Crunch Time!
- December 31, 2014
- David Teruel
"Crunch Time!" is a humorous card game based on video game development, where you manage your own company and compete to complete the best projects. Use cards representing developers, positive cards to speed up work, and negative cards to hinder opponents. The game features over 100 unique cards and 28 available projects to complete, providing insight into the video game development process. A physical version of the game can be obtained through the developer's website.
Reviews
- The game has a fun and cheeky theme centered around game development, with cute art and humorous references that resonate with those in the industry.
- It's a quick and simple card game that can be enjoyable for casual play, making it a good option for short gaming sessions.
- At a low price point, the game offers some entertainment value and can provide a few hours of fun despite its limitations.
- The game heavily relies on luck due to a flawed draw mechanic, leading to repetitive gameplay and a lack of strategic depth.
- There is no multiplayer option, deck customization, or meaningful game modes, making the experience feel limited and shallow.
- Many players find the game to be poorly designed, with issues such as imbalanced gameplay, lack of challenge, and a confusing user interface.
- gameplay6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The gameplay is characterized by its simplicity, allowing players to play multiple cards per turn as long as they have valid targets. However, it suffers from a significant design flaw in the draw mechanic, which heavily relies on luck and can lead to frustrating situations where players are stuck with useless cards while opponents execute powerful combos. Overall, the gameplay is seen as overly simplistic and luck-based, detracting from strategic depth.
“The gameplay is pretty simple; you have 5 cards, and you can play as many as you want per turn as soon as they have a valid target.”
“It's such a simplistic concept with the only real game mechanics being playing the random cards you get and waiting.”
“However, the game suffers from bad core mechanics.”
“The draw mechanic makes the game very luck-based.”
“One big design flaw (the draw mechanic) makes this game highly dependent on luck.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics received mixed feedback, with some users criticizing them as weak, while others appreciated the nice art style.
“Nice art style.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is noted for having very low replay value, suggesting that players may not find sufficient incentive to revisit it after completing the initial experience.
“Very low replay value.”
“The game lacks incentives to play through again.”
“Once you finish it, there's little reason to return.”
- music1 mentions
- 200 % positive mentions
- -200 % neutral mentions
- 100 % negative mentions
The music in the game is generally considered acceptable, though some players find it becomes repetitive over time. However, the overall experience is enhanced by the engaging quotes and appealing art.
“The quotes on the cards are awesome, especially if you've had any exposure to the game dev industry.”
“The art is cool too.”
“The music is okay, but it gets a little repetitive.”