mechanics were clunky, the story was uninspired, and don't even get me started on the graphics.”
    • “Cons: terrible servers, generally lots of random lag considering that the game has pretty low graphics quality.”
  • story
    15 mentions Positive Neutral Negative

    The story aspect of the game is largely criticized for being uninspired or even nonexistent, with many players noting that the focus is primarily on gameplay mechanics and quests rather than a cohesive narrative. While there are quests that enhance gameplay and provide rewards, they do not contribute to a meaningful storyline, leaving players wishing for more depth in the lore. Overall, the game is seen as lacking a compelling story, with most engagement coming from the quest and card progression systems.

    • “For the record, I donated money after I got them all unlocked, because I think the game is worth it, and the quests were fun to do.”
    • “You will unlock new cards quickly by doing unique quests during normal games, be it 1v1 or 2v2, PvE or PvP.”
    • “Great daily quest system and leveling system in-game that gives you enough gold to keep competitive.”
    • “The mechanics were clunky, the story was uninspired, and don't even get me started on the graphics.”
    • “I wish there was a story, to be honest.”
    • “Only gameplay, doesn't include a story.”
  • monetization
    9 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, with a toxic cash shop that feels exploitative, although it is noted that the game is not heavily pay-to-win. While there are microtransactions, players can still succeed without spending money, and some find the pricing of bundles reasonable. Overall, concerns about the game's longevity and balance persist, suggesting that the monetization approach may not be sustainable.

    • “The store is like most games with microtransactions, which is normal nowadays. However, the good thing here is that it isn't heavily pay-to-win.”
    • “While there are in-game purchases, none of these are needed, and it is easy to frequently win without paying.”
    • “Monetization: I think the bundles and items are priced reasonably.”
    • “Edited to draw further attention to the mobile app nature of this toxic cash shop-infested cash grab.”
    • “As in the last release, it's a lazily made game, made for the sole purpose of cash grabbing, while epically failing at it.”
    • “Simply put, all signs point to this being a desperate producer wanting to recover funds from this diabolical relationship, and it is just a cash grab for loss.”
  • grinding
    9 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be a mixed experience. While the progression trees and card leveling offer substantial rewards, many describe the grinding as tedious and lacking strategic depth, often feeling like a chore designed to encourage real-money purchases. However, some users note that while leveling can be slow, the overall grind is manageable and accessible for new players.

    • “The grinding aspect can feel a bit repetitive at times, but it also provides a sense of accomplishment.”
    • “While the game has its grindy moments, they are balanced by rewarding progression and engaging gameplay.”
    • “Grinding may take time, but it allows for deep character development and enhances the overall experience.”
    • “Placing spawners, for example, needs to be done right away, and it is a tedious and mindless multitasking chore, devoid of strategic decision-making or resource allocation.”
    • “I found myself playing the solo mode for 80% of my experience just trying to deal with the tedious, intentionally un-fun unlock system designed to incentivize the expenditure of real money currency to skip.”
    • “Also, there's no way to downgrade cards afterward to help level lower-tier cards, which makes deckbuilding and managing your collection really annoying and tedious.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized by its quirky and absurd elements, with players finding amusement in the chaotic interactions, such as units crashing into enemy bases and the overall comedic tone reminiscent of a "meth game." The lighthearted and humorous approach contributes to the game's appeal as a free-to-play experience.

    • “A funny kind of free game.”
    • “It's really funny to see a lot of units crashing into the enemy's base.”
    • “It's just plain funny!”
  • stability
    3 mentions Positive Neutral Negative

    Users report that the game exhibits excellent stability, with no glitches encountered during gameplay.

    • “The game runs smoothly without any glitches.”
    • “I haven't encountered any stability issues during my gameplay.”
    • “The performance is consistent, making for a seamless gaming experience.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is generally considered mediocre, with most sound effects lacking impact; however, the lasers are noted for their cool sound. On a positive note, the background music is praised for being peaceful and relaxing.

    • “The background music is really peaceful and relaxing.”
    • “The soundtrack and most sound effects are mediocre, but the lasers sound very cool in my opinion.”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers indicate that the game struggles with replayability, making it difficult for players to find reasons to revisit it after completing the initial experience.

    • “In that regard, sadly it makes the game very hard to make replayability a thing.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Reviewers appreciate the game's atmosphere for its relaxed vibe, which complements the strategic gameplay, enhancing the overall experience.

    • “What made me love it is the incredible strategy options and relaxed atmosphere.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization has been criticized for being subpar, leading to unreliable user input detection, particularly during lag. Many players find it currently unplayable due to these issues.

    • “Not bad, but kind of unplayable at the moment. It doesn't detect user input reliably, especially when it's lagging, and this game is poorly optimized.”
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9h Median play time
32h Average play time
4-20h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

Crystal Clash is a casual real-time strategy game with fantasy and science fiction themes.

Crystal Clash is available on PC and Windows.

On average players spend around 32 hours playing Crystal Clash.

Crystal Clash was released on January 14, 2022.

Crystal Clash was developed by Crunchy Leaf Games.

Crystal Clash has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its monetization.

Crystal Clash is a single player game with multiplayer and local co-op support.

Similar games include Rise of Legions, Legion TD 2, Minion Masters, AirMech, Infinity Wars: Animated Trading Card Game and others.