- December 31, 2014
- David Teruel
Crunch Time!
Platforms
About
"Crunch Time!" is a humorous card game based on video game development, where you manage your own company and compete to complete the best projects. Use cards representing developers, positive cards to speed up work, and negative cards to hinder opponents. The game features over 100 unique cards and 28 available projects to complete, providing insight into the video game development process. A physical version of the game can be obtained through the developer's website.
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- The game has a fun and humorous theme centered around game development, which can be enjoyable for those familiar with the industry.
- It features simple mechanics that are easy to understand, making it accessible for casual play.
- The production quality is decent, with nice art and a polished presentation for its low price point.
- The gameplay is heavily reliant on luck, with no deck building or strategic depth, leading to repetitive and unengaging matches.
- There is a lack of content and features, such as multiplayer options, a main menu, or the ability to discard cards, which limits replayability.
- The AI is often unbalanced and can feel unfair, making the game frustrating rather than challenging.
- gameplay15 mentions Positive Neutral Negative
The gameplay is criticized for being overly simplistic and heavily reliant on luck, with many players noting the lack of strategic depth and the problematic draw mechanics that lead to frustrating experiences. While the game is polished and has a unique concept, the shallow mechanics and frequent rule pitfalls detract from the overall enjoyment, making it feel more like a game of chance than a strategic card battle.
“The gameplay is pretty simple; you have 5 cards, and you can play as many as you want per turn as soon as they have a valid target.”
“The mechanics of the game are relatively simple and not a whole lot of explanation is required to understand what you must do, which is a good thing because card-battling games at times can get very complex.”
“It's such a simplistic concept with the only real game mechanics being playing the random cards you get and waiting.”
“Shallow, underdeveloped card game with tons of rule pitfalls and 90% pure luck gameplay.”
“Polished and relatively unique, but the actual gameplay boils down mostly to pure chance, with no deckbuilding and little strategy involved.”
“The biggest drawback is the mechanics (you always get up to 5 cards max), which means you'll be sitting around with unnecessary cards in your hand while your opponent pulls combo after combo.”