Creature Creator Game Cover

"Creature Creator" is a sandbox game that allows players to design, build, and simulate their own unique creatures. Customize every aspect of your creature's appearance, abilities, and behavior, then release it into the wild to see how it survives. Experiment with different combinations and strategies to create the ultimate creature.

Reviews

90%
Audience ScoreBased on 477 reviews
humor9 positive mentions
graphics3 negative mentions
  • The game allows for a high level of creativity in creature design, reminiscent of Spore's creature creator.
  • Multiplayer functionality adds a fun social aspect, making it enjoyable to play with friends.
  • It's very affordable, providing a decent amount of entertainment for its low price.
  • The game feels unfinished and lacks depth, with many features still needing improvement.
  • Controls can be clunky and unintuitive, making creature creation frustrating at times.
  • There are significant bugs and performance issues that detract from the overall experience.
  • gameplay20 mentions

    The gameplay has received mixed reviews, with some players appreciating the creative mechanics and nostalgic elements reminiscent of "Spore," while others criticize it for being simplistic and lacking depth. Many noted issues with combat mechanics, low-quality visuals, and a collectathon style that detracts from the overall experience. Overall, the game offers a brief, fun experience, particularly in multiplayer, but suffers from significant gameplay flaws and a lack of engaging mechanics.

    • “Its a great game with amazing mechanics. The only flaw I found with it is that everything is low poly and the creatures look like claymation characters.”
    • “The depth of gameplay here is astounding, and the farm map reminded me of the amazing nature and earth we have been so graciously born in.”
    • “If you ever played Spore, the creature creator will definitely feel very familiar with its character creator and creature stage-like gameplay.”
    • “Other than the actual creature-making mechanic, it's kind of an asset flip and maybe like an hour of fun, but it's 5 dollars.”
    • “The flight/jump mechanics seem to be based on weight; I think the game would be more fun if this could be removed or fixed somehow.”
    • “Combat mechanics are broken at the moment; the only available attack (biting) does nothing more than play an animation.”
  • humor9 mentions

    The humor in the game is widely praised, with players finding it consistently funny and entertaining, especially in multiplayer settings where they can create and showcase bizarre characters. The game's goofy and scuffed nature adds to the comedic experience, making it a recommended choice for those who enjoy lighthearted, creative gameplay.

    • “I have not stopped laughing at the things you can create in this game.”
    • “It is extremely funny to just goof around with friends or randoms in online lobbies or just creating your own freaky creatures.”
    • “Very scuffed, funny, and cheap; I would recommend it to anyone who likes to mess around and create new specimens.”
  • story8 mentions

    The game's story revolves around an adventure mode where players embark on quests to collect body parts and patterns for their creatures, alongside completing various fetch quests for currency. While the exploration and mini-games provide a chill experience, some players note that the fetch quests can be buggy, and once all quests are completed, the game lacks further content. Overall, the narrative is simple and primarily focused on collection and customization rather than a deep storyline.

    • “The adventure mode is like a campaign where your main goal is to find body parts and patterns for your critter, as well as completing numerous fetch quests to gather additional money in order to afford to apply those parts on your character.”
    • “Another great thing is there are also little side quests such as the battle arena and football.”
    • “Adventure mode: collect parts around maps, go between maps and do quests to either get more parts or money, which is the game's currency when building a creature.”
    • “After doing all the quests and trying to collect all the body parts and patterns, there's nothing else to do (other than to create more creatures and maybe try getting all the achievements).”
    • “I think there's a quest about killing some mobs, but that's it.”
    • “Second, bigger maps, and a story mode to actually have something to do.”
  • graphics6 mentions

    The graphics have been criticized for their simplistic and smooth aesthetic, reminiscent of Spore, with many users expressing a desire for more realistic textures like fur and scales. The visuals are perceived as being overly simplified to suit a mobile game style, leading to a lack of depth and detail. While some acknowledge the limitations of a small development team, the overall impression is that the graphics feel underwhelming and lack innovation.

    • “All of this wrapped up in nice graphics.”
    • “It copies Spore's simplistic smooth graphics; I want to see fur, scales, and more realistic textures.”
    • “It feels like the gameplay and visuals were dumbed down to fit a mobile game aesthetic, with very simple textures and solid colors.”
    • “Basically a crappy Spore ripoff with only somewhat better quality graphics but way worse part attachment.”
  • stability5 mentions

    The game is widely criticized for its instability, with numerous bugs and unfinished features affecting gameplay. Users report issues such as clunky controls, a problematic creature creator, and outdated HUD design, all contributing to a frustrating experience. Overall, the game's stability is a significant drawback, detracting from its potential enjoyment.

    • “Very buggy and extremely unfinished.”
    • “The designer leaves some things to be desired, given how the weight system, buggy limb bending, and weird painting affect gameplay.”
    • “The controls are frustrating, and the creature creator is so buggy that I can hardly create anything worthwhile; the HUD feels more like an old mobile game than a modern 2023 PC game.”
  • monetization2 mentions

    The monetization strategy of the game has been criticized as a cash grab, with users expressing frustration over the lack of updates and communication from the developer, Daniel Lochner, who has not engaged with the community since promoting the game on YouTube six months ago.

    • “It's become nothing and it's just a cash grab.”
    • “The developer Daniel Lochner is silent; he posted on YouTube 6 months ago advertising the game, with 3 videos prior set a year apart, and yet the last update was a year ago.”
  • music2 mentions

    The music in the game is described as relaxing, but some users express disappointment with the limited variety, noting that there is only one background track.

    • “The relaxing music creates a soothing atmosphere that enhances the overall experience.”
    • “I love how the calming soundtrack complements the gameplay perfectly.”
    • “The music is so tranquil; it really helps me unwind while playing.”
    • “My only complaints are that the aiming system is a bit clunky and there's only one background music.”
  • emotional2 mentions

    Players report a strong emotional impact from the game, with some experiencing tears within minutes due to intense and unexpected themes, such as the suddenness of death in a seemingly safe environment like a beach.

    • “After only 2 minutes, I cried.”
    • “Drowning is one thing, but sudden death upon touching a tiny bit of water at the beach?”
  • grinding2 mentions

    Players find the grinding aspect of the game, particularly the "gray hair" achievement, to be tedious and quickly loses its initial fun, leading to a sense of boredom over time.

    • “The 'gray hair' achievement is very tedious and not very fun to do.”
    • “Overall, it was fun at first, but gets boring and tedious rather quickly.”
  • optimization1 mentions

    The optimization aspect of the game is limited, as the workshop primarily focuses on hosting creatures without offering options for body parts, paints, or other gameplay enhancements.

    • “However, the workshop only hosts creatures, not body parts, paints, or anything else that would contribute to gameplay optimization.”
    • “The game suffers from severe optimization issues, leading to frequent frame drops and long loading times.”
    • “Despite its potential, the lack of proper optimization makes it nearly unplayable on lower-end systems.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-8hSpent by most gamers
*Based on 4 analyzed playthroughs

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