- June 20, 2008
- Fakt Software
Crazy Machines 2
Platforms
About
"Crazy Machines 2" is a physics-based puzzle game that challenges players to build wacky Rube Goldberg-inspired machines. With over 150 elements and 200 levels, players can craft complex contraptions and complete puzzles in various locations, from bustling bazaars to outer space. Online game modes and a community forum allow for additional challenges and machine sharing.









- The game offers a nostalgic and cozy atmosphere, reminiscent of classic puzzle games like The Incredible Machine.
- It features a wide variety of experiments and mechanisms, allowing for creativity and imagination in puzzle-solving.
- Despite some technical issues, many players find the game enjoyable and challenging, providing hours of fun with its puzzles and level editor.
- The game has significant compatibility issues with modern hardware, often requiring specific versions of PhysX drivers to function properly.
- Numerous puzzles are reported to be unsolvable due to bugs in the physics engine, leading to frustration among players.
- The developers have not adequately addressed these technical problems, leaving many players disappointed with the game's current state.
- graphics6 mentions Positive Neutral Negative
The game's graphics are noted for their high-budget feel and effective use of the PhysX engine, showcasing modern visuals and complex physics interactions. However, compatibility issues with various graphics cards and drivers can hinder performance, leading to frustration for players. Additionally, the visual design can be cluttered and confusing, making it difficult to grasp the puzzle mechanics at first glance.
“It was one of the early adopters of the Ageia (later Nvidia's) PhysX engine and managed to pull the 3D graphics quite nicely.”
“It has a much more 'high-budget' feel to it than the previous title, sporting modern shiny graphics, support of more complex physics (like, ropes can be hanged without being connected to anything, useful for just pushing objects), even 15 themes, with their own decoration and music.”
“The graphics are visually impressive and contribute significantly to the overall immersive experience of the game.”
“I'm sure it's a great game if and when it works, but apparently its use of PhysX is strongly dependent on graphics card, graphics drivers, and even what installation of MS Visual Studio is installed... so more likely than not, your setup is actually incompatible with the puzzle solutions.”
“Of course you could be rolling back to the 'correct' version of PhysX, but whoever designs a game to only run correctly on one version of a graphics driver that is being constantly updated has a severe lack of foresight.”
“On the bad side, it's hard to understand the whole puzzle system at first glance; the new graphics/style are quite messy, also having useless decorations mixed in.”